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@@ -44,6 +44,7 @@ import tconstruct.weaponry.ammo.ArrowAmmo;
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import tconstruct.weaponry.ammo.BoltAmmo;
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import tconstruct.library.tools.DualMaterialToolPart;
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import tconstruct.weaponry.entity.*;
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import tconstruct.weaponry.items.Boneana;
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import tconstruct.weaponry.items.GlassArrows;
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import tconstruct.weaponry.items.WeaponryPattern;
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import tconstruct.library.weaponry.AmmoItem;
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@@ -92,6 +93,10 @@ public class TinkerWeaponry {
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public static Pattern woodPattern;
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public static Pattern metalPattern;
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// legendary weapons?
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public static GlassArrows glassArrows;
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public static Boneana boneana;
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// other stuff
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public static Random random = new Random();
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@@ -262,7 +267,11 @@ public class TinkerWeaponry {
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private void registerLegendaries()
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{
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GameRegistry.registerItem(new GlassArrows(), "GlassArrows");
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glassArrows = new GlassArrows();
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boneana = new Boneana();
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GameRegistry.registerItem(glassArrows, "GlassArrows");
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GameRegistry.registerItem(boneana, "Boneana");
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}
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private void registerMaterials()
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