Merge pull request #977 from micdoodle8/master

Fix OpenGL blend state causing dark inventory slots.
This commit is contained in:
boni committed 2014-09-15 09:01:43 +02:00
commit 33ab1c0fc5
1 file changed
+1
@@ -42,6 +42,7 @@ public abstract class AbstractTab extends GuiButton
this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 6, yPosition + 8);
this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 6, yPosition + 8);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
this.itemRenderer.zLevel = 0.0F;
this.zLevel = 0.0F;
RenderHelper.disableStandardItemLighting();