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TinkersConstruct/src/main/java/tconstruct/library/tools/Weapon.java
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package tconstruct.library.tools;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import cpw.mods.fml.common.Optional;
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import mods.battlegear2.api.PlayerEventChild;
import mods.battlegear2.api.weapons.IBattlegearWeapon;
import tconstruct.tools.TinkerTools;
@Optional.InterfaceList({
@Optional.Interface(modid = "battlegear2", iface = "mods.battlegear2.api.weapons.IBattlegearWeapon"),
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@Optional.Interface(modid = "ZeldaItemAPI", iface = "zeldaswordskills.api.item.ISword"),
@Optional.Interface(modid = "DynamicSkillsAPI", iface = "dynamicswordskills.api.ISword") })
public abstract class Weapon extends ToolCore
implements IBattlegearWeapon, zeldaswordskills.api.item.ISword, dynamicswordskills.api.ISword {
public Weapon(int baseDamage) {
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super(baseDamage);
}
protected float baseSpeed() {
return 1.5f;
}
protected float effectiveSpeed() {
return 15f;
}
@Override
public float getDigSpeed(ItemStack stack, Block block, int meta) {
if (!stack.hasTagCompound()) return 0f;
if (stack.getTagCompound().getCompoundTag("InfiTool").getBoolean("Broken")) return 0.1f;
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for (Material material : web) {
if (material == block.getMaterial()) {
return effectiveSpeed();
}
}
return baseSpeed();
}
/**
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* returns the action that specifies what animation to play when the items is being used
*/
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@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
return EnumAction.block;
}
/**
* How long it takes to use or consume an item
*/
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@Override
public int getMaxItemUseDuration(ItemStack par1ItemStack) {
return 72000;
}
/**
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* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
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@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
return stack;
}
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@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side,
float clickX, float clickY, float clickZ) {
return false;
}
/**
* Returns if the item (tool) can harvest results from the block type.
*/
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@Override
public boolean canHarvestBlock(Block block, ItemStack is) {
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for (Material material : web) {
if (block.getMaterial() == material) return true;
}
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return super.canHarvestBlock(block, is);
}
protected Material[] getEffectiveMaterials() {
return web;
}
@Override
@SideOnly(Side.CLIENT)
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
super.onUpdate(stack, world, entity, par4, par5);
if (entity instanceof EntityPlayerSP) {
EntityPlayerSP player = (EntityPlayerSP) entity;
ItemStack usingItem = player.getItemInUse();
if (usingItem != null && usingItem.getItem() == this) {
player.movementInput.moveForward *= 2.5F;
player.movementInput.moveStrafe *= 2.5F;
}
}
}
@Override
public String[] getTraits() {
return new String[] { "weapon", "melee" };
}
public static Material[] web = new Material[] { Material.web, Material.cloth, Material.coral, Material.cake };
public static Material[] none = new Material[0];
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/*---- Battlegear Support START ----*/
@Override
@Optional.Method(modid = "battlegear2")
public boolean sheatheOnBack(ItemStack item) {
return true;
}
@Override
@Optional.Method(modid = "battlegear2")
public boolean isOffhandHandDual(ItemStack off) {
return true;
}
@Override
@Optional.Method(modid = "battlegear2")
public boolean offhandAttackEntity(PlayerEventChild.OffhandAttackEvent event, ItemStack mainhandItem,
ItemStack offhandItem) {
return true;
}
@Override
@Optional.Method(modid = "battlegear2")
public boolean offhandClickAir(PlayerInteractEvent event, ItemStack mainhandItem, ItemStack offhandItem) {
return true;
}
@Override
@Optional.Method(modid = "battlegear2")
public boolean offhandClickBlock(PlayerInteractEvent event, ItemStack mainhandItem, ItemStack offhandItem) {
return true;
}
@Override
@Optional.Method(modid = "battlegear2")
public void performPassiveEffects(Side effectiveSide, ItemStack mainhandItem, ItemStack offhandItem) {
// unused
}
@Override
@Optional.Method(modid = "battlegear2")
public boolean allowOffhand(ItemStack mainhand, ItemStack offhand) {
if (offhand == null) return true;
return (mainhand != null && mainhand.getItem() != TinkerTools.cleaver
&& mainhand.getItem() != TinkerTools.battleaxe)
&& (offhand.getItem() != TinkerTools.cleaver && offhand.getItem() != TinkerTools.battleaxe);
}
/*---- Battlegear Support END ----*/
}