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Merge branch 'master' into experimental
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commit
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@@ -104,7 +104,7 @@ public class ArmorControls {
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private void checkKeys() {
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for (KeyBinding key : this.keys) {
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if (this.isKeyActive(key.getKeyCode())) {
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if (key != null && this.isKeyActive(key.getKeyCode())) {
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this.keyPressed(key);
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}
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}
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@@ -311,11 +311,21 @@ public abstract class HarvestTool extends ToolCore
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// following code can be found in PlayerControllerMP.onPlayerDestroyBlock
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world.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(block) + (meta << 12));
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if(block.removedByPlayer(world, player, x,y,z))
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if(block.removedByPlayer(world, player, x,y,z, true))
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{
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block.onBlockDestroyedByPlayer(world, x,y,z, meta);
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}
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pcmp.onPlayerDestroyBlock(x, y, z, sidehit);
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// callback to the tool
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ItemStack itemstack = player.getCurrentEquippedItem();
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if (itemstack != null)
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{
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itemstack.func_150999_a(world, block, x, y, z, player);
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if (itemstack.stackSize == 0)
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{
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player.destroyCurrentEquippedItem();
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}
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}
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// send an update to the server, so we get an update back
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if(PHConstruct.extraBlockUpdates)
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@@ -518,7 +518,7 @@ public class SmelteryGui extends ActiveContainerGui
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{
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super.mouseClicked(mouseX, mouseY, mouseButton);
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int cornerX = (width - xSize) / 2 + 36;
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int cornerX = (width - xSize) / 2 + 36 + (columns - 3) * 22;
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int cornerY = (height - ySize) / 2;
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int fluidToBeBroughtUp = -1;
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