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more manual movement work
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@@ -98,11 +98,6 @@ public class TProxyClient extends TProxyCommon
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if (ID == furnaceID)
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return new FurnaceGui(player.inventory, (FurnaceLogic) world.getBlockTileEntity(x, y, z));
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if (ID == manualGuiID)
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{
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ItemStack stack = player.getCurrentEquippedItem();
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return new GuiManual(stack, TProxyClient.getManualFromStack(stack));
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}
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if (ID == inventoryGui)
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{
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GuiInventory inventory = new GuiInventory(player);
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