Update the way modules are loaded

This commit is contained in:
mDiyo committed 2014-07-01 23:23:15 -08:00
1 parent c525493545
commit 7ecd97ad8f
7 files changed
+77 -36

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@@ -1,7 +1,6 @@
package tconstruct.tools;
import mantle.items.abstracts.CraftingItem;
import mantle.pulsar.pulse.IPulse;
import mantle.pulsar.pulse.Pulse;
import mantle.pulsar.pulse.PulseProxy;
import mantle.utils.RecipeRemover;
@@ -107,10 +106,10 @@ import cpw.mods.fml.common.registry.GameRegistry.ObjectHolder;
@ObjectHolder(TConstruct.modID)
@Pulse(id = "Tinker's Tools", description = "The main core of the mod! All of the tools, the tables, and the patterns are here.")
public class TinkerTools implements IPulse //TODO: Remove IPulse implementation, keep annotation
public class TinkerTools
{
/* Proxies for sides, used for graphics processing */
@PulseProxy(client = "tconstruct.tools.ToolProxyClient", server = "tconstruct.tools.ToolProxyCommon")
@PulseProxy(clientSide = "tconstruct.tools.ToolProxyClient", serverSide = "tconstruct.tools.ToolProxyCommon")
public static ToolProxyCommon proxy;
// Crafting blocks