くぁーりぃ
e71edd50b0
Allow client to auto build multiblocks ( #12 )
2022-09-05 19:42:57 +08:00
Glease
03f2c31191
make hologram lifespan and transparency level configurable.
2022-09-02 16:44:12 +08:00
Glease
9b318f68fb
throttle no explicit subchannel warning
2022-09-02 15:45:13 +08:00
Glease
adc91bb1dd
Add javadoc for APIs ( #10 )
2022-08-30 23:27:18 +08:00
Glease
e70ea765f8
spotless
2022-08-29 00:49:40 +08:00
Glease
56a083ce6f
ofBlocksTiered bug fix
2022-08-29 00:37:50 +08:00
Glease
7389f349db
add compat to hodgepodge
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turns out we just cannot call render block here since our blocks are not 1x1x1 and I definitely don't want to do one draw call for every hint particle
2022-08-25 16:09:16 +08:00
Glease
5b6b51f80c
use correct brightness
2022-08-25 16:07:42 +08:00
Glease
1481b68133
use profiler
2022-08-25 15:01:42 +08:00
Glease
ebf2d6f0e1
try to reduce sorting
2022-08-24 19:43:10 +08:00
Glease
7e7064e006
add some todo...
2022-08-24 12:36:48 +08:00
Glease
ebcf62fd97
allow some particle to render through walls
2022-08-24 12:23:56 +08:00
Glease
74dde96905
redo holograms render to decouple it from particle system
2022-08-24 12:23:56 +08:00
Glease
d73d2bffc2
provide api to mark particle as error
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we will probably need to have this render through the walls, but that's a task for later
2022-08-24 11:28:26 +08:00
Glease
dc1b1fc4db
spotless
2022-08-23 21:33:25 +08:00
Glease
fd38dfc31f
add tab, arrow keys and enter handling to make this nicer
2022-08-23 20:22:38 +08:00
Glease
cb82b73e78
add some warning if subchannel isn't set explicitly
2022-08-23 19:54:36 +08:00
Glease
91d4a8022e
turn on debug in dev env by default
2022-08-23 18:57:17 +08:00
Glease
a12722c4b0
configurable autoplace
2022-08-23 18:56:47 +08:00
Glease
b2624a3d36
unconditionally mark unsatisfied hint as red
...
I don't think anyone would turn this off...
2022-08-23 16:59:51 +08:00
Glease
b34e901a93
channels
2022-08-23 16:55:17 +08:00
Glease
e155c69b20
fix incomplete creative build
2022-08-20 19:27:33 +08:00
Glease
82622d1e15
this is nbt sensitive
2022-08-20 19:27:05 +08:00
Jason Mitchell
73f113ed9b
Use ItemStackMap from GTNHLib
2022-08-13 15:20:48 -07:00
Glease
c19ac860d4
fix too lenient should skip check in ofBlocksTiered
2022-08-12 21:13:32 +08:00
Glease
d33cdd79c4
apply spotless
2022-08-12 12:31:46 +08:00
Glease
ed24f15033
migrate iterate to iterateV2
2022-08-12 12:25:03 +08:00
Glease
15c34061bc
suppress even more logging
2022-08-12 12:07:30 +08:00
Glease
728f25114b
suppress logging unless debug mode
2022-08-11 23:38:36 +08:00
Glease
609e50428e
Implement autoplace ( #6 )
2022-08-08 17:40:12 +08:00
Glease
8de7026a00
reformat project according to .editorconfig
...
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com >
2022-07-08 17:14:18 +08:00
Glease
da98b476b0
fix off by one overflow
2022-03-01 23:56:04 +08:00
Glease
bb0bebf3a2
add debug log on multi passing check
2022-01-19 18:47:13 +08:00
Glease
eea5227fe3
Pull my onlyIf from GT++
2021-12-22 21:20:27 +08:00
Glease
1f520cfd73
Add localization stuff I forgot
2021-12-22 21:17:47 +08:00
Johann Bernhardt
b9af0ef491
Migrated to unified build script ( #1 )
2021-11-24 19:02:27 +08:00
Glease
4982bb780d
Add a debug check to sniff out errors like typos
2021-09-08 22:07:50 +08:00
Glease
b086a65828
Fix typo in ofBlockUnlocalizedName
...
also added standard way of toggling debug mode pogrammatically
2021-08-01 03:07:51 +08:00
Glease
f1f6dae00f
Add generalized GT5's ofCoil
2021-07-22 12:08:24 +08:00
Glease
68c5436496
Add option to related to hologram projection
...
Also made clear what's public api and what's not.
2021-07-21 17:26:28 +08:00
Glease
393045d4f2
Add utility method for lazy initialized structure elements
2021-07-19 17:45:18 +08:00
Glease
74baa66f52
Fix invisible hint particles
2021-07-19 14:48:33 +08:00
Glease
24928454fd
Pull utility methods up from gregtech
2021-07-19 14:48:33 +08:00
Glease
c78c61f45e
Add missing texture
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forgot to check in the texture...
2021-06-25 15:03:04 +08:00
Glease
fbf8cfd82c
Add constructable trigger item and a few utilities
2021-06-22 23:58:19 +08:00
Glease
4c42e5f2a2
Fix toolSetXXX not properly rotating
2021-06-16 13:46:24 +08:00
Glease
6795b18259
Add a few constants
2021-05-29 23:33:22 +08:00
Glease
087cab652d
Removed setAlignmentLimits from IAlignment
...
There is no reliable way to serialize the passed in IAlignmentLimit. Therefore there can't be any sort of "tool" that does this without the creator of multiblock controller being aware of what this tool will do. In that case, the programmer can just invent a private API.
It receive no usage in TecTech either way.
2021-05-29 22:59:29 +08:00
Glease
8965bf854a
Add front rotation tool
2021-05-29 22:33:15 +08:00
Glease
307c068db9
Add convenient methods for fast IAlignmentLimits creation
2021-05-29 19:10:15 +08:00