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Update the way modules are loaded
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@@ -1,7 +1,6 @@
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package tconstruct.tools;
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import mantle.items.abstracts.CraftingItem;
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import mantle.pulsar.pulse.IPulse;
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import mantle.pulsar.pulse.Pulse;
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import mantle.pulsar.pulse.PulseProxy;
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import mantle.utils.RecipeRemover;
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@@ -107,10 +106,10 @@ import cpw.mods.fml.common.registry.GameRegistry.ObjectHolder;
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@ObjectHolder(TConstruct.modID)
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@Pulse(id = "Tinker's Tools", description = "The main core of the mod! All of the tools, the tables, and the patterns are here.")
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public class TinkerTools implements IPulse //TODO: Remove IPulse implementation, keep annotation
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public class TinkerTools
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{
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/* Proxies for sides, used for graphics processing */
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@PulseProxy(client = "tconstruct.tools.ToolProxyClient", server = "tconstruct.tools.ToolProxyCommon")
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@PulseProxy(clientSide = "tconstruct.tools.ToolProxyClient", serverSide = "tconstruct.tools.ToolProxyCommon")
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public static ToolProxyCommon proxy;
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// Crafting blocks
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