Stopgap for negative rendering in Smeltery air blocks, added SDX

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mDiyo committed 2013-11-02 22:24:47 -07:00
1 parent 6368cd477b
commit 86995f7ed8
27 files changed
+709 -53

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@@ -26,17 +26,20 @@ import net.minecraftforge.fluids.RenderBlockFluid;
import org.lwjgl.opengl.GL11;
import org.w3c.dom.Document;
import tconstruct.TConstruct;
import tconstruct.blocks.SlimeExplosive;
import tconstruct.blocks.logic.*;
import tconstruct.client.armor.RenderArmorCast;
import tconstruct.client.block.*;
import tconstruct.client.entity.*;
import tconstruct.client.entity.item.ExplosiveRender;
import tconstruct.client.entity.projectile.*;
import tconstruct.client.gui.*;
import tconstruct.client.pages.*;
import tconstruct.client.tabs.*;
import tconstruct.common.*;
import tconstruct.entity.*;
import tconstruct.entity.item.EntityLandmineFirework;
import tconstruct.entity.item.*;
import tconstruct.entity.item.*;
import tconstruct.entity.projectile.*;
import tconstruct.inventory.ContainerLandmine;
import tconstruct.library.TConstructRegistry;
@@ -232,6 +235,7 @@ public class TProxyClient extends TProxyCommon
RenderingRegistry.registerEntityRenderingHandler(DaggerEntity.class, new DaggerRenderCustom());
RenderingRegistry.registerEntityRenderingHandler(ArrowEntity.class, new ArrowRenderCustom());
RenderingRegistry.registerEntityRenderingHandler(EntityLandmineFirework.class, new RenderSnowball(Item.firework));
RenderingRegistry.registerEntityRenderingHandler(ExplosivePrimed.class, new ExplosiveRender());
// RenderingRegistry.registerEntityRenderingHandler(net.minecraft.entity.player.EntityPlayer.class,
// new PlayerArmorRender()); // <-- Works, woo!