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Merge branch 'master' of https://github.com/SlimeKnights/TinkersConstruct
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@@ -1176,6 +1176,18 @@ public class TContent implements IFuelHandler
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GameRegistry.addRecipe(new ShapedOreRecipe(leggingsWood, new Object[] { "www", "w w", "w w", 'w', "logWood" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(bootsWood, new Object[] { "w w", "w w", 'w', "logWood" }));
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// Metal conversion Recipes
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 3), patBlock, '#', new ItemStack(materials, 1, 9)); // Copper
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 5), patBlock, '#', new ItemStack(materials, 1, 10)); // Tin
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 6), patBlock, '#', new ItemStack(materials, 1, 11)); // Aluminum
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 6), patBlock, '#', new ItemStack(materials, 1, 12)); // Aluminum
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 4), patBlock, '#', new ItemStack(materials, 1, 13)); // Bronze
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 7), patBlock, '#', new ItemStack(materials, 1, 14)); // AluBrass
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 0), patBlock, '#', new ItemStack(materials, 1, 3)); // Cobalt
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 1), patBlock, '#', new ItemStack(materials, 1, 4)); // Ardite
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 2), patBlock, '#', new ItemStack(materials, 1, 5)); // Manyullyn
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 8), patBlock, '#', new ItemStack(materials, 1, 15)); // Alumite
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GameRegistry.addRecipe(new ItemStack(metalBlock, 1, 9), patBlock, '#', new ItemStack(materials, 1, 16)); // Steel
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GameRegistry.addRecipe(new ItemStack(materials, 9, 9), "m", 'm', new ItemStack(metalBlock, 1, 3)); //Copper
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GameRegistry.addRecipe(new ItemStack(materials, 9, 10), "m", 'm', new ItemStack(metalBlock, 1, 5)); //Tin
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GameRegistry.addRecipe(new ItemStack(materials, 9, 12), "m", 'm', new ItemStack(metalBlock, 1, 6)); //Aluminum
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@@ -1190,7 +1202,7 @@ public class TContent implements IFuelHandler
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GameRegistry.addRecipe(new ItemStack(Item.ingotIron), patBlock, '#', new ItemStack(materials, 1, 19)); //Iron
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GameRegistry.addRecipe(new ItemStack(materials, 1, 9), patBlock, '#', new ItemStack(materials, 1, 20)); //Copper
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GameRegistry.addRecipe(new ItemStack(materials, 1, 10), patBlock, '#', new ItemStack(materials, 1, 21)); //Tin
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GameRegistry.addRecipe(new ItemStack(materials, 1, 12), patBlock, '#', new ItemStack(materials, 1, 22)); //Aluminum
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GameRegistry.addRecipe(new ItemStack(materials, 1, 11), patBlock, '#', new ItemStack(materials, 1, 22)); //Aluminum
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GameRegistry.addRecipe(new ItemStack(materials, 1, 14), patBlock, '#', new ItemStack(materials, 1, 24)); //Aluminum Brass
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GameRegistry.addRecipe(new ItemStack(materials, 1, 18), patBlock, '#', new ItemStack(materials, 1, 27)); //Obsidian
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GameRegistry.addRecipe(new ItemStack(materials, 1, 3), patBlock, '#', new ItemStack(materials, 1, 28)); //Cobalt
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@@ -1203,6 +1215,7 @@ public class TContent implements IFuelHandler
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GameRegistry.addRecipe(new ItemStack(materials, 9, 19), "m", 'm', new ItemStack(Item.ingotIron)); //Iron
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GameRegistry.addRecipe(new ItemStack(materials, 9, 20), "m", 'm', new ItemStack(materials, 1, 9)); //Copper
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GameRegistry.addRecipe(new ItemStack(materials, 9, 21), "m", 'm', new ItemStack(materials, 1, 10)); //Tin
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GameRegistry.addRecipe(new ItemStack(materials, 9, 22), "m", 'm', new ItemStack(materials, 1, 11)); //Aluminum
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GameRegistry.addRecipe(new ItemStack(materials, 9, 22), "m", 'm', new ItemStack(materials, 1, 12)); //Aluminum
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GameRegistry.addRecipe(new ItemStack(materials, 9, 24), "m", 'm', new ItemStack(materials, 1, 14)); //Aluminum Brass
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GameRegistry.addRecipe(new ItemStack(materials, 9, 27), "m", 'm', new ItemStack(materials, 1, 18)); //Obsidian
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