Fixed landmine behaviors

- TODO: Fix sync issues in landmines
This commit is contained in:
Arthur Uzulin committed 2014-02-16 18:58:37 +11:00
1 parent 20eafc2cd6
commit ac5dcee2db
5 files changed
+143 -90

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@@ -79,9 +79,6 @@ public class TConstruct
@SidedProxy(clientSide = "tconstruct.client.TProxyClient", serverSide = "tconstruct.common.TProxyCommon")
public static TProxyCommon proxy;
//The name of the enum is accompanied by numbers because I have no idea what will happen if another mod will try to add the same enum, just to be safe
//public static EnumCreatureType creatureTypePlayer = EnumHelper.addCreatureType("PLAYER_5821443", EntityPlayer.class, 0, Material.air, true);
//The packet pipeline
public static final PacketPipeline packetPipeline = new PacketPipeline();