Commit Graph
31 Commits
Author SHA1 Message Date
Alexander b6ba8700ad Fix some bugs, and format code (Commented out woolslabs for now) 2014-04-03 22:28:37 -04:00
Progwml6 c7a508beda adjust glass ore dict values, fix issue where wrong hearts were dropping 2014-04-02 22:49:37 -04:00
Alexander 42a5af5566 Fix some bugs,and add diyos BattleSigns 2014-04-02 20:38:48 -04:00
Arthur Uzulin 92576f9f4b Changed achievement IDs to use a tconstruct: prefix 2014-03-15 20:39:12 +11:00
James McKay 244428928c Make TPlayerStats an IExtendedEntityProperties + associated changes
Inventory + Knapsack inventory (and whether you have the manual) is now synced
whenever the player data is (e.g. on disconnect, on changing dimensions and
when going into the menu in SSP.

Other changes:
 * Remove Armor sync packet as it's not needed anymore
 * Move dropping of inventory and knapsack items from TEventHandler to
     TPlayerHandler. Changes to drop items will all other inventory items.
 * Make playerstats store in TPlayerHandler and make it use player UUIDs
     instead of player names (for compatibility with 1.7.6+)
 * Don't sync inventory manually on logging off / changing dimension
     (it's unneeded)
2014-03-06 22:33:35 +11:00
Progwml6 5b81260b05 make sure that empty hand's don't cause NPE's in the even handler 2014-03-01 21:44:33 -05:00
Progwml6 d6372a79ae pull in extra heart stuffs from 1.6 warning: probably will fail serverside 2014-02-25 19:48:18 -05:00
Chris 5d78b96352 Additional null check on stats.armor 2014-02-22 14:17:26 -08:00
bculkin2442 fa0644d4ae Re-adding some stuff from 1.6.4 2014-02-21 09:25:00 -05:00
Alexander 5d4e38c0cb Upload my Code Changes/Format/imports 2014-02-16 14:23:50 -05:00
Progwml6 20eafc2cd6 merge/ comment out some armor ticking code for now to prevent NPE's 2014-02-16 00:04:38 -05:00
Alexander 2a2f84ee88 Format code again + organize imports 2014-02-05 10:28:54 -05:00
Progwml6 ffaea7d4b7 run repo through formatter 2014-02-05 09:11:06 -05:00
Progwml6 b8cf7cdc5e run through remap script 2014-02-05 08:28:53 -05:00
Progwml6 689aeba09b some more fixes from 1.6.x 2014-02-04 21:21:50 -05:00
Progwml6 d914004bde fixed several tools 2014-01-16 03:57:21 -05:00
Progwml6 fa7a77a179 fixed most of the clientside rendering code 2014-01-16 01:36:18 -05:00
Progwml6 dfcc6e9d89 some fixes 2014-01-15 02:17:20 -05:00
Progwml6 fb04e8eb08 more fixes 2014-01-09 04:08:38 -05:00
Progwml6 eba66e0182 misc fixes 2014-01-08 23:46:45 -05:00
Progwml6 9814eadaea bunch more random stuff fixed 2014-01-07 15:07:07 -05:00
Progwml6 c5426eb992 more fixes 2014-01-01 08:47:10 -05:00
Progwml6 4228b26a07 now at around 4700 errors 2013-12-31 20:24:06 -05:00
Progwml6 3c23d27cf7 more 1.7 work 2013-12-31 16:37:46 -05:00
Arthur Uzulin f8450e4a31 Knapsack/extended slots tick updates
- Fixed a null pointer exception
- Clean up imports in GlassBlock(accidental)
- Made the extended armor slots tick and armor tick items
- Made the knapsack tick items
2013-12-14 14:11:41 +11:00
mDiyo 086cc97ddc Rewrote ModAttack to accept multiple items 2013-12-12 03:08:05 -08:00
Progwml6 0c9c8100ad manual merges of up to 9a578fc 2013-12-11 23:47:07 -05:00
mDiyo 85aaa05d4b Crafting Station Prototype 2013-12-06 11:37:06 -08:00
Progwml6 1a74c0768f TContent refactor Part 1 2013-11-29 23:16:32 -05:00
Progwml6 b8bd6259ee retire modElectric 2013-11-25 15:36:32 -05:00
Sunstrike cb87c836c8 Initial test of Gradle (not working yet) 2013-11-21 16:13:51 +00:00