From dc439705e67d0b433dd69d51c507a649822dc9ca Mon Sep 17 00:00:00 2001 From: Bernhard Bonigl Date: Sun, 2 Nov 2014 16:44:29 +0100 Subject: [PATCH] Fix low liquids amounts in smelteries flickering sometimes #1134 --- src/main/java/tconstruct/smeltery/model/SmelteryRender.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/tconstruct/smeltery/model/SmelteryRender.java b/src/main/java/tconstruct/smeltery/model/SmelteryRender.java index b8ffb921..76c26350 100644 --- a/src/main/java/tconstruct/smeltery/model/SmelteryRender.java +++ b/src/main/java/tconstruct/smeltery/model/SmelteryRender.java @@ -77,6 +77,9 @@ public class SmelteryRender implements ISimpleBlockRenderingHandler base += height; liquidBase += countSize; + if(renderHeight < 0.01) + renderHeight = 0.01f; + renderer.setRenderBounds(0, renderBase, 0, 1, renderHeight, 1); Fluid fluid = liquid.getFluid(); for (int xi = from.x; xi <= to.x; xi++)