Connor Colenso
|
d112fd627f
|
Transform from TE -> TE working
|
2023-10-29 23:53:12 +00:00 |
|
Connor Colenso
|
036452b944
|
Refactor
|
2023-10-29 21:18:26 +00:00 |
|
Connor Colenso
|
52e3e7a3f1
|
Refactor
|
2023-10-29 20:40:26 +00:00 |
|
Connor Colenso
|
e8973de01d
|
Refactor
|
2023-10-29 20:20:12 +00:00 |
|
Connor Colenso
|
161e0e832d
|
Works, confirmed by removing mod and intercept occurs before FML replace item/block event is triggered
|
2023-10-29 19:59:04 +00:00 |
|
GTNH-Colen
|
ca78bd9506
|
Seems to kinda work
|
2023-10-29 18:40:08 +00:00 |
|
GTNH-Colen
|
bb895ca93f
|
Progress
|
2023-10-29 01:37:24 +00:00 |
|
GTNH-Colen
|
d41aff53e0
|
Progress with not enough IDs
|
2023-10-29 01:06:18 +01:00 |
|
Connor Colenso
|
831aa6d03c
|
Idk
|
2023-10-24 01:44:51 +01:00 |
|
Connor Colenso
|
c8066d5d2b
|
Need world obj
|
2023-10-24 01:21:28 +01:00 |
|
Connor Colenso
|
ce84d5a3e5
|
Kinda there for tile entities, need to change actual block
|
2023-10-24 01:05:53 +01:00 |
|
GTNH-Colen
|
f80424f91d
|
Some refactoring
|
2023-10-23 15:37:55 +01:00 |
|
GTNH-Colen
|
a3d9aac95e
|
Block replacement working, but only on reload, not initial generation.
|
2023-10-23 14:02:09 +01:00 |
|
GTNH-Colen
|
ac466cc02a
|
Spotless + some reworking and renaming
|
2023-10-21 23:35:00 +01:00 |
|