Progwml6
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e5882901e1
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part one of moving books over fully to new mantle interfaces
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2014-02-17 21:34:34 -05:00 |
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Alexander
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3d866316a7
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Doing some code cleanup.
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2014-02-17 00:31:43 -05:00 |
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Alexander
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5d4e38c0cb
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Upload my Code Changes/Format/imports
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2014-02-16 14:23:50 -05:00 |
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Glassmaker
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da752a356c
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Made the hammer respect mining levels of the adjacent blocks
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2014-02-15 21:03:19 +03:00 |
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Arthur Uzulin
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e24b53a26e
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Fixed NPE when breaking blocks with undefined HarvestTool
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2014-02-15 23:56:44 +11:00 |
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Progwml6
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9bb62789bc
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make hammer check tool type
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2014-02-15 01:39:33 -05:00 |
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Progwml6
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86f8a2003f
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pull in some armor stuff from 1.6
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2014-02-08 13:30:19 -05:00 |
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Alexander
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380e105d5c
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Fix Some More Format.
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2014-02-07 17:11:03 -05:00 |
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Alexander
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f2871763ed
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Push my latest fixes to creative.
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2014-02-07 16:50:54 -05:00 |
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Alexander
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8898ddeb89
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Fix ASM and name problems.
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2014-02-06 20:17:52 -05:00 |
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Progwml6
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4b2fda2dfc
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dont reference mantle's copies of this
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2014-02-06 19:23:40 -05:00 |
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Progwml6
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bde810c56b
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don't reference mantle's copy of the names
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2014-02-06 19:21:34 -05:00 |
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Alexander
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2a2f84ee88
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Format code again + organize imports
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2014-02-05 10:28:54 -05:00 |
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Progwml6
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ffaea7d4b7
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run repo through formatter
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2014-02-05 09:11:06 -05:00 |
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Progwml6
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b8cf7cdc5e
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run through remap script
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2014-02-05 08:28:53 -05:00 |
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Progwml6
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689aeba09b
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some more fixes from 1.6.x
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2014-02-04 21:21:50 -05:00 |
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Progwml6
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9fce66a827
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port in some fixes from 1.6.x
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2014-02-04 20:40:58 -05:00 |
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Alexander
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fffe2800bd
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Fix the errors that were left, I commeneted our some code in SmelteryLogic for right now, Also changed the way ArrowEntity Sends the ChangeGameState
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2014-02-03 10:02:49 -05:00 |
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Alexander
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b70ed14631
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Fix some bugs :).
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2014-02-02 22:36:22 -05:00 |
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Progwml6
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f6ba851886
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fix a few things
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2014-02-02 12:14:42 -05:00 |
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Progwml6
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f936434c71
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getting super close
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2014-02-02 11:35:00 -05:00 |
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Progwml6
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625d319b0c
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fix moar things
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2014-02-02 11:02:52 -05:00 |
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Progwml6
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e3282b14db
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time to take a break for a few hours
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2014-02-01 16:14:23 -05:00 |
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Progwml6
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5aec324ece
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even closer
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2014-02-01 16:06:02 -05:00 |
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Progwml6
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7c0fc5ed4a
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getting really close
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2014-02-01 15:43:24 -05:00 |
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Progwml6
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8ae89ba70e
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some moar fixes
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2014-02-01 15:17:30 -05:00 |
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Progwml6
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ee7bc7d7eb
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around 300 combined errors
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2014-02-01 14:55:52 -05:00 |
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Progwml6
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ffd383dc41
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more fixes
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2014-02-01 14:18:17 -05:00 |
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Progwml6
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bb98f77de4
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moar fixy thingies
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2014-01-30 20:34:22 -05:00 |
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Progwml6
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f3bcb13815
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under 1k finally
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2014-01-29 00:41:17 -05:00 |
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Progwml6
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e57f2ab226
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moar fixing
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2014-01-29 00:09:45 -05:00 |
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Progwml6
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7d462321b5
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moar fixes
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2014-01-28 22:43:08 -05:00 |
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Progwml6
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d914004bde
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fixed several tools
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2014-01-16 03:57:21 -05:00 |
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Progwml6
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fa7a77a179
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fixed most of the clientside rendering code
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2014-01-16 01:36:18 -05:00 |
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Progwml6
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8931171979
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got rid of a few hundred errors
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2014-01-16 00:23:01 -05:00 |
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Progwml6
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dfcc6e9d89
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some fixes
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2014-01-15 02:17:20 -05:00 |
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Progwml6
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dc968ae355
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some more fixes
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2014-01-13 17:53:16 -05:00 |
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Progwml6
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86cf32c297
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more updates
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2014-01-11 05:29:27 -05:00 |
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Progwml6
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f88464fdd6
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more fixing
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2014-01-11 02:59:17 -05:00 |
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Progwml6
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d911af378f
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more 1.7 work, attempts at figuring out log4j2
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2014-01-10 17:03:06 -05:00 |
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Progwml6
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fb04e8eb08
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more fixes
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2014-01-09 04:08:38 -05:00 |
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Progwml6
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ab73bafc15
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fix lots of rendering mappings. rename toolmaterial to ttoolmaterial to avoid conflicts w/ a SRG name for something in vanilla
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2014-01-08 22:39:27 -05:00 |
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Progwml6
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f7a86a7377
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fix TE x,y,z coord stuff
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2014-01-08 21:59:48 -05:00 |
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Progwml6
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9814eadaea
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bunch more random stuff fixed
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2014-01-07 15:07:07 -05:00 |
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Progwml6
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f52b2f6f08
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moar fixes
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2014-01-07 13:50:35 -05:00 |
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Progwml6
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3cc541e872
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moar fixes
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2014-01-06 00:03:05 -05:00 |
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Progwml6
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199a92f47a
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go through items a bit
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2014-01-05 10:52:01 -05:00 |
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Progwml6
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0ee7ac1718
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few hundred errors gone just like that
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2014-01-01 09:16:34 -05:00 |
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Progwml6
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c5426eb992
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more fixes
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2014-01-01 08:47:10 -05:00 |
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Progwml6
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4228b26a07
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now at around 4700 errors
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2013-12-31 20:24:06 -05:00 |
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