Bring flamestring in line so it's an actual choice instead of just making normal tools lategame power. Also bring enchanted string in line a bit.

This commit is contained in:
Bernhard Bonigl committed 2014-11-20 15:40:21 +01:00
1 parent 2396c9c21c
commit 8687296199
1 file changed
+2 -2
@@ -703,7 +703,7 @@ public class TinkerTools
TConstructRegistry.addPartMapping(TinkerTools.woodPattern, meta + 1, 31, new ItemStack(TinkerTools.patternOutputs[meta], 1, 31));
}
TConstructRegistry.addBowstringMaterial(1, 2, new ItemStack((Item) obj, 1, 7), new ItemStack(TinkerWeaponry.bowstring, 1, 1), 1F, 1F, 0.9f, 0x63bcd9);
TConstructRegistry.addBowstringMaterial(1, 2, new ItemStack((Item) obj, 1, 7), new ItemStack(TinkerWeaponry.bowstring, 1, 1), 1F, 0.8F, 0.9f, 0x63bcd9);
TConstructRegistry.addBowMaterial(31, 40, 1.2f);
TConstructRegistry.addArrowMaterial(31, 1.8F, 0.5F);
@@ -720,7 +720,7 @@ public class TinkerTools
try
{
Object plantItem = ItemHelper.getStaticItem("plantItem", "mods.natura.common.NContent");
TConstructRegistry.addBowstringMaterial(2, 2, new ItemStack((Item) plantItem, 1, 7), new ItemStack(TinkerWeaponry.bowstring, 1, 2), 1.2F, 0.8F, 1.3f, 0xd3414f);
TConstructRegistry.addBowstringMaterial(2, 2, new ItemStack((Item) plantItem, 1, 7), new ItemStack(TinkerWeaponry.bowstring, 1, 2), 1.2F, 1.1F, 1.2f, 0xd3414f);
}
catch (Exception e)
{