From 41e25e36ba7cf74ab81ffc50378c7aabdca63eb2 Mon Sep 17 00:00:00 2001 From: samtrion Date: Thu, 7 Nov 2013 23:39:30 +0100 Subject: [PATCH] Added Recipes for 9 Ingots to Blocks Added Alumine Ingot to 9 Nuggets Changed 9 Alumine Nugget to 1 Ingot instead of 1 natural Alimne --- src/tconstruct/common/TContent.java | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/src/tconstruct/common/TContent.java b/src/tconstruct/common/TContent.java index 315bfd4c..347f4b77 100644 --- a/src/tconstruct/common/TContent.java +++ b/src/tconstruct/common/TContent.java @@ -1231,6 +1231,18 @@ public class TContent implements IFuelHandler GameRegistry.addRecipe(new ShapedOreRecipe(leggingsWood, new Object[] { "www", "w w", "w w", 'w', "logWood" })); GameRegistry.addRecipe(new ShapedOreRecipe(bootsWood, new Object[] { "w w", "w w", 'w', "logWood" })); // Metal conversion Recipes + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 3), patBlock, '#', new ItemStack(materials, 1, 9)); // Copper + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 5), patBlock, '#', new ItemStack(materials, 1, 10)); // Tin + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 6), patBlock, '#', new ItemStack(materials, 1, 11)); // Aluminum + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 6), patBlock, '#', new ItemStack(materials, 1, 12)); // Aluminum + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 4), patBlock, '#', new ItemStack(materials, 1, 13)); // Bronze + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 7), patBlock, '#', new ItemStack(materials, 1, 14)); // AluBrass + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 0), patBlock, '#', new ItemStack(materials, 1, 3)); // Cobalt + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 1), patBlock, '#', new ItemStack(materials, 1, 4)); // Ardite + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 2), patBlock, '#', new ItemStack(materials, 1, 5)); // Manyullyn + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 8), patBlock, '#', new ItemStack(materials, 1, 15)); // Alumite + GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 9), patBlock, '#', new ItemStack(materials, 1, 16)); // Steel + GameRegistry.addRecipe(new ItemStack(materials, 9, 9), "m", 'm', new ItemStack(metalBlock, 1, 3)); //Copper GameRegistry.addRecipe(new ItemStack(materials, 9, 10), "m", 'm', new ItemStack(metalBlock, 1, 5)); //Tin GameRegistry.addRecipe(new ItemStack(materials, 9, 12), "m", 'm', new ItemStack(metalBlock, 1, 6)); //Aluminum @@ -1245,7 +1257,7 @@ public class TContent implements IFuelHandler GameRegistry.addRecipe(new ItemStack(Item.ingotIron), patBlock, '#', new ItemStack(materials, 1, 19)); //Iron GameRegistry.addRecipe(new ItemStack(materials, 1, 9), patBlock, '#', new ItemStack(materials, 1, 20)); //Copper GameRegistry.addRecipe(new ItemStack(materials, 1, 10), patBlock, '#', new ItemStack(materials, 1, 21)); //Tin - GameRegistry.addRecipe(new ItemStack(materials, 1, 12), patBlock, '#', new ItemStack(materials, 1, 22)); //Aluminum + GameRegistry.addRecipe(new ItemStack(materials, 1, 11), patBlock, '#', new ItemStack(materials, 1, 22)); //Aluminum GameRegistry.addRecipe(new ItemStack(materials, 1, 14), patBlock, '#', new ItemStack(materials, 1, 24)); //Aluminum Brass GameRegistry.addRecipe(new ItemStack(materials, 1, 18), patBlock, '#', new ItemStack(materials, 1, 27)); //Obsidian GameRegistry.addRecipe(new ItemStack(materials, 1, 3), patBlock, '#', new ItemStack(materials, 1, 28)); //Cobalt @@ -1258,6 +1270,7 @@ public class TContent implements IFuelHandler GameRegistry.addRecipe(new ItemStack(materials, 9, 19), "m", 'm', new ItemStack(Item.ingotIron)); //Iron GameRegistry.addRecipe(new ItemStack(materials, 9, 20), "m", 'm', new ItemStack(materials, 1, 9)); //Copper GameRegistry.addRecipe(new ItemStack(materials, 9, 21), "m", 'm', new ItemStack(materials, 1, 10)); //Tin + GameRegistry.addRecipe(new ItemStack(materials, 9, 22), "m", 'm', new ItemStack(materials, 1, 11)); //Aluminum GameRegistry.addRecipe(new ItemStack(materials, 9, 22), "m", 'm', new ItemStack(materials, 1, 12)); //Aluminum GameRegistry.addRecipe(new ItemStack(materials, 9, 24), "m", 'm', new ItemStack(materials, 1, 14)); //Aluminum Brass GameRegistry.addRecipe(new ItemStack(materials, 9, 27), "m", 'm', new ItemStack(materials, 1, 18)); //Obsidian