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Also use ID constant for thaumium.
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@@ -756,7 +756,6 @@ public class TinkerTools
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private void modIntegration()
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{
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/* TE3 Flux */
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ItemStack batHardened = GameRegistry.findItemStack("ThermalExpansion", "capacitorHardened", 1);
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if (batHardened != null)
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@@ -781,7 +780,7 @@ public class TinkerTools
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{
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TConstruct.logger.info("Thaumcraft detected. Adding thaumium tools.");
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TinkerTools.thaumcraftAvailable = true;
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TConstructClientRegistry.addMaterialRenderMapping(31, "tinker", "thaumium", true);
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TConstructClientRegistry.addMaterialRenderMapping(MaterialID.Thaumium, "tinker", "thaumium", true);
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TConstructRegistry.addToolMaterial(MaterialID.Thaumium, "Thaumium", 3, 400, 700, 2, 1.3F, 0, 0f, "\u00A75");
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PatternBuilder.instance.registerFullMaterial(new ItemStack((Item) obj, 1, 2), 2, "Thaumium", new ItemStack(TinkerTools.toolShard, 1, 31), new ItemStack(TinkerTools.toolRod, 1, 31), 31);
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for (int meta = 0; meta < TinkerTools.patternOutputs.length; meta++)
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