From f093c3da1796ddc012b751fed5e85faab9233f2e Mon Sep 17 00:00:00 2001 From: Mitchell Petrie Date: Sun, 14 Sep 2014 17:43:24 -0400 Subject: [PATCH] Fix OpenGL blend state causing dark inventory slots. --- src/main/java/tconstruct/client/tabs/AbstractTab.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/tconstruct/client/tabs/AbstractTab.java b/src/main/java/tconstruct/client/tabs/AbstractTab.java index 97da5163..3fa1604d 100644 --- a/src/main/java/tconstruct/client/tabs/AbstractTab.java +++ b/src/main/java/tconstruct/client/tabs/AbstractTab.java @@ -42,6 +42,7 @@ public abstract class AbstractTab extends GuiButton this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 6, yPosition + 8); this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 6, yPosition + 8); GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); this.itemRenderer.zLevel = 0.0F; this.zLevel = 0.0F; RenderHelper.disableStandardItemLighting();