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TinkersConstruct/src/main/java/tconstruct/tools/entity/ArrowEntity.java
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package tconstruct.tools.entity;
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import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
import io.netty.buffer.ByteBuf;
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import java.util.*;
import net.minecraft.block.Block;
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import net.minecraft.crash.*;
import net.minecraft.entity.*;
import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.*;
import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.*;
import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.S2BPacketChangeGameState;
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import net.minecraft.util.*;
import net.minecraft.world.World;
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@Deprecated
public class ArrowEntity extends EntityArrow implements IEntityAdditionalSpawnData {
public ItemStack returnStack;
public float mass;
public int baseDamage;
private float knockbackStrengthMod;
Random random = new Random();
public ArrowEntity(World par1World) {
super(par1World);
}
public ArrowEntity(World world, EntityLivingBase living, float baseSpeed, ItemStack stack) {
super(world, living, baseSpeed);
this.returnStack = stack;
NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
this.mass = toolTag.getFloat("Mass");
this.baseDamage = toolTag.getInteger("Attack");
}
public ArrowEntity(World world, double x, double y, double z, ItemStack stack) {
super(world, x, y, z);
this.returnStack = stack;
NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
this.mass = toolTag.getFloat("Mass");
this.baseDamage = toolTag.getInteger("Attack");
}
@Override
public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) {
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0) {
boolean flag =
this.canBePickedUp == 1 || this.canBePickedUp == 2 && par1EntityPlayer.capabilities.isCreativeMode;
if (this.canBePickedUp == 1 && !par1EntityPlayer.inventory.addItemStackToInventory(returnStack)) {
flag = false;
}
if (flag) {
this.playSound(
"random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
par1EntityPlayer.onItemPickup(this, 1);
if (returnStack.stackSize <= 0 || this.canBePickedUp == 2) this.setDead();
}
}
}
@Override
public void onUpdate() {
this.onEntityUpdate();
if (returnStack == null || returnStack.stackSize < 1) {
this.setDead();
}
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw =
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch =
this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f) * 180.0D / Math.PI);
}
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Block i = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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i.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
AxisAlignedBB axisalignedbb = i.getCollisionBoundingBoxFromPool(
this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
if (axisalignedbb != null
&& axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))) {
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this.inGround = true;
}
if (this.arrowShake > 0) {
--this.arrowShake;
}
if (this.inGround) {
if (!worldObj.isRemote) {
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Block j = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
int k = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
if (j == this.field_145790_g && k == this.inData) {
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++this.ticksInGround;
if (this.ticksInGround == 120000) {
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this.setDead();
}
} else {
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this.inGround = false;
this.motionX *= (double) (this.rand.nextFloat() * 0.2F);
this.motionY *= (double) (this.rand.nextFloat() * 0.2F);
this.motionZ *= (double) (this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
} else {
++this.ticksInAir;
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Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec31 = Vec3.createVectorHelper(
this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec3, vec31, false, true, false);
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vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec31 = Vec3.createVectorHelper(
this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null) {
vec31 = Vec3.createVectorHelper(
movingobjectposition.hitVec.xCoord,
movingobjectposition.hitVec.yCoord,
movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(
this,
this.boundingBox
.addCoord(this.motionX, this.motionY, this.motionZ)
.expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int l;
float ySpeed;
for (l = 0; l < list.size(); ++l) {
Entity entity1 = (Entity) list.get(l);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
ySpeed = 0.3F;
AxisAlignedBB axisalignedbb1 =
entity1.boundingBox.expand((double) ySpeed, (double) ySpeed, (double) ySpeed);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
if (movingobjectposition1 != null) {
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null
&& movingobjectposition.entityHit instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage
|| this.shootingEntity instanceof EntityPlayer
&& !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer)) {
movingobjectposition = null;
}
}
float speed;
float f3;
if (movingobjectposition != null) {
if (movingobjectposition.entityHit != null) {
speed = MathHelper.sqrt_double(
this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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double damageSpeed = (double) speed * this.getDamage();
damageSpeed *= baseDamage;
damageSpeed /= 5D;
int damageInflicted = MathHelper.ceiling_double_int(damageSpeed);
if (this.getIsCritical()) {
damageInflicted += this.rand.nextInt(damageInflicted / 2 + 2);
}
DamageSource damagesource = null;
if (this.shootingEntity == null) {
damagesource = DamageSource.causeArrowDamage(this, this);
} else {
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) {
movingobjectposition.entityHit.setFire(5);
}
if (returnStack.hasTagCompound()) {
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int fireAspect = 0;
NBTTagCompound toolTags = returnStack.getTagCompound().getCompoundTag("InfiTool");
if (toolTags.hasKey("Fiery") || toolTags.hasKey("Lava")) {
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fireAspect *= 4;
if (toolTags.hasKey("Fiery")) {
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fireAspect += toolTags.getInteger("Fiery") / 5 + 1;
}
if (toolTags.getBoolean("Lava")) {
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fireAspect += 3;
}
entity.setFire(fireAspect);
}
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int drain = toolTags.getInteger("Necrotic") * 2;
if (drain > 0 && shootingEntity != null && shootingEntity instanceof EntityLiving)
((EntityLiving) shootingEntity).heal(random.nextInt(drain + 1));
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}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, damageInflicted)) {
if (movingobjectposition.entityHit instanceof EntityLivingBase) {
EntityLivingBase entityliving = (EntityLivingBase) movingobjectposition.entityHit;
if (!this.worldObj.isRemote) {
entityliving.setArrowCountInEntity(entityliving.getArrowCountInEntity() + 1);
}
if (this.knockbackStrength > 0 || this.knockbackStrengthMod > 0) {
f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (f3 > 0.0F) {
float knockback = knockbackStrength + knockbackStrengthMod;
movingobjectposition.entityHit.addVelocity(
this.motionX
* (double) this.knockbackStrength
* 0.6000000238418579D
/ (double) f3,
0.1D,
this.motionZ * (double) knockback * 0.6000000238418579D / (double) f3);
}
}
if (this.shootingEntity != null) {
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damagesource = DamageSource.causeArrowDamage(this, this);
} else {
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damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.shootingEntity != null
&& movingobjectposition.entityHit != this.shootingEntity
&& movingobjectposition.entityHit instanceof EntityPlayer
&& this.shootingEntity instanceof EntityPlayerMP) {
((EntityPlayerMP) this.shootingEntity)
.playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0));
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// TConstruct.packetPipeline.sendTo(new
// S2BPacketChangeGameState(6, 0),
// (EntityPlayerMP) this.shootingEntity);
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
if (!(movingobjectposition.entityHit instanceof EntityEnderman)) {
this.motionX = 0;
this.motionZ = 0;
if (movingobjectposition.entityHit instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) movingobjectposition.entityHit;
if (canBePickedUp == 2 || player.inventory.addItemStackToInventory(returnStack))
this.setDead();
} else if (movingobjectposition.entityHit instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) movingobjectposition.entityHit;
if (canBePickedUp == 2 || addItemStackToInventory(returnStack, living)) this.setDead();
}
}
} else {
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
} else {
this.field_145791_d = movingobjectposition.blockX;
this.field_145792_e = movingobjectposition.blockY;
this.field_145789_f = movingobjectposition.blockZ;
this.field_145790_g =
this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
this.inData = this.worldObj.getBlockMetadata(
this.field_145791_d, this.field_145792_e, this.field_145789_f);
this.motionX = (double) ((float) (movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double) ((float) (movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double) ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
speed = MathHelper.sqrt_double(
this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double) speed * 0.05000000074505806D;
this.posY -= this.motionY / (double) speed * 0.05000000074505806D;
this.posZ -= this.motionZ / (double) speed * 0.05000000074505806D;
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
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this.arrowShake = 0;
this.setIsCritical(false);
if (this.field_145790_g != Blocks.air) {
this.field_145790_g.onEntityCollidedWithBlock(
this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this);
}
}
}
if (this.getIsCritical()) {
for (l = 0; l < 4; ++l) {
this.worldObj.spawnParticle(
"crit",
this.posX + this.motionX * (double) l / 4.0D,
this.posY + this.motionY * (double) l / 4.0D,
this.posZ + this.motionZ * (double) l / 4.0D,
-this.motionX,
-this.motionY + 0.2D,
-this.motionZ);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float) (Math.atan2(this.motionY, (double) speed) * 180.0D / Math.PI);
this.rotationPitch - this.prevRotationPitch < -180.0F;
this.prevRotationPitch -= 360.0F) {
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float dropSpeed = 0.99F;
float speedMod = 1.05f + (mass / 1.26F) / 6F;
ySpeed = 0.05F * speedMod;
if (this.isInWater()) {
for (int j1 = 0; j1 < 4; ++j1) {
f3 = 0.25F;
this.worldObj.spawnParticle(
"bubble",
this.posX - this.motionX * (double) f3,
this.posY - this.motionY * (double) f3,
this.posZ - this.motionZ * (double) f3,
this.motionX,
this.motionY,
this.motionZ);
}
dropSpeed = 0.8F;
}
this.motionX *= (double) dropSpeed;
this.motionY *= (double) dropSpeed;
this.motionZ *= (double) dropSpeed;
this.motionY -= (double) ySpeed;
this.setPosition(this.posX, this.posY, this.posZ);
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this.func_145775_I();
}
}
public boolean addItemStackToInventory(ItemStack par1ItemStack, EntityLivingBase living) {
if (par1ItemStack == null) {
return false;
} else {
try {
int stackSize;
do {
stackSize = par1ItemStack.stackSize;
par1ItemStack.stackSize = this.storePartialItemStack(par1ItemStack, living);
} while (par1ItemStack.stackSize > 0 && par1ItemStack.stackSize < stackSize);
return par1ItemStack.stackSize < stackSize;
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Adding item to inventory");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being added");
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// TODO is this needed???
// crashreportcategory.addCrashSection("Item ID",
// Integer.valueOf(par1ItemStack.itemID));
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crashreportcategory.addCrashSection("Item data", par1ItemStack.getItemDamage());
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// crashreportcategory.addCrashSectionCallable("Item name", new
// CallableItemName(this, par1ItemStack));
throw new ReportedException(crashreport);
}
}
}
public int getFirstEmptyStack(EntityLivingBase living) {
for (int i = 0; i < 5; ++i) {
if (living.getEquipmentInSlot(i) == null) {
return i;
}
}
return -1;
}
private int storePartialItemStack(ItemStack par1ItemStack, EntityLivingBase living) {
int stackSize = par1ItemStack.stackSize;
int slotID;
if (!par1ItemStack.isStackable()) {
slotID = this.getFirstEmptyStack(living);
if (slotID < 0) {
return stackSize;
} else {
living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
if (living instanceof EntityLiving) ((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
return 0;
}
} else {
slotID = this.storeItemStack(par1ItemStack, living);
if (slotID < 0) {
slotID = this.getFirstEmptyStack(living);
}
if (slotID < 0) {
return stackSize;
} else {
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ItemStack stack = living.getEquipmentInSlot(slotID);
if (stack == null) {
living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
if (living instanceof EntityLiving) ((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
return 0;
} else {
int l = stackSize;
if (stackSize > stack.getMaxStackSize() - stack.stackSize) {
l = stack.getMaxStackSize() - stack.stackSize;
}
if (l > 64 - stack.stackSize) {
l = 64 - stack.stackSize;
}
if (l != 0) {
stackSize -= l;
stack.stackSize += l;
living.setCurrentItemOrArmor(slotID, stack);
if (living instanceof EntityLiving) {
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
}
}
return stackSize;
}
}
}
}
private int storeItemStack(ItemStack par1ItemStack, EntityLivingBase living) {
for (int slotID = 0; slotID < 5; ++slotID) {
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ItemStack stack = living.getEquipmentInSlot(slotID);
if (stack != null
&& stack.isItemEqual(par1ItemStack)
&& ItemStack.areItemStackTagsEqual(stack, par1ItemStack)
&& stack.isStackable()
&& stack.stackSize < stack.getMaxStackSize()) {
return slotID;
}
}
return -1;
}
public void setKnockbackModStrength(float par1) {
this.knockbackStrengthMod = par1;
}
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@Override
public void writeEntityToNBT(NBTTagCompound tags) {
super.writeEntityToNBT(tags);
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tags.setTag("Throwable", this.returnStack.writeToNBT(new NBTTagCompound()));
}
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@Override
public void readEntityFromNBT(NBTTagCompound tags) {
super.readEntityFromNBT(tags);
this.returnStack = ItemStack.loadItemStackFromNBT(tags.getCompoundTag("Throwable"));
}
@Override
public void writeSpawnData(ByteBuf data) {
if (!returnStack.hasTagCompound()) this.kill();
NBTTagCompound tags = returnStack.getTagCompound().getCompoundTag("InfiTool");
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ByteBufUtils.writeItemStack(data, returnStack);
data.writeFloat(rotationYaw);
data.writeFloat(mass);
data.writeInt(tags.getInteger("RenderHandle"));
data.writeInt(tags.getInteger("RenderHead"));
data.writeInt(tags.getInteger("RenderAccessory"));
int effects = 0;
if (tags.hasKey("Effect1")) effects++;
if (tags.hasKey("Effect2")) effects++;
if (tags.hasKey("Effect3")) effects++;
if (tags.hasKey("Effect4")) effects++;
if (tags.hasKey("Effect5")) effects++;
if (tags.hasKey("Effect6")) effects++;
data.writeInt(effects);
switch (effects) {
case 6:
data.writeInt(tags.getInteger("Effect6"));
case 5:
data.writeInt(tags.getInteger("Effect5"));
case 4:
data.writeInt(tags.getInteger("Effect4"));
case 3:
data.writeInt(tags.getInteger("Effect3"));
case 2:
data.writeInt(tags.getInteger("Effect2"));
case 1:
data.writeInt(tags.getInteger("Effect1"));
}
}
@Override
public void readSpawnData(ByteBuf data) {
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returnStack = ByteBufUtils.readItemStack(data);
rotationYaw = data.readFloat();
mass = data.readFloat();
NBTTagCompound compound = new NBTTagCompound();
NBTTagCompound toolTag = new NBTTagCompound();
toolTag.setInteger("RenderHandle", data.readInt());
toolTag.setInteger("RenderHead", data.readInt());
toolTag.setInteger("RenderAccessory", data.readInt());
switch (data.readInt()) {
case 6:
toolTag.setInteger("Effect6", data.readInt());
case 5:
toolTag.setInteger("Effect5", data.readInt());
case 4:
toolTag.setInteger("Effect4", data.readInt());
case 3:
toolTag.setInteger("Effect3", data.readInt());
case 2:
toolTag.setInteger("Effect2", data.readInt());
case 1:
toolTag.setInteger("Effect1", data.readInt());
}
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compound.setTag("InfiTool", toolTag);
returnStack.setTagCompound(compound);
}
public ItemStack getEntityItem() {
return returnStack;
}
}