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throttle no explicit subchannel warning
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@@ -13,6 +13,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IChatComponent;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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@@ -225,4 +226,37 @@ public class StructureLibAPI {
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Block block = w.getBlock(x, y, z);
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return block.isAir(w, x, y, z) || block.isReplaceable(w, x, y, z);
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}
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/**
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* Send chat to player, but throttled.
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* @param throttleKey throttle key. Must properly implement {@link Object#hashCode()} and {@link Object#equals(Object)}
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* to handle value equality.
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* @param player player to send chat to
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* @param text chat to send
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* @param intervalRequired interval required before last recorded time to actually send the message. unit in millisecond.
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* we purposefully chose to not use a bigger data type to limit how long this interval can be
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*/
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public static void addThrottledChat(
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Object throttleKey, EntityPlayer player, IChatComponent text, short intervalRequired) {
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addThrottledChat(throttleKey, player, text, intervalRequired, false);
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}
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/**
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* Send chat to player, but throttled.
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* @param throttleKey throttle key. Must properly implement {@link Object#hashCode()} and {@link Object#equals(Object)}
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* to handle value equality.
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* @param player player to send chat to
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* @param text chat to send
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* @param intervalRequired interval required before last recorded time to actually send the message. unit in millisecond.
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* we purposefully chose to not use a bigger data type to limit how long this interval can be
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* @param forceUpdateLastSend if true, always update the last send time, even if the message isn't actually sent.
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*/
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public static void addThrottledChat(
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Object throttleKey,
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EntityPlayer player,
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IChatComponent text,
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short intervalRequired,
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boolean forceUpdateLastSend) {
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proxy.addThrottledChat(throttleKey, player, text, intervalRequired, forceUpdateLastSend);
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}
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}
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