Files
StructureLib/src/main/java/com/gtnewhorizon/structurelib/item/ItemConstructableTrigger.java
T
Nikolay S.andGlease 2c5fa02a9e Simple Cleanups (#61)
Cleans up the code a tiny bit, moving comments around, removing some
`@SuppressWarnings` and some unused code, and using modern Java
features.

These changes should require no modifications to any outside mods.

---------

Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2026-06-19 15:31:17 +02:00

75 lines
3.4 KiB
Java

package com.gtnewhorizon.structurelib.item;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import static net.minecraft.util.EnumChatFormatting.BLUE;
import static net.minecraft.util.StatCollector.translateToLocal;
import static net.minecraft.util.StatCollector.translateToLocalFormatted;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import org.lwjgl.input.Keyboard;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility;
public class ItemConstructableTrigger extends Item {
public ItemConstructableTrigger() {
setUnlocalizedName("structurelib.constructableTrigger");
setTextureName(MOD_ID + ":itemConstructableTrigger");
setCreativeTab(StructureLib.creativeTab);
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (getMovingObjectPositionFromPlayer(world, player, true) == null) {
// channel gui is opened from server and config gui from client
if (!world.isRemote && !player.isSneaking()) {
player.openGui(StructureLib.instance(), 0, world, player.inventory.currentItem, 0, 0);
} else if (world.isRemote && player.isSneaking()) {
StructureLib.instance().proxy().displayConfigGUI("registries");
}
}
return super.onItemRightClick(stack, world, player);
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side,
float hitX, float hitY, float hitZ) {
return ConstructableUtility.handle(stack, player, world, x, y, z, side);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean adv) {
if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
tooltip.add(
translateToLocalFormatted(
"item.structurelib.constructableTrigger.desc.lshift.0",
ChannelDataAccessor.countChannelData(stack)));
ChannelDataAccessor.iterateChannelData(stack).map(e -> e.getKey() + ": " + e.getValue())
.forEach(tooltip::add);
} else {
// Tooltip text:
// Triggers Constructable Interface
// Shows multiblock construction details,
// just Use on a multiblock controller.
// (Sneak Use in creative to build)
// Quantity affects tier/mode/type
tooltip.add(translateToLocal("item.structurelib.constructableTrigger.desc.0"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.1"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.2"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.3"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.4"));
if (ChannelDataAccessor.hasSubChannel(stack))
tooltip.add(translateToLocal("item.structurelib.constructableTrigger.desc.5"));
}
}
}