Fixed lighting issues while battlesign TESR is in view

This commit is contained in:
Arthur Uzulin committed 2014-10-05 17:00:10 +11:00
1 parent abce715f60
commit 6cc5d96a59
1 file changed
+1 -1
@@ -20,7 +20,6 @@ public class BattlesignTesr extends TileEntitySpecialRenderer
GL11.glTranslated(x, y, z);
GL11.glScalef(f, -f, f);
// GL11.glRotatef(180F, 0F, 0F, 1F);
FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
@@ -55,6 +54,7 @@ public class BattlesignTesr extends TileEntitySpecialRenderer
}
}
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}