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Change FluidType to a more appropriate class
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@@ -36,6 +36,7 @@ import tconstruct.blocks.traps.Punji;
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import tconstruct.client.StepSoundSlime;
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import tconstruct.common.itemblocks.MetadataItemBlock;
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import tconstruct.library.TConstructRegistry;
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import tconstruct.library.crafting.FluidType;
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import tconstruct.smeltery.TinkerSmeltery;
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import tconstruct.smeltery.blocks.MetalOre;
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import tconstruct.smeltery.itemblocks.MetalItemBlock;
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@@ -281,6 +282,7 @@ public class TinkerWorld implements IPulse //TODO: Remove IPulse implementation,
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TinkerWorld.metalBlock = new TMetalBlock(Material.iron, 10.0F).setBlockName("tconstruct.metalblock");
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TinkerWorld.metalBlock.stepSound = Block.soundTypeMetal;
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GameRegistry.registerBlock(TinkerWorld.metalBlock, MetalItemBlock.class, "MetalBlock");
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FluidType.registerFluidType("Slime", TinkerWorld.slimeGel, 0, 250, TinkerWorld.blueSlimeFluid, false);
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}
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@EventHandler
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