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Fixed landmine behaviors
- TODO: Fix sync issues in landmines
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@@ -79,9 +79,6 @@ public class TConstruct
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@SidedProxy(clientSide = "tconstruct.client.TProxyClient", serverSide = "tconstruct.common.TProxyCommon")
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public static TProxyCommon proxy;
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//The name of the enum is accompanied by numbers because I have no idea what will happen if another mod will try to add the same enum, just to be safe
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//public static EnumCreatureType creatureTypePlayer = EnumHelper.addCreatureType("PLAYER_5821443", EntityPlayer.class, 0, Material.air, true);
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//The packet pipeline
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public static final PacketPipeline packetPipeline = new PacketPipeline();
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