quick fix : Unused assignment

This commit is contained in:
Alexdoru authored and Jason Mitchell committed 2023-01-28 18:02:41 -08:00
1 parent 6bf15fdfe3
commit 2b6b01314d
34 files changed
+54 -63

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@@ -36,7 +36,7 @@ public class CustomBowRenderer implements IItemRenderer {
public void renderItem(EntityLivingBase living, ItemStack stack, int renderPass, ItemRenderType type) {
GL11.glPushMatrix();
IIcon icon = null;
IIcon icon;
if (living instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) living;
if (player.getItemInUse() != null)