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ci: workaround server crash not resulting in gradle error; add step to check generated crash report
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@@ -8,7 +8,7 @@ public class CommonProxy {
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// etc, and register them with the GameRegistry."
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public void preInit(FMLPreInitializationEvent event) {
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Config.syncronizeConfiguration(event.getSuggestedConfigurationFile());
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if(true) throw new RuntimeException("test");
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MyMod.info(Config.greeting);
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MyMod.info("I am " + Tags.MODNAME + " at version " + Tags.VERSION + " and group name " + Tags.GROUPNAME);
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}
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@@ -43,4 +43,4 @@ public class CommonProxy {
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public void serverStopped(FMLServerStoppedEvent event) {
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}
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}
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}
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