Change FluidType to a more appropriate class

This commit is contained in:
mDiyo committed 2014-06-30 18:59:13 -08:00
1 parent 3de90bded2
commit c79ddf869c
36 files changed
+222 -250

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@@ -36,6 +36,7 @@ import tconstruct.blocks.traps.Punji;
import tconstruct.client.StepSoundSlime;
import tconstruct.common.itemblocks.MetadataItemBlock;
import tconstruct.library.TConstructRegistry;
import tconstruct.library.crafting.FluidType;
import tconstruct.smeltery.TinkerSmeltery;
import tconstruct.smeltery.blocks.MetalOre;
import tconstruct.smeltery.itemblocks.MetalItemBlock;
@@ -281,6 +282,7 @@ public class TinkerWorld implements IPulse //TODO: Remove IPulse implementation,
TinkerWorld.metalBlock = new TMetalBlock(Material.iron, 10.0F).setBlockName("tconstruct.metalblock");
TinkerWorld.metalBlock.stepSound = Block.soundTypeMetal;
GameRegistry.registerBlock(TinkerWorld.metalBlock, MetalItemBlock.class, "MetalBlock");
FluidType.registerFluidType("Slime", TinkerWorld.slimeGel, 0, 250, TinkerWorld.blueSlimeFluid, false);
}
@EventHandler