Commit Graph
236 Commits
Author SHA1 Message Date
UndeadZeratul cd5a3ddae6 Refactor pattern costs to allow being overridden
By default the values will still remain the same, but if someone else wants to adjust these values, they can.
2015-12-22 13:07:32 -06:00
Bernhard Bonigl 50441d79c1 Prevent non-patterns being pumped into the patternchest.
Partially fixes #1684, but duping patterns is not a big deal.
2015-08-07 21:18:35 +02:00
Bernhard Bonigl 9522da6889 NEI ? now works with crafting stations with chest and also pulls items out of the chest 2015-08-07 20:43:22 +02:00
Anton f824cc1651 Ore dict everything 2015-07-11 11:26:21 +03:00
Bernhard Bonigl a6309ef3ab Last addition for 1.7.10: alumite/ardite/cobalt/manyullyn bricks and fancy bricks 2015-06-28 12:03:41 +02:00
Bernhard Bonigl 13db0488b5 Fix NPE in ganys PR. Closes #1675 2015-06-27 20:33:32 +02:00
ganymedes01 54d8bbcc02 Use OreDictionary chests 2015-06-25 22:31:28 -03:00
boni 2501749509 Merge pull request #1529 from shadowfacts/patch-1
Remove unnecessary/unused int
2015-04-13 10:43:47 +02:00
Bernhard Bonigl 8018cd4527 Prevent items from being inserted into the CraftingStation #1522 2015-04-13 08:19:23 +02:00
shadowfacts ea9a764487 Remove unnecessary/unused int 2015-04-10 18:07:41 -04:00
Bernhard Bonigl 864f9be156 Fix dupe with crafting station #1509 2015-04-02 19:14:51 +02:00
Bernhard Bonigl f895951cb4 Fix clientside access on server 2015-03-13 18:20:18 +01:00
Bernhard Bonigl f0978fcd84 Don't do moss-healing while the item is getting used 2015-03-13 15:29:59 +01:00
Bernhard Bonigl 5c6b0b257e Fix nametag logic in toolforge and fix anything performed on a tool not consuming materials #1438 2015-03-02 15:20:44 +01:00
Bernhard Bonigl 3b8777f8eb Allow the renaming of items and tools by using a nametag in a tool station/forge 2015-02-26 22:26:12 +01:00
Bernhard Bonigl dd56e0dd02 Fix the first achievement that's needed for all other achievements not being called serverside #1317 2015-02-22 18:25:25 +01:00
Bernhard Bonigl 6213b5a43b Inventorytweaks support for the pattern chest #1138 2015-02-22 17:22:33 +01:00
Bernhard Bonigl a031b71935 Fix world-module trying to register tool-module things in the oredictionary, and therefore failing #95 2015-02-22 00:50:57 +01:00
Bernhard Bonigl 075b769db2 Fix a long standing bug that caused FPS drops with bows. All tools now use our own renderer. Rendering performance overall should be increased. Honor and Glory to @skyboy for finding the cause 2015-02-21 21:50:23 +01:00
Bernhard Bonigl 339e6baa20 Fix autosmelt smelting blocks that weren't effective (like sand with a hammer) 2015-02-21 21:05:41 +01:00
Bernhard Bonigl 6a6ea4efa2 Move oredict integration for part-building to postInit #1382 2015-02-15 00:11:23 +01:00
Bernhard Bonigl 3473d7a469 Fix Tinkers ActiveToolMod ignoring other mods already calculated damage (although it should always be calculated first) #1398 2015-02-14 23:54:48 +01:00
Bernhard Bonigl 434516d71a Oredict support for (cobble)stone when partbuilding (untested) 2015-02-08 22:31:42 +01:00
Bernhard Bonigl 30e7d2060e Make fiery bowstring more red and fix colors on crossbow string 2015-01-30 18:17:17 +01:00
Bernhard Bonigl 8d3cfce638 Fix possible crash with broken frying pans/battlesigns #1372 2015-01-30 16:04:50 +01:00
Bernhard Bonigl 706df5216e Fix autosmelt getting confused by dropped items having different metadata than the blocks themselves #1326 2015-01-11 19:28:32 +01:00
Adaptivity 933d5680c1 Added tooltips for manuals and fixed typo in cfg 2015-01-06 17:25:51 +03:00
Bernhard Bonigl ed7e9dacb0 Another fix for the modifier localization hack. #4 2015-01-05 11:58:56 +01:00
Bernhard Bonigl 13ce4034a1 Another fix for the modifier localization hack. #3 2015-01-05 11:44:05 +01:00
Bernhard Bonigl ced1951f24 Another fix for the modifier localization hack. #2 2015-01-05 11:29:25 +01:00
Bernhard Bonigl 4badd85093 Another fix for the modifier localization hack. 2015-01-05 11:20:17 +01:00
Bernhard Bonigl 3dd9ee8591 Fix modifiers with X/Y not being localized in the toolstation properly 2015-01-05 11:00:43 +01:00
Bernhard Bonigl ed98476257 Fix stone shards with disabled stone using wood material. #1310 2015-01-05 09:13:40 +01:00
Bernhard Bonigl 724aa45b94 Fix all ISBR always returning true even when not rendering anything #1308 2015-01-04 23:49:08 +01:00
Bernhard Bonigl 752930af7b Re-Enable localization checks for modifiers to not doubly localize 2015-01-04 19:20:36 +01:00
Bernhard Bonigl a5c76edf01 Hacky localization of all the modifiers in tooltips and GUI 2015-01-03 18:24:26 +01:00
Adaptivity 9b514ad74a Small change to targetLock 2015-01-02 20:56:16 +03:00
Bernhard Bonigl a9f9cbf108 Oredict metal integration if metal part crafting is enabled 2014-12-26 12:01:39 +01:00
Bernhard Bonigl 161c292462 Prevent the creation of useless tool parts (bow limb, xbow limb and arrowhead without respective stats for the material) 2014-12-26 11:03:28 +01:00
boni 3ccfc0a22a Merge pull request #1247 from asiekierka/stable
Make TinkerSmeltery optional, make the beginner book option apply to the smeltery/tool station books as well
2014-12-21 21:17:20 +01:00
asiekierka 8674272afa make TinkerSmeltery optional 2014-12-21 17:46:36 +01:00
Bernhard Bonigl f9819dcd10 Buff moss regeneration for projectiles 2014-12-19 14:12:29 +01:00
Bernhard Bonigl da254927a6 Fix Thaumium toolparts for weaponry parts 2014-12-13 15:53:16 +01:00
Bernhard Bonigl d3c4ab0d0e Fix arrow stuff buttons being in the stencil table twice 2014-12-13 15:53:02 +01:00
Bernhard Bonigl 633814d647 Fix reflected tinker projectiles not hitting stuff 2014-12-07 20:47:33 +01:00
Bernhard Bonigl 43b1c35668 Merge branch 'master' into experimental 2014-12-03 21:30:51 +01:00
Bernhard Bonigl 855b58f01b Fix Tool Station allowing to rename anything #1211 2014-12-03 21:30:15 +01:00
Bernhard Bonigl 429c3b7fb7 Remove the dispenser behaviour for the old arrows 2014-12-03 20:58:07 +01:00
Bernhard Bonigl af6fbec293 Battlesign reflecting takes durability and doesn't work while it's broken 2014-11-30 14:34:28 +01:00
Bernhard Bonigl 49813550b4 Change battlesign-blocking to actually require you to look at the arrow + reflection speed depends on how much you looked at it (+buffed) 2014-11-30 14:20:41 +01:00