use correct brightness

This commit is contained in:
Glease committed 2022-08-25 16:07:42 +08:00
1 parent 1481b68133
commit 5b6b51f80c
1 file changed
+31 -8
@@ -15,8 +15,10 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.culling.Frustrum;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
@@ -71,7 +73,7 @@ public class ClientProxy extends CommonProxy {
@Override
public void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {
ensureHinting();
HintParticleInfo info = new HintParticleInfo(x, y, z, icons, RGBa);
HintParticleInfo info = new HintParticleInfo(w, x, y, z, icons, RGBa);
// check and remove colliding holograms
if (ConfigurationHandler.INSTANCE.isRemoveCollidingHologram()) {
@@ -116,7 +118,7 @@ public class ClientProxy extends CommonProxy {
public boolean updateHintParticleTint(EntityPlayer player, World w, int x, int y, int z, short[] rgBa) {
if (player instanceof EntityPlayerMP) return super.updateHintParticleTint(player, w, x, y, z, rgBa);
if (player != getCurrentPlayer()) return false; // how?
HintParticleInfo hint = getHintParticleInfo(x, y, z);
HintParticleInfo hint = getHintParticleInfo(w, x, y, z);
if (hint == null) {
return false;
}
@@ -124,8 +126,8 @@ public class ClientProxy extends CommonProxy {
return true;
}
private static HintParticleInfo getHintParticleInfo(int x, int y, int z) {
HintParticleInfo info = new HintParticleInfo(x, y, z, null, null);
private static HintParticleInfo getHintParticleInfo(World w, int x, int y, int z) {
HintParticleInfo info = new HintParticleInfo(w, x, y, z, null, null);
HintGroup existing = allHints.get(info);
if (existing != null) {
for (HintParticleInfo hint : existing.getHints()) {
@@ -141,7 +143,7 @@ public class ClientProxy extends CommonProxy {
public boolean markHintParticleError(EntityPlayer player, World w, int x, int y, int z) {
if (player instanceof EntityPlayerMP) return super.markHintParticleError(player, w, x, y, z);
if (player != getCurrentPlayer()) return false; // how?
HintParticleInfo hint = getHintParticleInfo(x, y, z);
HintParticleInfo hint = getHintParticleInfo(w, x, y, z);
if (hint == null) {
return false;
}
@@ -242,6 +244,7 @@ public class ClientProxy extends CommonProxy {
}
private static class HintParticleInfo {
private final World w;
private final int x, y, z;
private final double X, Y, Z;
private final IIcon[] icons;
@@ -250,7 +253,8 @@ public class ClientProxy extends CommonProxy {
private final long creationTime = System.currentTimeMillis(); // use tick time instead maybe
public HintParticleInfo(int x, int y, int z, IIcon[] icons, short[] tint) {
public HintParticleInfo(World w, int x, int y, int z, IIcon[] icons, short[] tint) {
this.w = w;
this.x = x;
this.y = y;
this.z = z;
@@ -291,10 +295,17 @@ public class ClientProxy extends CommonProxy {
return result;
}
public boolean isInFrustrum(Frustrum frustrum) {
return frustrum.isBoxInFrustum(x, y, z, X, Y, Z);
}
public void draw(Tessellator tes) {
double size = 0.5;
tes.setColorRGBA((int) (tint[0] * .9F), (int) (tint[1] * .95F), (int) (tint[2] * 1F), 160);
int brightness = w.blockExists(x, 0, z) ? w.getLightBrightnessForSkyBlocks(x, y, z, 0) : 0;
tes.setBrightness(brightness);
tes.setColorRGBA((int) (tint[0] * .9F), (int) (tint[1] * .95F), (int) (tint[2] * 1F), 192);
for (int i = 0; i < 6; i++) {
if (icons[i] == null) continue;
@@ -423,9 +434,20 @@ public class ClientProxy extends CommonProxy {
p.startSection("HintParticle");
p.startSection("Prepare");
Frustrum frustrum = new Frustrum();
Entity entitylivingbase = Minecraft.getMinecraft().renderViewEntity;
double d0 = entitylivingbase.lastTickPosX
+ (entitylivingbase.posX - entitylivingbase.lastTickPosX) * e.partialTicks;
double d1 = entitylivingbase.lastTickPosY
+ (entitylivingbase.posY - entitylivingbase.lastTickPosY) * e.partialTicks;
double d2 = entitylivingbase.lastTickPosZ
+ (entitylivingbase.posZ - entitylivingbase.lastTickPosZ) * e.partialTicks;
frustrum.setPosition(d0, d1, d2);
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_COLOR_BUFFER_BIT); // TODO figure out original states
GL11.glDisable(GL11.GL_CULL_FACE); // we need the back facing rendered because the thing is transparent
// we need the back facing rendered because the thing is transparent
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND); // enable blend so it is transparent
GL11.glBlendFunc(GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA);
// depth test begin as enabled
@@ -436,6 +458,7 @@ public class ClientProxy extends CommonProxy {
tes.startDrawingQuads();
for (int i = 0, allHintsForRenderSize = allHintsForRender.size(); i < allHintsForRenderSize; i++) {
HintParticleInfo hint = allHintsForRender.get(i);
if (!hint.isInFrustrum(frustrum)) continue;
if (renderThrough != hint.renderThrough) {
if (i > 0) {
p.endStartSection("Draw");