GTNH-Colen
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7f7cdacfbd
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Spotless
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2023-10-31 17:14:09 +00:00 |
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GTNH-Colen
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b3896b40a4
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Big cleanup
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2023-10-31 16:10:35 +00:00 |
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Connor Colenso
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08f5f74c9f
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ItemStack work
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2023-10-31 01:09:19 +00:00 |
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Connor Colenso
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980f2c3ec2
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Some refactoring
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2023-10-31 00:27:30 +00:00 |
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Connor Colenso
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40b70bfec3
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World usage working
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2023-10-30 20:02:08 +00:00 |
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Connor Colenso
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4399159661
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Some progress for block -> block
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2023-10-30 01:28:47 +00:00 |
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Connor Colenso
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d112fd627f
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Transform from TE -> TE working
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2023-10-29 23:53:12 +00:00 |
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Connor Colenso
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036452b944
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Refactor
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2023-10-29 21:18:26 +00:00 |
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Connor Colenso
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161e0e832d
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Works, confirmed by removing mod and intercept occurs before FML replace item/block event is triggered
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2023-10-29 19:59:04 +00:00 |
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GTNH-Colen
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bb895ca93f
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Progress
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2023-10-29 01:37:24 +00:00 |
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GTNH-Colen
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d41aff53e0
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Progress with not enough IDs
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2023-10-29 01:06:18 +01:00 |
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GTNH-Colen
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f2080ab8b4
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Revert "Save"
This reverts commit d062956186.
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2023-10-28 20:00:24 +01:00 |
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GTNH-Colen
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d062956186
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Save
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2023-10-28 20:00:18 +01:00 |
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Connor Colenso
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831aa6d03c
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Idk
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2023-10-24 01:44:51 +01:00 |
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Connor Colenso
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ce84d5a3e5
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Kinda there for tile entities, need to change actual block
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2023-10-24 01:05:53 +01:00 |
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GTNH-Colen
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a3d9aac95e
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Block replacement working, but only on reload, not initial generation.
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2023-10-23 14:02:09 +01:00 |
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GTNH-Colen
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ac466cc02a
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Spotless + some reworking and renaming
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2023-10-21 23:35:00 +01:00 |
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