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moar fixing
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@@ -636,9 +636,9 @@ public class TRecipes
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//
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ItemStack aluBrass = new ItemStack(TRepo.materials, 1, 14);
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// Clock Recipe - Vanilla alternativ
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GameRegistry.addRecipe(new ItemStack(Items.pocketSundial), " i ", "iri", " i ", 'i', aluBrass, 'r', new ItemStack(Items.redstone));
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GameRegistry.addRecipe(new ItemStack(Items.clock), " i ", "iri", " i ", 'i', aluBrass, 'r', new ItemStack(Items.redstone));
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// Gold Pressure Plate - Vanilla alternativ
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GameRegistry.addRecipe(new ItemStack(Blocks.pressurePlateGold), "ii", 'i', aluBrass);
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GameRegistry.addRecipe(new ItemStack(Blocks.light_weighted_pressure_plate), "ii", 'i', aluBrass);
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//Accessories
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(TRepo.heartCanister, 1, 0), "##", "##", '#', "ingotAluminum"));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(TRepo.heartCanister, 1, 0), "##", "##", '#', "ingotAluminium"));
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@@ -1144,7 +1144,6 @@ public class TRecipes
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.bucket), 0, TConstruct.ingotLiquidValue * 3);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.minecart), 0, TConstruct.ingotLiquidValue * 5);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.chest_minecart), 0, TConstruct.ingotLiquidValue * 5);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.powered_minecart), 0, TConstruct.ingotLiquidValue * 5);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.hopper_minecart), 50, TConstruct.ingotLiquidValue * 10);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.iron_door), 0, TConstruct.ingotLiquidValue * 6);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Items.cauldron), 0, TConstruct.ingotLiquidValue * 7);
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@@ -1193,8 +1192,8 @@ public class TRecipes
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//Vanilla blocks
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Blocks.iron_bars), 0, TConstruct.ingotLiquidValue * 6 / 16);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Blocks.iron_pressure_plate), 0, TConstruct.oreLiquidValue);
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Smeltery.addMelting(FluidType.Gold, new ItemStack(Blocks.pressurePlateGold, 4), 0, TConstruct.oreLiquidValue);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Blocks.heavy_weighted_pressure_plate), 0, TConstruct.oreLiquidValue);
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Smeltery.addMelting(FluidType.Gold, new ItemStack(Blocks.light_weighted_pressure_plate, 4), 0, TConstruct.oreLiquidValue);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Blocks.rail), 0, TConstruct.ingotLiquidValue * 6 / 16);
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Smeltery.addMelting(FluidType.Gold, new ItemStack(Blocks.rail_powered), 0, TConstruct.ingotLiquidValue);
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Smeltery.addMelting(FluidType.Iron, new ItemStack(Blocks.railDetector), 0, TConstruct.ingotLiquidValue);
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@@ -1245,7 +1244,7 @@ public class TRecipes
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Block taintedSoil = GameRegistry.findBlock("Natura", "soil.tainted");
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Block heatSand = GameRegistry.findBlock("Natura", "heatsand");
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if (taintedSoil != null && heatSand != null)
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GameRegistry.addShapelessRecipe(new ItemStack(TRepo.craftedSoil, 2, 6), Items.netherStalkSeeds, taintedSoil, heatSand);
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GameRegistry.addShapelessRecipe(new ItemStack(TRepo.craftedSoil, 2, 6), Items.nether_wart, taintedSoil, heatSand);
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ItemStack ironpick = ToolBuilder.instance.buildTool(new ItemStack(TRepo.pickaxeHead, 1, 6), new ItemStack(TRepo.toolRod, 1, 2), new ItemStack(TRepo.binding, 1, 6), "");
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/*TE3 Flux*/
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