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Fix toolstation localization pr
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@@ -396,12 +396,12 @@ public class ToolProxyClient extends ToolProxyCommon
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new int[] { 7, 0, 13, 13 }, new int[] { 3, 3, 13, 13 } // Chisel
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};
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static String[] toolDescriptions = { "gui.toolforge2", "gui.toolstation.pickaxe.desc", "gui.toolstation.showel.desc", "toolstation.hatchet.desc",
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static String[] toolDescriptions = { "gui.toolforge2", "gui.toolstation.pickaxe.desc", "gui.toolstation.showel.desc", "gui.toolstation.hatchet.desc",
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// "The Lumber Axe is a broad chopping tool. It harvests wood in a wide range and can fell entire trees.\n\nRequired parts:\n- Broad Axe Head\n- Handle",
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// "The Ice Axe is a tool for harvesting ice, mining, and attacking foes.\n\nSpecial Ability:\n- Wall Climb\nNatural Ability:\n- Ice Harvest\nDamage: Moderate\n\nRequired parts:\n- Pickaxe Head\n- Spike\n- Handle",
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"gui.toolstation.mattok.desc", "gui.toolstation.broadsword.desc", "gui.toolstation.longsword.desc", "gui.toolstation.rapier.desc", "gui.toolstation.dagger.desc", "gui.toolstation.fryingpan.desc",
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"gui.toolstation.mattock.desc", "gui.toolstation.broadsword.desc", "gui.toolstation.longsword.desc", "gui.toolstation.rapier.desc", "gui.toolstation.dagger.desc", "gui.toolstation.fryingpan.desc",
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// "The Battlesign is an advance in weapon technology worthy of Zombie Pigmen everywhere.\n\nSpecial Ability: Block\nShift-rClick: Place sign\nDamage: Low\nDurability: Average\n\nRequired parts:\n- Board\n- Handle"
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"gui.toolstation.battlesign.desc", "" };
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"gui.toolstation.battlesign.desc", "gui.toolstation.chisel.desc" };
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void addToolButtons ()
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{
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