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Fix random crashes with a line that wasn't even used. No idea why that caused crashes.
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@@ -563,7 +563,6 @@ public abstract class ProjectileBase extends EntityArrow implements IEntityAddit
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@Override
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public void writeSpawnData(ByteBuf data) {
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NBTTagCompound tags = returnStack.getTagCompound().getCompoundTag("InfiTool");
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ByteBufUtils.writeItemStack(data, returnStack);
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data.writeFloat(rotationYaw);
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