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https://github.com/GTNewHorizons/StructureLib.git
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2c50a0ff16
commit
658c4231c4
1 file changed
+30
-16
@@ -409,23 +409,31 @@ public class StructureUtility {
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}
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}
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}
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if (mode == REMOVING || !s.takeOne(stack, false)) {
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// If we're in removing mode, or if the user didn't have the block in their inventory, and we're in some
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if (mode == REMOVING) {
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// We're in removing mode, so let's check some stuff
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if (world.isAirBlock(x, y, z)) {
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return PlaceResult.SKIP;
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}
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ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
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toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
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if (!checkPermission(world, actor, x, y, z)) {
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return PlaceResult.REJECT;
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}
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world.setBlockToAir(x, y, z);
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if (!tryGiveOrDropItem(world, actor, toGive)) {
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// We're in removing mode and something went wrong while trying to give the player the block we removed,
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// let's just fail for now
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return PlaceResult.REJECT;
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}
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} else if (!s.takeOne(stack, false)) {
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// If the user didn't have the block in their inventory, and we're in some
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// other mode, let's check some stuff
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if (world.isAirBlock(x, y, z)) {
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return PlaceResult.SKIP;
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}
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ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
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toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
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if (mode == REMOVING && !checkPermission(world, actor, x, y, z)) {
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return PlaceResult.REJECT;
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}
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world.setBlockToAir(x, y, z);
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if (mode == REMOVING && !tryGiveOrDropItem(world, actor, toGive)) {
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// We're in removing mode and something went wrong while trying to give the player the block we removed,
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// let's just fail for now
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return PlaceResult.REJECT;
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}
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}
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return PlaceResult.ACCEPT;
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}
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@@ -569,22 +577,30 @@ public class StructureUtility {
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return PlaceResult.REJECT;
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}
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}
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if (mode == REMOVING || !s.takeOne(stack, false)) {
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if (mode == REMOVING) {
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if (world.isAirBlock(x, y, z)) {
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return PlaceResult.SKIP;
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}
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// If the user didn't have the item in their inventory, or we're in removing mode, we set it to air
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// If we're in removing mode, we set it to air
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ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
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toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
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if (mode == REMOVING && !checkPermission(world, actor, x, y, z)) {
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if (!checkPermission(world, actor, x, y, z)) {
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return PlaceResult.REJECT;
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}
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world.setBlockToAir(x, y, z);
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if (mode == REMOVING && !tryGiveOrDropItem(world, actor, toGive)) {
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if (!tryGiveOrDropItem(world, actor, toGive)) {
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// We were in removing mode and something went wrong while trying to give the player the block we
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// ...removed, let's just fail for now
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return PlaceResult.REJECT;
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}
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} else if (!s.takeOne(stack, false)) {
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if (world.isAirBlock(x, y, z)) {
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return PlaceResult.SKIP;
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}
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// If the user didn't have the item in their inventory, we set it to air
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ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
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toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
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world.setBlockToAir(x, y, z);
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}
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return PlaceResult.ACCEPT;
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}
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@@ -2050,7 +2066,6 @@ public class StructureUtility {
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@Deprecated
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public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
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IItemSource s, EntityPlayerMP actor, Consumer<IChatComponent> chatter) {
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ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
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if (predicate.test(t))
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return downstream.survivalPlaceBlock(t, world, x, y, z, trigger, s, actor, chatter);
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return placeResultWhenDisabled;
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@@ -2059,7 +2074,6 @@ public class StructureUtility {
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@Override
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public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
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AutoPlaceEnvironment env) {
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ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
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if (predicate.test(t)) return downstream.survivalPlaceBlock(t, world, x, y, z, trigger, env);
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return placeResultWhenDisabled;
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}
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