diff --git a/src/main/java/com/gtnewhorizon/structurelib/structure/StructureUtility.java b/src/main/java/com/gtnewhorizon/structurelib/structure/StructureUtility.java index 71e379d0..088d527a 100644 --- a/src/main/java/com/gtnewhorizon/structurelib/structure/StructureUtility.java +++ b/src/main/java/com/gtnewhorizon/structurelib/structure/StructureUtility.java @@ -636,7 +636,7 @@ public class StructureUtility { * tier or if existing tier is unset (i.e. value of third argument). If there are multiple (block, tier) tuple for a * given tier, then player will be allowed to use multiple kinds of blocks, but their tier is guaranteed to be the * same. - *
* Example Implementation: *
* Assume you have 16 tier, each map to one particular block's 16 different meta. You will usually want something @@ -672,7 +672,7 @@ public class StructureUtility { * {@link IStructureDefinition#check(Object, String, World, ExtendedFacing, int, int, int, int, int, int, boolean)} *
*
* You SHOULD NOT return notSet from your tierExtractor. If you do so, we will have this chain of events: *