Don't use custom renderer unless needed, since it seems to cause performance problems on some systems

This commit is contained in:
Bernhard Bonigl committed 2014-10-10 00:44:01 +02:00
1 parent 196a435ba9
commit 66bfc70b0f
1 file changed
+2 -1
@@ -55,6 +55,7 @@ public class ToolProxyClient extends ToolProxyCommon
//MinecraftForgeClient.registerItemRenderer(TinkerTools.shortbow, new CustomBowRenderer());
ToolCoreRenderer renderer = new ToolCoreRenderer(false);
/*
MinecraftForgeClient.registerItemRenderer(TinkerTools.pickaxe, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.shovel, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.hatchet, renderer);
@@ -72,7 +73,7 @@ public class ToolProxyClient extends ToolProxyCommon
MinecraftForgeClient.registerItemRenderer(TinkerTools.mattock, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.rapier, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.scythe, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.shortbow, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.shortbow, renderer);*/
renderer = new ToolCoreRenderer(true);
MinecraftForgeClient.registerItemRenderer(TinkerTools.arrow, renderer);
MinecraftForgeClient.registerItemRenderer(TinkerTools.dagger, renderer);