mirror of
https://github.com/GTNewHorizons/StructureLib.git
synced 2026-11-12 08:17:29 +00:00
Expose ability to iterate over structures (#49)
This commit is contained in:
1 parent
cd4f3617be
commit
7c0d3f4bd6
2 files changed
+34
-1
No files matched your search
@@ -319,6 +319,22 @@ public interface IStructureDefinition<T> {
|
||||
return walker.getBuilt();
|
||||
}
|
||||
|
||||
default void iterate(String piece, World world, ExtendedFacing extendedFacing, int basePositionX, int basePositionY,
|
||||
int basePositionZ, int basePositionA, int basePositionB, int basePositionC, IStructureWalker<T> predicate) {
|
||||
StructureUtility.iterateV2(
|
||||
getStructureFor(piece),
|
||||
world,
|
||||
extendedFacing,
|
||||
basePositionX,
|
||||
basePositionY,
|
||||
basePositionZ,
|
||||
basePositionA,
|
||||
basePositionB,
|
||||
basePositionC,
|
||||
predicate,
|
||||
"customIterate");
|
||||
}
|
||||
|
||||
/**
|
||||
* Low level utility.
|
||||
*
|
||||
|
||||
@@ -2,8 +2,25 @@ package com.gtnewhorizon.structurelib.structure;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
|
||||
interface IStructureWalker<T> {
|
||||
/**
|
||||
* A functional interface that is used to iterate over an arbitrary structure.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface IStructureWalker<T> {
|
||||
|
||||
/**
|
||||
* Called once per structure element.
|
||||
*
|
||||
* @param element The current element
|
||||
* @param world The current world
|
||||
* @param x The absolute X position of the element in world coordinates
|
||||
* @param y The absolute Y position of the element in world coordinates
|
||||
* @param z The absolute Z position of the element in world coordinates
|
||||
* @param a The relative A position of the element in structure-local coordinates (pre transform)
|
||||
* @param b The relative B position of the element in structure-local coordinates (pre transform)
|
||||
* @param c The relative C position of the element in structure-local coordinates (pre transform)
|
||||
* @return False to stop iterating, true to continue.
|
||||
*/
|
||||
boolean visit(IStructureElement<T> element, World world, int x, int y, int z, int a, int b, int c);
|
||||
|
||||
default boolean blockNotLoaded(IStructureElement<T> element, World world, int x, int y, int z, int a, int b,
|
||||
|
||||
Reference in new issue
Block a user