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update and fix
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@@ -768,7 +768,7 @@ public class StructureUtility {
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* given tier, then player will be allowed to use multiple kinds of blocks, but their tier is guaranteed to be the
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* same.
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* <p>
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* <h3>WARNING</h3> <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this
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* <h4>WARNING</h4> <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this
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* chain of events:
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* <ul>
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* <li>at check start, tier is reset to notSet
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