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Merge branch 'master' into weaponry
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@@ -38,7 +38,7 @@ public class InventoryCraftingStation extends InventoryCrafting
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public ItemStack getStackInSlot (int slot)
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{
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// the 9 slots + 1 output slot that's not accessible, we therefore have to add 1 to the slot accessed
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return slot > this.getSizeInventory() ? null : logic.getStackInSlot(slot+1);
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return slot >= this.getSizeInventory() ? null : logic.getStackInSlot(slot+1);
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}
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@Override
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