Fixes broken TiC Armor not being repairable (#91)

This is because it was given the break tag while erroneously setting all its damage to 0.
This commit is contained in:
DrParadox7 authored and GitHub committed 2023-07-15 10:25:41 +02:00
1 parent 5c2320953b
commit 1bb6fed60a
1 file changed
+1 -1
@@ -246,7 +246,7 @@ public abstract class ArmorCore extends ItemArmor implements ISpecialArmor, IMod
int maxDurability = tags.getInteger("TotalDurability");
int currentDurability = tags.getInteger("Damage");
if (currentDurability + damage > maxDurability) {
tags.setInteger("Damage", 0);
tags.setInteger("Damage", maxDurability);
tags.setBoolean("Broken", true);
armor.setItemDamage(0);
entity.worldObj.playSound(entity.posX, entity.posY, entity.posZ, "random.break", 1f, 1f, true);