Place a keybind into a new category.

Also add a new category en_US lang entry.
This commit is contained in:
James McKay committed 2014-02-26 12:25:01 +11:00
1 parent f2d4b48a98
commit 1e691f6505
2 files changed
+4 -2

No files matched your search

@@ -16,10 +16,11 @@ import cpw.mods.fml.common.gameevent.TickEvent.Type;
public class TControls extends TKeyHandler
{
public static final String keybindCategory = "key.tconstruct.category";
// static KeyBinding grabKey = new KeyBinding("key.grab", 29);
// static KeyBinding stiltsKey = new KeyBinding("key.stilts", 46);
public static KeyBinding armorKey = new KeyBinding("key.tarmor", 24, null);
public static KeyBinding refreshCapes = new KeyBinding("key.tcapes.reload", 88, null);
public static KeyBinding armorKey = new KeyBinding("key.tarmor", 24, keybindCategory);
public static KeyBinding refreshCapes = new KeyBinding("key.tcapes.reload", 88, keybindCategory);
static KeyBinding jumpKey;
static KeyBinding invKey;
static Minecraft mc;