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TinkersConstruct/src/tconstruct/client/TProxyClient.java
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package tconstruct.client;
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import com.google.common.collect.Lists;
import cpw.mods.fml.client.registry.*;
import cpw.mods.fml.common.registry.*;
import cpw.mods.fml.relauncher.Side;
import java.io.InputStream;
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import java.util.*;
import javax.xml.parsers.*;
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import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.inventory.GuiInventory;
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import net.minecraft.client.model.ModelSlime;
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import net.minecraft.client.particle.*;
import net.minecraft.client.renderer.*;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.settings.*;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.*;
import net.minecraft.util.*;
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import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fluids.RenderBlockFluid;
import org.lwjgl.opengl.GL11;
import org.w3c.dom.Document;
import tconstruct.TConstruct;
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import tconstruct.blocks.logic.*;
import tconstruct.client.block.*;
import tconstruct.client.entity.*;
import tconstruct.client.entity.projectile.*;
import tconstruct.client.gui.*;
import tconstruct.client.pages.*;
import tconstruct.client.tabs.*;
import tconstruct.common.*;
import tconstruct.entity.*;
import tconstruct.entity.projectile.*;
import tconstruct.inventory.ContainerLandmine;
import tconstruct.library.TConstructRegistry;
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import tconstruct.library.client.*;
import tconstruct.library.crafting.ToolBuilder;
import tconstruct.library.tools.ToolCore;
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import tconstruct.util.player.*;
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public class TProxyClient extends TProxyCommon
{
public static SmallFontRenderer smallFontRenderer;
public static Icon metalBall;
public static Minecraft mc;
public static RenderItem itemRenderer = new RenderItem();
public static ArmorExtended armorExtended = new ArmorExtended();
public static KnapsackInventory knapsack = new KnapsackInventory();
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@Override
public Object getClientGuiElement (int ID, EntityPlayer player, World world, int x, int y, int z)
{
if (ID == toolStationID)
return new ToolStationGui(player.inventory, (ToolStationLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
if (ID == partBuilderID)
return new PartCrafterGui(player.inventory, (PartBuilderLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
if (ID == patternChestID)
return new PatternChestGui(player.inventory, (PatternChestLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
if (ID == frypanGuiID)
return new FrypanGui(player.inventory, (FrypanLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
if (ID == smelteryGuiID)
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return new AdaptiveSmelteryGui(player.inventory, (AdaptiveSmelteryLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
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if (ID == stencilTableID)
return new StencilTableGui(player.inventory, (StencilTableLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
if (ID == toolForgeID)
return new ToolForgeGui(player.inventory, (ToolForgeLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
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if (ID == drawbridgeID)
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return new DrawbridgeGui(player.inventory, (DrawbridgeLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
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if (ID == landmineID)
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return new GuiLandmine(new ContainerLandmine(player, (TileEntityLandmine) world.getBlockTileEntity(x, y, z)));
if (ID == craftingStationID)
return new CraftingStationGui(player.inventory, (CraftingStationLogic) world.getBlockTileEntity(x, y, z), x, y, z);
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if (ID == advDrawbridgeID)
return new AdvDrawbridgeGui(player.inventory, (AdvancedDrawbridgeLogic) world.getBlockTileEntity(x, y, z), world, x, y, z);
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if (ID == manualGuiID)
{
ItemStack stack = player.getCurrentEquippedItem();
return new GuiManual(stack, TProxyClient.getManualFromStack(stack));
}
if (ID == inventoryGui)
{
GuiInventory inventory = new GuiInventory(player);
TabRegistry.addTabsToInventory(inventory);
return inventory;
}
if (ID == armorGuiID)
{
TProxyClient.armorExtended.init(Minecraft.getMinecraft().thePlayer);
return new ArmorExtendedGui(player.inventory, TProxyClient.armorExtended);
}
if (ID == knapsackGuiID)
{
TProxyClient.knapsack.init(Minecraft.getMinecraft().thePlayer);
return new KnapsackGui(player.inventory, TProxyClient.knapsack);
}
return null;
}
public static void renderStandardInvBlock (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
public static void renderInvBlockFace (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glScalef(2f, 2f, 2f);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
GL11.glRotatef(45, 0, 1, 0);
GL11.glRotatef(60, 1, 0, 0);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
public static boolean classMatches (Object paramObject, String paramString)
{
try
{
return paramObject.getClass().getName().equals(paramString);
}
catch (Exception localException)
{
return false;
}
}
public void registerTickHandler ()
{
TickRegistry.registerTickHandler(new TClientTickHandler(), Side.CLIENT);
// TickRegistry.registerTickHandler(new TimeTicker(), Side.CLIENT);
// TickRegistry.registerTickHandler(new TCommonTickHandler(),
// Side.CLIENT);
}
/* Registers any rendering code. */
public void registerRenderer ()
{
Minecraft mc = Minecraft.getMinecraft();
MinecraftForge.EVENT_BUS.register(new TClientEvents());
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smallFontRenderer = new SmallFontRenderer(mc.gameSettings, new ResourceLocation("textures/font/ascii.png"), mc.renderEngine, false);
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RenderingRegistry.registerBlockHandler(new TableRender());
RenderingRegistry.registerBlockHandler(new TableForgeRender());
RenderingRegistry.registerBlockHandler(new FrypanRender());
RenderingRegistry.registerBlockHandler(new TankRender());
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RenderingRegistry.registerBlockHandler(new TankAirRender());
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RenderingRegistry.registerBlockHandler(new SearedRender());
RenderingRegistry.registerBlockHandler(new OreberryRender());
RenderingRegistry.registerBlockHandler(new BarricadeRender());
RenderingRegistry.registerBlockHandler(new MachineRender());
RenderingRegistry.registerBlockHandler(new DryingRackRender());
RenderingRegistry.registerBlockHandler(new PaneRender());
RenderingRegistry.registerBlockHandler(new PaneConnectedRender());
RenderingRegistry.registerBlockHandler(new RenderLandmine());
RenderingRegistry.registerBlockHandler(new PunjiRender());
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RenderingRegistry.registerBlockHandler(new RenderBlockFluid());
RenderingRegistry.registerBlockHandler(new BlockRenderCastingChannel());
RenderingRegistry.registerBlockHandler(new SlimeChannelRender());
RenderingRegistry.registerBlockHandler(new SlimePadRender());
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// Special Renderers
ClientRegistry.bindTileEntitySpecialRenderer(CastingTableLogic.class, new CastingTableSpecialRenderer());
ClientRegistry.bindTileEntitySpecialRenderer(CastingBasinLogic.class, new CastingBasinSpecialRender());
ClientRegistry.bindTileEntitySpecialRenderer(DryingRackLogic.class, new DryingRackSpecialRender());
// ClientRegistry.bindTileEntitySpecialRenderer(GolemCoreLogic.class,
// new GolemCoreSpecialRender());
// Entities
RenderingRegistry.registerEntityRenderingHandler(FancyEntityItem.class, new FancyItemRender());
RenderingRegistry.registerEntityRenderingHandler(BlueSlime.class, new SlimeRender(new ModelSlime(16), new ModelSlime(0), 0.25F));
RenderingRegistry.registerEntityRenderingHandler(CartEntity.class, new CartRender());
RenderingRegistry.registerEntityRenderingHandler(Crystal.class, new CrystalRender());
RenderingRegistry.registerEntityRenderingHandler(LaunchedPotion.class, new LaunchedItemRender(Item.potion, 16384));
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RenderingRegistry.registerEntityRenderingHandler(DaggerEntity.class, new DaggerRenderCustom());
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RenderingRegistry.registerEntityRenderingHandler(ArrowEntity.class, new ArrowRenderCustom());
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// RenderingRegistry.registerEntityRenderingHandler(net.minecraft.entity.player.EntityPlayer.class,
// new PlayerArmorRender()); // <-- Works, woo!
MinecraftForgeClient.registerItemRenderer(TContent.shortbow.itemID, new CustomBowRenderer());
VillagerRegistry.instance().registerVillagerSkin(78943, new ResourceLocation("tinker", "textures/mob/villagertools.png"));
ToolCoreRenderer renderer = new ToolCoreRenderer();
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MinecraftForgeClient.registerItemRenderer(TContent.arrow.itemID, renderer);
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MinecraftForgeClient.registerItemRenderer(TContent.dagger.itemID, renderer);
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addRenderMappings();
addToolButtons();
}
public static Document diary;
public static Document volume1;
public static Document volume2;
public static Document smelter;
public void readManuals ()
{
DocumentBuilderFactory dbFactory = DocumentBuilderFactory.newInstance();
diary = readManual("/assets/tinker/manuals/diary.xml", dbFactory);
volume1 = readManual("/assets/tinker/manuals/firstday.xml", dbFactory);
volume2 = readManual("/assets/tinker/manuals/materials.xml", dbFactory);
smelter = readManual("/assets/tinker/manuals/smeltery.xml", dbFactory);
initManualIcons();
initManualRecipes();
initManualPages();
}
Document readManual (String location, DocumentBuilderFactory dbFactory)
{
try
{
InputStream stream = TConstruct.class.getResourceAsStream(location);
DocumentBuilder dBuilder = dbFactory.newDocumentBuilder();
Document doc = dBuilder.parse(stream);
doc.getDocumentElement().normalize();
return doc;
}
catch (Exception e)
{
e.printStackTrace();
return null;
}
}
public void initManualIcons ()
{
TConstructClientRegistry.registerManualIcon("smelterybook", new ItemStack(TContent.manualBook, 1, 2));
TConstructClientRegistry.registerManualIcon("smeltery", new ItemStack(TContent.smeltery));
TConstructClientRegistry.registerManualIcon("blankcast", new ItemStack(TContent.blankPattern, 1, 1));
TConstructClientRegistry.registerManualIcon("castingtable", new ItemStack(TContent.searedBlock));
// TConstructClientRegistry.registerManualIcon("liquidiron", new
// ItemStack(TContent.liquidMetalStill));
TConstructClientRegistry.registerManualIcon("lavatank", new ItemStack(TContent.lavaTank));
TConstructClientRegistry.registerManualIcon("searedbrick", new ItemStack(TContent.smeltery, 1, 2));
TConstructClientRegistry.registerManualIcon("drain", new ItemStack(TContent.smeltery, 1, 1));
TConstructClientRegistry.registerManualIcon("faucet", new ItemStack(TContent.searedBlock, 1, 1));
TConstructClientRegistry.registerManualIcon("bronzeingot", new ItemStack(TContent.materials, 1, 13));
TConstructClientRegistry.registerManualIcon("alubrassingot", new ItemStack(TContent.materials, 1, 14));
TConstructClientRegistry.registerManualIcon("manyullyningot", new ItemStack(TContent.materials, 1, 5));
TConstructClientRegistry.registerManualIcon("alumiteingot", new ItemStack(TContent.materials, 1, 15));
TConstructClientRegistry.registerManualIcon("blankpattern", new ItemStack(TContent.blankPattern, 1, 0));
TConstructClientRegistry.registerManualIcon("toolstation", new ItemStack(TContent.toolStationWood, 1, 0));
TConstructClientRegistry.registerManualIcon("partcrafter", new ItemStack(TContent.toolStationWood, 1, 1));
TConstructClientRegistry.registerManualIcon("patternchest", new ItemStack(TContent.toolStationWood, 1, 5));
TConstructClientRegistry.registerManualIcon("stenciltable", new ItemStack(TContent.toolStationWood, 1, 10));
TConstructClientRegistry.registerManualIcon("torch", new ItemStack(Block.torchWood));
TConstructClientRegistry.registerManualIcon("sapling", new ItemStack(Block.sapling));
TConstructClientRegistry.registerManualIcon("workbench", new ItemStack(Block.workbench));
TConstructClientRegistry.registerManualIcon("coal", new ItemStack(Item.coal));
TConstructClientRegistry.registerManualIcon("obsidianingot", new ItemStack(TContent.materials, 1, 18));
TConstructClientRegistry.registerManualIcon("lavacrystal", new ItemStack(TContent.materials, 1, 7));
// Tool Materials
TConstructClientRegistry.registerManualIcon("woodplanks", new ItemStack(Block.planks));
TConstructClientRegistry.registerManualIcon("stoneblock", new ItemStack(Block.stone));
TConstructClientRegistry.registerManualIcon("ironingot", new ItemStack(Item.ingotIron));
TConstructClientRegistry.registerManualIcon("flint", new ItemStack(Item.flint));
TConstructClientRegistry.registerManualIcon("cactus", new ItemStack(Block.cactus));
TConstructClientRegistry.registerManualIcon("bone", new ItemStack(Item.bone));
TConstructClientRegistry.registerManualIcon("obsidian", new ItemStack(Block.obsidian));
TConstructClientRegistry.registerManualIcon("netherrack", new ItemStack(Block.netherrack));
TConstructClientRegistry.registerManualIcon("blueslimecrystal", new ItemStack(TContent.materials, 1, 17));
TConstructClientRegistry.registerManualIcon("slimecrystal", new ItemStack(TContent.materials, 1, 1));
TConstructClientRegistry.registerManualIcon("paperstack", new ItemStack(TContent.materials, 1, 0));
TConstructClientRegistry.registerManualIcon("cobaltingot", new ItemStack(TContent.materials, 1, 3));
TConstructClientRegistry.registerManualIcon("arditeingot", new ItemStack(TContent.materials, 1, 4));
TConstructClientRegistry.registerManualIcon("copperingot", new ItemStack(TContent.materials, 1, 9));
TConstructClientRegistry.registerManualIcon("steelingot", new ItemStack(TContent.materials, 1, 16));
// Tool parts
TConstructClientRegistry.registerManualIcon("pickhead", new ItemStack(TContent.pickaxeHead, 1, 2));
TConstructClientRegistry.registerManualIcon("shovelhead", new ItemStack(TContent.shovelHead, 1, 2));
TConstructClientRegistry.registerManualIcon("axehead", new ItemStack(TContent.hatchetHead, 1, 2));
TConstructClientRegistry.registerManualIcon("swordblade", new ItemStack(TContent.swordBlade, 1, 2));
TConstructClientRegistry.registerManualIcon("pan", new ItemStack(TContent.frypanHead, 1, 2));
TConstructClientRegistry.registerManualIcon("board", new ItemStack(TContent.signHead, 1, 2));
TConstructClientRegistry.registerManualIcon("knifeblade", new ItemStack(TContent.knifeBlade, 1, 2));
TConstructClientRegistry.registerManualIcon("chiselhead", new ItemStack(TContent.chiselHead, 1, 2));
TConstructClientRegistry.registerManualIcon("hammerhead", new ItemStack(TContent.hammerHead, 1, 2));
TConstructClientRegistry.registerManualIcon("excavatorhead", new ItemStack(TContent.excavatorHead, 1, 2));
TConstructClientRegistry.registerManualIcon("scythehead", new ItemStack(TContent.scytheBlade, 1, 2));
TConstructClientRegistry.registerManualIcon("broadaxehead", new ItemStack(TContent.broadAxeHead, 1, 2));
TConstructClientRegistry.registerManualIcon("largeswordblade", new ItemStack(TContent.largeSwordBlade, 1, 2));
TConstructClientRegistry.registerManualIcon("toolrod", new ItemStack(Item.stick));
TConstructClientRegistry.registerManualIcon("binding", new ItemStack(TContent.binding, 1, 4));
TConstructClientRegistry.registerManualIcon("wideguard", new ItemStack(TContent.wideGuard, 1, 4));
TConstructClientRegistry.registerManualIcon("handguard", new ItemStack(TContent.handGuard, 1, 4));
TConstructClientRegistry.registerManualIcon("crossbar", new ItemStack(TContent.crossbar, 1, 4));
TConstructClientRegistry.registerManualIcon("toughrod", new ItemStack(TContent.toughRod, 1, 0));
TConstructClientRegistry.registerManualIcon("toughbinding", new ItemStack(TContent.toughBinding, 1, 17));
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TConstructClientRegistry.registerManualIcon("largeplate", new ItemStack(TContent.largePlate, 1, 17));
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TConstructClientRegistry.registerManualIcon("bowstring", new ItemStack(TContent.bowstring, 1, 0));
TConstructClientRegistry.registerManualIcon("arrowhead", new ItemStack(TContent.arrowhead, 1, 2));
TConstructClientRegistry.registerManualIcon("fletching", new ItemStack(TContent.fletching, 1, 0));
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// ToolIcons
TConstructClientRegistry.registerManualIcon("pickicon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.pickaxeHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.binding, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("shovelicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.shovelHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), null, ""));
TConstructClientRegistry.registerManualIcon("axeicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.hatchetHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), null, ""));
TConstructClientRegistry.registerManualIcon("mattockicon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.hatchetHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.shovelHead, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("swordicon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.swordBlade, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.wideGuard, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("longswordicon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.swordBlade, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.handGuard, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("rapiericon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.swordBlade, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.crossbar, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("daggerIcon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.knifeBlade, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.crossbar, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("frypanicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.frypanHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), null, ""));
TConstructClientRegistry.registerManualIcon("battlesignicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.signHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), null, ""));
TConstructClientRegistry.registerManualIcon("chiselicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.chiselHead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), null, ""));
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TConstructClientRegistry.registerManualIcon("shortbowIcon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.toolRod, 1, 10), new ItemStack(TContent.bowstring, 1, 0), new ItemStack(TContent.toolRod, 1, 12), ""));
TConstructClientRegistry.registerManualIcon("arrowIcon",
ToolBuilder.instance.buildTool(new ItemStack(TContent.arrowhead, 1, 10), new ItemStack(TContent.toolRod, 1, 11), new ItemStack(TContent.fletching, 1, 0), ""));
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TConstructClientRegistry.registerManualIcon("hammericon", ToolBuilder.instance.buildTool(new ItemStack(TContent.hammerHead, 1, 10), new ItemStack(TContent.toughRod, 1, 11), new ItemStack(
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TContent.largePlate, 1, 12), new ItemStack(TContent.largePlate, 8), ""));
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TConstructClientRegistry.registerManualIcon("lumbericon", ToolBuilder.instance.buildTool(new ItemStack(TContent.broadAxeHead, 1, 10), new ItemStack(TContent.toughRod, 1, 11), new ItemStack(
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TContent.largePlate, 1, 12), new ItemStack(TContent.toughBinding, 8), ""));
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TConstructClientRegistry.registerManualIcon("excavatoricon", ToolBuilder.instance.buildTool(new ItemStack(TContent.excavatorHead, 1, 10), new ItemStack(TContent.toughRod, 1, 11),
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new ItemStack(TContent.largePlate, 1, 12), new ItemStack(TContent.toughBinding, 8), ""));
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TConstructClientRegistry.registerManualIcon("scytheicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.scytheBlade, 1, 10), new ItemStack(TContent.toughRod, 1, 11), new ItemStack(
TContent.toughBinding, 1, 12), new ItemStack(TContent.toughRod, 8), ""));
TConstructClientRegistry.registerManualIcon("cleavericon", ToolBuilder.instance.buildTool(new ItemStack(TContent.largeSwordBlade, 1, 10), new ItemStack(TContent.toughRod, 1, 11),
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new ItemStack(TContent.largePlate, 1, 12), new ItemStack(TContent.toughRod, 8), ""));
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TConstructClientRegistry.registerManualIcon("battleaxeicon", ToolBuilder.instance.buildTool(new ItemStack(TContent.broadAxeHead, 1, 10), new ItemStack(TContent.toughRod, 1, 11),
new ItemStack(TContent.broadAxeHead, 1, 12), new ItemStack(TContent.toughBinding, 8), ""));
}
public void initManualRecipes ()
{
ItemStack pattern = new ItemStack(TContent.blankPattern, 1, 0);
ItemStack stick = new ItemStack(Item.stick, 1, 0);
ItemStack plank = new ItemStack(Block.planks, 1, 0);
ItemStack workbench = new ItemStack(Block.workbench, 1, 0);
ItemStack chest = new ItemStack(Block.chest, 1, 0);
ItemStack log = new ItemStack(Block.wood, 1, 0);
ItemStack mossycobble = new ItemStack(Block.cobblestoneMossy);
ItemStack netherrack = new ItemStack(Block.netherrack);
ItemStack dirt = new ItemStack(Block.dirt, 1, 0);
ItemStack sand = new ItemStack(Block.sand, 1, 0);
ItemStack gravel = new ItemStack(Block.gravel, 1, 0);
ItemStack clay = new ItemStack(Item.clay, 1, 0);
ItemStack glass = new ItemStack(Block.glass, 1, 0);
ItemStack ironblock = new ItemStack(Block.blockIron, 1, 0);
ItemStack grout = new ItemStack(TContent.craftedSoil, 2, 1);
ItemStack searedbrick = new ItemStack(TContent.materials, 1, 2);
ItemStack searedbrickBlock = new ItemStack(TContent.smeltery, 1, 2);
ItemStack coal = new ItemStack(Item.coal);
ItemStack paper = new ItemStack(Item.paper);
ItemStack slimeball = new ItemStack(Item.slimeBall);
ItemStack slimyMud = new ItemStack(TContent.craftedSoil);
ItemStack blazerod = new ItemStack(Item.blazeRod);
ItemStack firecharge = new ItemStack(Item.fireballCharge);
ItemStack string = new ItemStack(Item.silk);
ItemStack silkyCloth = new ItemStack(TContent.materials, 1, 25);
ItemStack graveyardsoil = new ItemStack(TContent.craftedSoil, 1, 3);
ItemStack consecratedsoil = new ItemStack(TContent.craftedSoil, 1, 4);
// TConstruct recipes
TConstructClientRegistry.registerManualSmallRecipe("patternbook1", new ItemStack(TContent.manualBook, 1, 0), new ItemStack(Item.paper), pattern, null, null);
TConstructClientRegistry.registerManualSmallRecipe("patternbook2", new ItemStack(TContent.manualBook, 1, 1), new ItemStack(TContent.manualBook, 1, 0), null, null, null);
TConstructClientRegistry.registerManualSmallRecipe("patternbook3", new ItemStack(TContent.manualBook, 1, 2), new ItemStack(TContent.manualBook, 1, 1), null, null, null);
TConstructClientRegistry.registerManualSmallRecipe("blankpattern", pattern, plank, stick, stick, plank);
TConstructClientRegistry.registerManualSmallRecipe("toolstation", new ItemStack(TContent.toolStationWood, 1, 0), null, pattern, null, workbench);
TConstructClientRegistry.registerManualSmallRecipe("partcrafter", new ItemStack(TContent.toolStationWood, 1, 1), null, pattern, null, log);
TConstructClientRegistry.registerManualSmallRecipe("patternchest", new ItemStack(TContent.toolStationWood, 1, 5), null, pattern, null, chest);
TConstructClientRegistry.registerManualSmallRecipe("stenciltable", new ItemStack(TContent.toolStationWood, 1, 10), null, pattern, null, plank);
TConstructClientRegistry.registerManualLargeRecipe("toolforge", new ItemStack(TContent.toolForge, 1, 0), searedbrickBlock, searedbrickBlock, searedbrickBlock, ironblock, new ItemStack(
TContent.toolStationWood, 1, 0), ironblock, ironblock, null, ironblock);
TConstructClientRegistry.registerManualLargeRecipe("slimymud", slimyMud, null, slimeball, slimeball, null, slimeball, slimeball, null, dirt, sand);
TConstructClientRegistry.registerManualFurnaceRecipe("slimecrystal", new ItemStack(TContent.materials, 1, 1), slimyMud);
TConstructClientRegistry.registerManualSmallRecipe("paperstack", new ItemStack(TContent.materials, 1, 0), paper, paper, paper, paper);
TConstructClientRegistry.registerManualLargeRecipe("mossball", new ItemStack(TContent.materials, 1, 6), mossycobble, mossycobble, mossycobble, mossycobble, mossycobble, mossycobble,
mossycobble, mossycobble, mossycobble);
TConstructClientRegistry.registerManualLargeRecipe("lavacrystal", new ItemStack(TContent.materials, 1, 7), blazerod, firecharge, blazerod, firecharge, new ItemStack(Item.bucketLava),
firecharge, blazerod, firecharge, blazerod);
TConstructClientRegistry.registerManualLargeRecipe("silkycloth", silkyCloth, string, string, string, string, new ItemStack(TContent.materials, 1, 24), string, string, string, string);
TConstructClientRegistry.registerManualLargeRecipe("silkyjewel", new ItemStack(TContent.materials, 1, 26), null, silkyCloth, null, silkyCloth, new ItemStack(Item.emerald), silkyCloth, null,
silkyCloth, null);
TConstructClientRegistry.registerManualSmallRecipe("graveyardsoil", graveyardsoil, new ItemStack(Block.dirt), new ItemStack(Item.rottenFlesh), new ItemStack(Item.dyePowder, 1, 15), null);
TConstructClientRegistry.registerManualFurnaceRecipe("consecratedsoil", consecratedsoil, graveyardsoil);
TConstructClientRegistry.registerManualSmallRecipe("grout", grout, sand, gravel, null, clay);
TConstructClientRegistry.registerManualFurnaceRecipe("searedbrick", searedbrick, grout);
TConstructClientRegistry.registerManualSmallRecipe("searedbricks", new ItemStack(TContent.smeltery, 1, 2), searedbrick, searedbrick, searedbrick, searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterycontroller", new ItemStack(TContent.smeltery, 1, 0), searedbrick, searedbrick, searedbrick, searedbrick, null, searedbrick,
searedbrick, searedbrick, searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterydrain", new ItemStack(TContent.smeltery, 1, 1), searedbrick, null, searedbrick, searedbrick, null, searedbrick, searedbrick, null,
searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterytank1", new ItemStack(TContent.lavaTank, 1, 0), searedbrick, searedbrick, searedbrick, searedbrick, glass, searedbrick,
searedbrick, searedbrick, searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterytank2", new ItemStack(TContent.lavaTank, 1, 1), searedbrick, glass, searedbrick, glass, glass, glass, searedbrick, glass,
searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterytank3", new ItemStack(TContent.lavaTank, 1, 2), searedbrick, glass, searedbrick, searedbrick, glass, searedbrick, searedbrick,
glass, searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelterytable", new ItemStack(TContent.searedBlock, 1, 0), searedbrick, searedbrick, searedbrick, searedbrick, null, searedbrick,
searedbrick, null, searedbrick);
TConstructClientRegistry.registerManualLargeRecipe("smelteryfaucet", new ItemStack(TContent.searedBlock, 1, 1), searedbrick, null, searedbrick, null, searedbrick, null, null, null, null);
TConstructClientRegistry.registerManualLargeRecipe("smelterybasin", new ItemStack(TContent.searedBlock, 1, 2), searedbrick, null, searedbrick, searedbrick, null, searedbrick, searedbrick,
searedbrick, searedbrick);
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//Traps
ItemStack reed = new ItemStack(Item.reed);
TConstructClientRegistry.registerManualLargeRecipe("punji", new ItemStack(TContent.punji), reed, null, reed, null, reed, null, reed, null, reed);
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TConstructClientRegistry.registerManualSmallRecipe("barricade", new ItemStack(TContent.barricadeOak), null, log, null, log);
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//Machines
ItemStack alubrassIngot = new ItemStack(TContent.materials, 1, 14);
ItemStack bronzeIngot = new ItemStack(TContent.materials, 1, 13);
ItemStack blankCast = new ItemStack(TContent.blankPattern, 1, 1);
ItemStack redstone = new ItemStack(Item.redstone);
TConstructClientRegistry.registerManualLargeRecipe("drawbridge", new ItemStack(TContent.redstoneMachine, 1, 0), alubrassIngot, blankCast, alubrassIngot, bronzeIngot, new ItemStack(
Block.dispenser), bronzeIngot, bronzeIngot, redstone, bronzeIngot);
TConstructClientRegistry.registerManualLargeRecipe("igniter", new ItemStack(TContent.redstoneMachine, 1, 1), alubrassIngot, new ItemStack(TContent.largePlate, 1, 7), alubrassIngot,
bronzeIngot, new ItemStack(Item.flintAndSteel), bronzeIngot, bronzeIngot, redstone, bronzeIngot);
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// Modifier recipes
ItemStack ironpick = ToolBuilder.instance.buildTool(new ItemStack(TContent.pickaxeHead, 1, 6), new ItemStack(TContent.toolRod, 1, 2), new ItemStack(TContent.binding, 1, 6), "");
TConstructClientRegistry.registerManualIcon("ironpick", ironpick);
ItemStack ironlongsword = ToolBuilder.instance.buildTool(new ItemStack(TContent.swordBlade, 1, 6), new ItemStack(TContent.toolRod, 1, 2), new ItemStack(TContent.handGuard, 1, 10), "");
TConstructClientRegistry.registerManualIcon("ironlongsword", ironlongsword);
TConstructClientRegistry.registerManualModifier("diamondmod", ironpick.copy(), new ItemStack(Item.diamond));
TConstructClientRegistry.registerManualModifier("emeraldmod", ironpick.copy(), new ItemStack(Item.emerald));
TConstructClientRegistry.registerManualModifier("redstonemod", ironpick.copy(), new ItemStack(Item.redstone), new ItemStack(Block.blockRedstone));
TConstructClientRegistry.registerManualModifier("lavacrystalmod", ironpick.copy(), new ItemStack(TContent.materials, 1, 7));
TConstructClientRegistry.registerManualModifier("lapismod", ironpick.copy(), new ItemStack(Item.dyePowder, 1, 4), new ItemStack(Block.blockLapis));
TConstructClientRegistry.registerManualModifier("mossmod", ironpick.copy(), new ItemStack(TContent.materials, 1, 6));
TConstructClientRegistry.registerManualModifier("quartzmod", ironlongsword.copy(), new ItemStack(Item.netherQuartz), new ItemStack(Block.blockNetherQuartz));
TConstructClientRegistry.registerManualModifier("blazemod", ironlongsword.copy(), new ItemStack(Item.blazePowder));
TConstructClientRegistry.registerManualModifier("necroticmod", ironlongsword.copy(), new ItemStack(TContent.materials, 1, 8));
TConstructClientRegistry.registerManualModifier("silkymod", ironpick.copy(), new ItemStack(TContent.materials, 1, 26));
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TConstructClientRegistry.registerManualModifier("reinforcedmod", ironpick.copy(), new ItemStack(TContent.largePlate, 1, 6));
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TConstructClientRegistry.registerManualModifier("pistonmod", ironlongsword.copy(), new ItemStack(Block.pistonBase));
TConstructClientRegistry.registerManualModifier("beheadingmod", ironlongsword.copy(), new ItemStack(Item.enderPearl), new ItemStack(Block.obsidian));
TConstructClientRegistry.registerManualModifier("spidermod", ironlongsword.copy(), new ItemStack(Item.fermentedSpiderEye));
TConstructClientRegistry.registerManualModifier("smitemod", ironlongsword.copy(), new ItemStack(TContent.craftedSoil, 1, 4));
TConstructClientRegistry.registerManualModifier("electricmod", ironpick.copy(), new ItemStack(Block.dirt), new ItemStack(Block.dirt));
TConstructClientRegistry.registerManualModifier("tier1free", ironpick.copy(), new ItemStack(Item.diamond), new ItemStack(Block.blockGold));
TConstructClientRegistry.registerManualModifier("tier2free", ironpick.copy(), new ItemStack(Item.netherStar));
TConstructClientRegistry.registerManualSmeltery("brownstone", new ItemStack(TContent.speedBlock), new ItemStack(TContent.moltenTin, 1), new ItemStack(Block.gravel));
TConstructClientRegistry.registerManualSmeltery("clearglass", new ItemStack(TContent.clearGlass), new ItemStack(TContent.moltenGlass, 1), null);
TConstructClientRegistry.registerManualSmeltery("searedstone", new ItemStack(TContent.smeltery, 1, 4), new ItemStack(TContent.moltenStone, 1), null);
TConstructClientRegistry.registerManualSmeltery("endstone", new ItemStack(Block.whiteStone), new ItemStack(TContent.moltenEnder, 1), new ItemStack(Block.obsidian));
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}
public static Map<String, Class<? extends BookPage>> pageClasses = new HashMap<String, Class<? extends BookPage>>();
public static void registerManualPage (String type, Class<? extends BookPage> clazz)
{
pageClasses.put(type, clazz);
}
public static Class<? extends BookPage> getPageClass (String type)
{
return pageClasses.get(type);
}
void initManualPages ()
{
TProxyClient.registerManualPage("crafting", CraftingPage.class);
TProxyClient.registerManualPage("picture", PicturePage.class);
TProxyClient.registerManualPage("text", TextPage.class);
TProxyClient.registerManualPage("intro", TextPage.class);
TProxyClient.registerManualPage("sectionpage", SectionPage.class);
TProxyClient.registerManualPage("intro", TitlePage.class);
TProxyClient.registerManualPage("contents", ContentsTablePage.class);
TProxyClient.registerManualPage("furnace", FurnacePage.class);
TProxyClient.registerManualPage("sidebar", SidebarPage.class);
TProxyClient.registerManualPage("materialstats", MaterialPage.class);
TProxyClient.registerManualPage("toolpage", ToolPage.class);
TProxyClient.registerManualPage("modifier", ModifierPage.class);
TProxyClient.registerManualPage("blockcast", BlockCastPage.class);
TProxyClient.registerManualPage("blank", BlankPage.class);
}
public static Document getManualFromStack (ItemStack stack)
{
switch (stack.getItemDamage())
{
case 0:
return volume1;
case 1:
return volume2;
case 2:
return smelter;
case 3:
return diary;
}
return null;
}
static int[][] itemIcons = { new int[] { 0, 3, 0 }, // Repair
new int[] { 1, 4, 0 }, // Pickaxe
new int[] { 2, 5, 0 }, // Shovel
new int[] { 2, 6, 0 }, // Axe
// new int[] {2, 9, 0}, //Lumber Axe
// new int[] {1, 7, 0}, //Ice Axe
new int[] { 3, 8, 0 }, // Mattock
new int[] { 1, 0, 1 }, // Broadsword
new int[] { 1, 1, 1 }, // Longsword
new int[] { 1, 2, 1 }, // Rapier
new int[] { 1, 5, 1 }, // Dagger
new int[] { 2, 3, 1 }, // Frying pan
new int[] { 2, 4, 1 }, // Battlesign
new int[] { 2, 6, 1 } // Chisel
};
static int[][] iconCoords = { new int[] { 0, 1, 2, 13 }, new int[] { 13, 13, 13, 13 }, // Repair
new int[] { 0, 0, 1, 13 }, new int[] { 2, 3, 3, 13 }, // Pickaxe
new int[] { 3, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Shovel
new int[] { 2, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Axe
// new int[] { 6, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, //Lumber
// Axe
// new int[] { 0, 0, 5, 13 }, new int[] { 2, 3, 3, 13 }, //Ice Axe
new int[] { 2, 0, 3, 13 }, new int[] { 2, 3, 2, 13 }, // Mattock
new int[] { 1, 0, 2, 13 }, new int[] { 2, 3, 3, 13 }, // Broadsword
new int[] { 1, 0, 3, 13 }, new int[] { 2, 3, 3, 13 }, // Longsword
new int[] { 1, 0, 4, 13 }, new int[] { 2, 3, 3, 13 }, // Rapier
new int[] { 7, 0, 4, 13 }, new int[] { 2, 3, 3, 13 }, // Dagger
new int[] { 4, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Frying
// Pan
new int[] { 5, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Battlesign
new int[] { 7, 0, 13, 13 }, new int[] { 3, 3, 13, 13 } // Chisel
};
static String[] toolNames = { "Repair and Modification", "Pickaxe", "Shovel", "Hatchet",
// "Lumber Axe",
// "Ice Axe",
"Mattock", "Broadsword", "Longsword", "Rapier", "Dagger", "Frying Pan", "Battlesign", "Chisel" };
static String[] toolDescriptions = {
"The main way to repair or change your tools. Place a tool and a material on the left to get started.",
"The Pickaxe is a precise mining tool. It is effective on stone and ores.\n\nRequired parts:\n- Pickaxe Head\n- Tool Binding\n- Handle",
"The Shovel is a precise digging tool. It is effective on dirt, sand, and snow.\n\nRequired parts:\n- Shovel Head\n- Handle",
"The Hatchet is a basic chopping tool. It is effective on wood and leaves.\n\nRequired parts:\n- Axe Head\n- Handle",
// "The Lumber Axe is a broad chopping tool. It harvests wood in a wide range and can fell entire trees.\n\nRequired parts:\n- Broad Axe Head\n- Handle",
// "The Ice Axe is a tool for harvesting ice, mining, and attacking foes.\n\nSpecial Ability:\n- Wall Climb\nNatural Ability:\n- Ice Harvest\nDamage: Moderate\n\nRequired parts:\n- Pickaxe Head\n- Spike\n- Handle",
"The Cutter Mattock is a versatile farming tool. It is effective on wood, dirt, and plants.\n\nSpecial Ability: Hoe\n\nRequired parts:\n- Axe Head\n- Shovel Head\n- Handle",
"The Broadsword is a defensive weapon. Blocking cuts damage in half.\n\nSpecial Ability: Block\nDamage: Moderate\nDurability: High\n\nRequired parts:\n- Sword Blade\n- Wide Guard\n- Handle",
"The Longsword is an offensive weapon. It is often used for charging into battle at full speed.\n\nNatural Ability:\n- Charge Boost\nSpecial Ability: Lunge\n\nDamage: Moderate\nDurability: Moderate",
"The Rapier is a special weapon that relies on quick strikes to defeat foes.\n\nNatural Abilities:\n- Armor Pierce\n- Quick Strike\n- Charge Boost\nSpecial Ability:\n- Backpedal\n\nDamage: Low\nDurability: Low",
"The Dagger is a short blade that can be thrown.\n\nSpecial Ability:\n- Throw Item\n\nDamage: Low\nDurability: Moderate\n\nRequired parts:\n- Knife Blade\n- Crossbar\n- Handle",
"The Frying is a heavy weapon that uses sheer weight to stun foes.\n\nSpecial Ability: Block\nNatural Ability: Heavy\nShift+rClick: Place Frying Pan\nDamage: Low\nDurability: High\n\nRequired parts:\n- Pan\n- Handle",
// "The Battlesign is an advance in weapon technology worthy of Zombie Pigmen everywhere.\n\nSpecial Ability: Block\nShift-rClick: Place sign\nDamage: Low\nDurability: Average\n\nRequired parts:\n- Board\n- Handle"
"The Battlesign is an advance in weapon technology worthy of Zombie Pigmen everywhere.\n\nSpecial Ability: Block\nDamage: Low\nDurability: Average\n\nRequired parts:\n- Sign Board\n- Handle",
"The Chisel is a utility tool that carves shapes into blocks.\n\nCrafting Grid:\n- Shape Items\nSpecial Ability: Chisel\nDurability: Average\n\nRequired parts:\n- Chisel Head\n- Handle" };
void addToolButtons ()
{
for (int i = 0; i < toolNames.length; i++)
{
addToolButton(itemIcons[i][0], itemIcons[i][1], itemIcons[i][2], iconCoords[i * 2], iconCoords[i * 2 + 1], toolNames[i], toolDescriptions[i]);
}
addToolButton(3, 9, 1, new int[] { 0, 10, 0, 13 }, new int[] { 3, 3, 3, 13 }, "Shortbow",
"The Shortbow is a ranged weapon. It fires arrows quickly and precisely at its foes.\n\nDraw Speed: Quick\n\nRequired parts:\n- Tool Rod\n- Bowstring\n- Tool Rod");
addToolButton(7, 10, 1, new int[] { 11, 0, 12, 13 }, new int[] { 3, 3, 3, 13 }, "Arrow",
"Arrows are projectiles usually fired from bows.\n\nRequired parts:\n- Arrowhead\n- Tool Rod\n- Fletching");
addTierTwoButton(6, 13, 0, new int[] { 11, 8, 9, 9 }, new int[] { 2, 3, 2, 2 }, "Hammer",
"The Hammer is a broad mining tool. It harvests blocks in a wide range and is effective against undead.\n\nNatural Abilities:\nArea of Effect\n- (3x3)\n- Smite\n\nDurability: High");
addTierTwoButton(5, 11, 0, new int[] { 6, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, "Lumber Axe",
"The Lumber Axe is a broad chopping tool. It can fell entire trees or gather wood in a wide range.\n\nNatural Abilities:\nArea of Effect\n- Fell Trees\n- (3x3x3)\n\nDurability: Average");
addTierTwoButton(5, 12, 0, new int[] { 10, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, "Excavator",
"The Excavator is a broad digging tool. It harvests soil and snow in a wide range.\n\nNatural Ability:\n- Area of Effect\n- (3x3)\n\nDurability: Average");
addTierTwoButton(4, 10, 0, new int[] { 8, 8, 9, 8 }, new int[] { 2, 3, 3, 3 }, "Scythe",
"The Scythe is a broad reaping tool. It is effective on plants and attacks enemies in a wide range.\n\nNatural Ability:\nArea of Effect\n- (3x3x3)\n\nDurability: Average\nDamage: Low, AoE");
addTierTwoButton(5, 7, 1, new int[] { 6, 8, 9, 8 }, new int[] { 3, 3, 2, 3 }, "Cleaver",
"The Cleaver is a heavy defensive weapon. It has powerful strikes, but is difficult to wield.\n\nSpecial Ability: Block\nNatural Ability:\n- Beheading\n\nDamage: High\nDurability: Average");
addTierTwoButton(5, 8, 1, new int[] { 6, 8, 6, 9 }, new int[] { 2, 3, 2, 3 }, "Battleaxe",
"The Battleaxe is a heavy offensive weapon. It is capable of bringing down small trees and can send foes flying.\n\nSpecial Ability: Block\nNatural Abilities:"
+ "\n- Knockback\n- Area of Effect\n- (1x9)\n\nDamage: Average\nDurability: Average");
}
void addToolButton (int slotType, int xButton, int yButton, int[] xIcons, int[] yIcons, String title, String body)
{
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TConstructClientRegistry.addToolButton(new ToolGuiElement(slotType, xButton, yButton, xIcons, yIcons, title, body, "tinker", "textures/gui/icons.png"));
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}
void addTierTwoButton (int slotType, int xButton, int yButton, int[] xIcons, int[] yIcons, String title, String body)
{
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TConstructClientRegistry.addTierTwoButton(new ToolGuiElement(slotType, xButton, yButton, xIcons, yIcons, title, body, "tinker", "textures/gui/icons.png"));
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}
void addRenderMappings ()
{
String[] partTypes = { "wood", "stone", "iron", "flint", "cactus", "bone", "obsidian", "netherrack", "slime", "paper", "cobalt", "ardite", "manyullyn", "copper", "bronze", "alumite", "steel",
"blueslime" };
// String[] modPartTypes = { "thaumium" };
String[] effectTypes = { "diamond", "emerald", "redstone", "piston", "moss", "ice", "lava", "blaze", "necrotic", "electric", "lapis", "quartz", "silk", "beheading", "smite", "spider",
"reinforced" };
int[] universalEffects = { 0, 1, 4, 9, 16 };
int[] weaponEffects = { 3, 5, 7, 13, 14, 15 };
int[] harvestEffects = { 2 };
int[] nonUtility = { 6, 8, 10, 11, 12 };
for (int partIter = 0; partIter < partTypes.length; partIter++)
{
TConstructClientRegistry.addMaterialRenderMapping(partIter, "tinker", partTypes[partIter], true);
}
/*
* for (int iter = 0; iter < modPartTypes.length; iter++) {
* TConstructClientRegistry.addMaterialRenderMapping(31 + iter,
* "tinker", modPartTypes[iter], true); }
*/
for (ToolCore tool : TConstructRegistry.getToolMapping())
{
for (int i = 0; i < effectTypes.length; i++)
{
TConstructClientRegistry.addEffectRenderMapping(tool, i, "tinker", effectTypes[i], true);
}
}
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String[] bowstringTypes = { "string", "magicfabric", "flamestring" };
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for (int bowIter = 0; bowIter < bowstringTypes.length; bowIter++)
{
TConstructClientRegistry.addAlternateMaterialRenderMapping(TContent.shortbow, bowIter, "tinker", bowstringTypes[bowIter], true);
}
String[] fletching = { "feather", "leaf", "slime", "blueslime" };
for (int arrowIter = 0; arrowIter < fletching.length; arrowIter++)
{
TConstructClientRegistry.addAlternateMaterialRenderMapping(TContent.arrow, arrowIter, "tinker", fletching[arrowIter], true);
}
}
/* Keybindings */
public static TControls controlInstance;
public void registerKeys ()
{
controlInstance = new TControls();
TickRegistry.registerTickHandler(controlInstance, Side.CLIENT);
uploadKeyBindingsToGame(Minecraft.getMinecraft().gameSettings, controlInstance);
TabRegistry.registerTab(new InventoryTabVanilla());
TabRegistry.registerTab(new InventoryTabArmorExtended());
TabRegistry.registerTab(new InventoryTabKnapsack());
}
public void uploadKeyBindingsToGame (GameSettings settings, TKeyHandler keyhandler)
{
ArrayList<KeyBinding> harvestedBindings = Lists.newArrayList();
for (KeyBinding kb : keyhandler.keyBindings)
{
harvestedBindings.add(kb);
}
KeyBinding[] modKeyBindings = harvestedBindings.toArray(new KeyBinding[harvestedBindings.size()]);
KeyBinding[] allKeys = new KeyBinding[settings.keyBindings.length + modKeyBindings.length];
System.arraycopy(settings.keyBindings, 0, allKeys, 0, settings.keyBindings.length);
System.arraycopy(modKeyBindings, 0, allKeys, settings.keyBindings.length, modKeyBindings.length);
settings.keyBindings = allKeys;
settings.loadOptions();
}
public void spawnParticle (String particle, double xPos, double yPos, double zPos, double velX, double velY, double velZ)
{
this.doSpawnParticle(particle, xPos, yPos, zPos, velX, velY, velZ);
}
public EntityFX doSpawnParticle (String par1Str, double par2, double par4, double par6, double par8, double par10, double par12)
{
if (this.mc == null)
this.mc = Minecraft.getMinecraft();
if (this.mc.renderViewEntity != null && this.mc.effectRenderer != null)
{
int i = this.mc.gameSettings.particleSetting;
if (i == 1 && mc.theWorld.rand.nextInt(3) == 0)
{
i = 2;
}
double d6 = this.mc.renderViewEntity.posX - par2;
double d7 = this.mc.renderViewEntity.posY - par4;
double d8 = this.mc.renderViewEntity.posZ - par6;
EntityFX entityfx = null;
if (par1Str.equals("hugeexplosion"))
{
this.mc.effectRenderer.addEffect(entityfx = new EntityHugeExplodeFX(mc.theWorld, par2, par4, par6, par8, par10, par12));
}
else if (par1Str.equals("largeexplode"))
{
this.mc.effectRenderer.addEffect(entityfx = new EntityLargeExplodeFX(mc.renderEngine, mc.theWorld, par2, par4, par6, par8, par10, par12));
}
else if (par1Str.equals("fireworksSpark"))
{
this.mc.effectRenderer.addEffect(entityfx = new EntityFireworkSparkFX(mc.theWorld, par2, par4, par6, par8, par10, par12, this.mc.effectRenderer));
}
if (entityfx != null)
{
return (EntityFX) entityfx;
}
else
{
double d9 = 16.0D;
if (d6 * d6 + d7 * d7 + d8 * d8 > d9 * d9)
{
return null;
}
else if (i > 1)
{
return null;
}
else
{
if (par1Str.equals("bubble"))
{
entityfx = new EntityBubbleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("suspended"))
{
entityfx = new EntitySuspendFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("depthsuspend"))
{
entityfx = new EntityAuraFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("townaura"))
{
entityfx = new EntityAuraFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("crit"))
{
entityfx = new EntityCritFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("smoke"))
{
entityfx = new EntitySmokeFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("mobSpell"))
{
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, 0.0D, 0.0D, 0.0D);
((EntityFX) entityfx).setRBGColorF((float) par8, (float) par10, (float) par12);
}
else if (par1Str.equals("mobSpellAmbient"))
{
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, 0.0D, 0.0D, 0.0D);
((EntityFX) entityfx).setAlphaF(0.15F);
((EntityFX) entityfx).setRBGColorF((float) par8, (float) par10, (float) par12);
}
else if (par1Str.equals("spell"))
{
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("instantSpell"))
{
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
((EntitySpellParticleFX) entityfx).setBaseSpellTextureIndex(144);
}
else if (par1Str.equals("witchMagic"))
{
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
((EntitySpellParticleFX) entityfx).setBaseSpellTextureIndex(144);
float f = mc.theWorld.rand.nextFloat() * 0.5F + 0.35F;
((EntityFX) entityfx).setRBGColorF(1.0F * f, 0.0F * f, 1.0F * f);
}
else if (par1Str.equals("note"))
{
entityfx = new EntityNoteFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("portal"))
{
entityfx = new EntityPortalFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("enchantmenttable"))
{
entityfx = new EntityEnchantmentTableParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("explode"))
{
entityfx = new EntityExplodeFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("flame"))
{
entityfx = new EntityFlameFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("lava"))
{
entityfx = new EntityLavaFX(mc.theWorld, par2, par4, par6);
}
else if (par1Str.equals("footstep"))
{
entityfx = new EntityFootStepFX(mc.renderEngine, mc.theWorld, par2, par4, par6);
}
else if (par1Str.equals("splash"))
{
entityfx = new EntitySplashFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("largesmoke"))
{
entityfx = new EntitySmokeFX(mc.theWorld, par2, par4, par6, par8, par10, par12, 2.5F);
}
else if (par1Str.equals("cloud"))
{
entityfx = new EntityCloudFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("reddust"))
{
entityfx = new EntityReddustFX(mc.theWorld, par2, par4, par6, (float) par8, (float) par10, (float) par12);
}
else if (par1Str.equals("snowballpoof"))
{
entityfx = new EntityBreakingFX(mc.theWorld, par2, par4, par6, Item.snowball);
}
else if (par1Str.equals("dripWater"))
{
entityfx = new EntityDropParticleFX(mc.theWorld, par2, par4, par6, Material.water);
}
else if (par1Str.equals("dripLava"))
{
entityfx = new EntityDropParticleFX(mc.theWorld, par2, par4, par6, Material.lava);
}
else if (par1Str.equals("snowshovel"))
{
entityfx = new EntitySnowShovelFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("blueslime"))
{
entityfx = new EntityBreakingFX(mc.theWorld, par2, par4, par6, TContent.strangeFood);
}
else if (par1Str.equals("heart"))
{
entityfx = new EntityHeartFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
}
else if (par1Str.equals("angryVillager"))
{
entityfx = new EntityHeartFX(mc.theWorld, par2, par4 + 0.5D, par6, par8, par10, par12);
((EntityFX) entityfx).setParticleTextureIndex(81);
((EntityFX) entityfx).setRBGColorF(1.0F, 1.0F, 1.0F);
}
else if (par1Str.equals("happyVillager"))
{
entityfx = new EntityAuraFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
((EntityFX) entityfx).setParticleTextureIndex(82);
((EntityFX) entityfx).setRBGColorF(1.0F, 1.0F, 1.0F);
}
if (entityfx != null)
{
this.mc.effectRenderer.addEffect((EntityFX) entityfx);
}
return (EntityFX) entityfx;
}
}
}
else
{
return null;
}
}
}