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https://github.com/GTNewHorizons/NotEnoughItems.git
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* Update build script * Update build script to import fix for shadow in dev and sources artifacts * Update fixed build script to shadow csv dependency in dev jar as well * Moved jitpack * Move new files
679 lines
25 KiB
Java
679 lines
25 KiB
Java
package codechicken.nei.recipe;
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import codechicken.nei.ItemList;
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import codechicken.nei.NEIClientConfig;
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import codechicken.nei.NEIClientUtils;
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import codechicken.nei.NEIServerUtils;
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import codechicken.nei.PositionedStack;
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import codechicken.nei.api.DefaultOverlayRenderer;
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import codechicken.nei.api.IOverlayHandler;
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import codechicken.nei.api.IRecipeOverlayRenderer;
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import codechicken.nei.api.IStackPositioner;
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import codechicken.nei.guihook.GuiContainerManager;
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import codechicken.nei.guihook.IContainerInputHandler;
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import codechicken.nei.guihook.IContainerTooltipHandler;
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import com.google.common.base.Stopwatch;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.Container;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntityFurnace;
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import org.lwjgl.opengl.GL11;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Objects;
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import java.util.Random;
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import java.util.Set;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.stream.Collectors;
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import static codechicken.lib.gui.GuiDraw.changeTexture;
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import static codechicken.lib.gui.GuiDraw.drawTexturedModalRect;
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import static codechicken.lib.gui.GuiDraw.getMousePosition;
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/**
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* A Template Recipe Handler!
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* How about that.
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* Because it was sooo hard, and more seriously required lots of copied code to make a handler in the past.
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* you can now extend this class to make your custom recipe handlers much easier to create.
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* Just look at the 5 handlers included by default to work out how to do stuff if you are still stuck.
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*/
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public abstract class TemplateRecipeHandler implements ICraftingHandler, IUsageHandler
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{
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protected static ReentrantLock lock = new ReentrantLock();
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public static void findFuelsOnce() {
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// Ensure we only find fuels once, even if threaded
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lock.lock();
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try {
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if (FurnaceRecipeHandler.afuels == null || FurnaceRecipeHandler.afuels.isEmpty())
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findFuels(false);
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} finally {
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lock.unlock();
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}
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}
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public static void findFuelsOnceParallel() {
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// Ensure we only find fuels once, even if threaded
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lock.lock();
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try {
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if (FurnaceRecipeHandler.afuels == null || FurnaceRecipeHandler.afuels.isEmpty())
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findFuels(true);
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} finally {
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lock.unlock();
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}
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}
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private static Set<Item> efuels;
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@SuppressWarnings("UnstableApiUsage")
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private static void findFuels(boolean parallel) {
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efuels = new HashSet<>();
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efuels.add(Item.getItemFromBlock(Blocks.brown_mushroom));
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efuels.add(Item.getItemFromBlock(Blocks.red_mushroom));
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efuels.add(Item.getItemFromBlock(Blocks.standing_sign));
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efuels.add(Item.getItemFromBlock(Blocks.wall_sign));
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efuels.add(Item.getItemFromBlock(Blocks.wooden_door));
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efuels.add(Item.getItemFromBlock(Blocks.trapped_chest));
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Stopwatch stopwatch = Stopwatch.createStarted();
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if (parallel) {
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try {
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FurnaceRecipeHandler.afuels = ItemList.forkJoinPool.submit(() -> ItemList.items.parallelStream().map(TemplateRecipeHandler::identifyFuel).filter(Objects::nonNull).collect(Collectors.toCollection(ArrayList::new))).get();
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} catch (InterruptedException | ExecutionException e) {
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FurnaceRecipeHandler.afuels = new ArrayList<>();
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e.printStackTrace();
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}
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} else {
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FurnaceRecipeHandler.afuels = ItemList.items.stream().map(TemplateRecipeHandler::identifyFuel).filter(Objects::nonNull).collect(Collectors.toCollection(ArrayList::new));
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}
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NEIClientConfig.logger.info("FindFuels took " + stopwatch.stop() );
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}
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private static FurnaceRecipeHandler.FuelPair identifyFuel(final ItemStack itemStack) {
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if (efuels.contains(itemStack.getItem())) return null;
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final int burnTime = TileEntityFurnace.getItemBurnTime(itemStack);
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if (burnTime <= 0) return null;
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return new FurnaceRecipeHandler.FuelPair(itemStack.copy(), burnTime);
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}
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/**
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* This Recipe Handler runs on this internal class
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* Fill the recipe array with subclasses of this to make transforming the different types of recipes out there into a nice format for NEI a much easier job.
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*/
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public abstract class CachedRecipe
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{
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final long offset = System.currentTimeMillis();
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/**
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* @return The item produced by this recipe, with position
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*/
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public abstract PositionedStack getResult();
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/**
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* The ingredients required to produce the result
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* Use this if you have more than one ingredient
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*
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* @return A list of positioned ingredient items.
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*/
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public List<PositionedStack> getIngredients() {
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ArrayList<PositionedStack> stacks = new ArrayList<>();
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PositionedStack stack = getIngredient();
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if (stack != null)
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stacks.add(stack);
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return stacks;
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}
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/**
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* @return The ingredient required to produce the result
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*/
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public PositionedStack getIngredient() {
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return null;
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}
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/**
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* Return extra items that are not directly involved in the ingredient->result relationship. Eg fuels.
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* Use this if you have more than one other stack
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*
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* @return A list of positioned items.
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*/
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public List<PositionedStack> getOtherStacks() {
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ArrayList<PositionedStack> stacks = new ArrayList<>();
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try {
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PositionedStack stack = getOtherStack();
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if (stack != null)
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stacks.add(stack);
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} catch (ArithmeticException e) {
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NEIClientConfig.logger.error("Error in getOtherStacks: " + e);
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}
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return stacks;
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}
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/**
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* Simple utility
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*
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* @return The another positioned stack
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*/
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public PositionedStack getOtherStack() {
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return null;
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}
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/**
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* This will perform default cycling of ingredients, mulitItem capable
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*
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* @return
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*/
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public List<PositionedStack> getCycledIngredients(int cycle, List<PositionedStack> ingredients) {
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for (int itemIndex = 0; itemIndex < ingredients.size(); itemIndex++)
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randomRenderPermutation(ingredients.get(itemIndex), cycle + itemIndex);
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return ingredients;
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}
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public void randomRenderPermutation(PositionedStack stack, long cycle) {
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Random rand = new Random(cycle + offset);
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stack.setPermutationToRender(Math.abs(rand.nextInt()) % stack.items.length);
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}
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/**
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* Set all variable ingredients to this permutation.
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*
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* @param ingredient
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*/
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public void setIngredientPermutation(Collection<PositionedStack> ingredients, ItemStack ingredient) {
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for (PositionedStack stack : ingredients) {
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for (int i = 0; i < stack.items.length; i++) {
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if (NEIServerUtils.areStacksSameTypeCrafting(ingredient, stack.items[i])) {
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stack.item = stack.items[i];
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stack.item.setItemDamage(ingredient.getItemDamage());
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if (ingredient.hasTagCompound()) {
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stack.item.setTagCompound((NBTTagCompound) ingredient.getTagCompound().copy());
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}
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stack.items = new ItemStack[]{stack.item};
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stack.setPermutationToRender(0);
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break;
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}
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}
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}
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}
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/**
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* @param ingredient
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* @return true if any of the permutations of any of the ingredients contain this stack
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*/
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public boolean contains(Collection<PositionedStack> ingredients, ItemStack ingredient) {
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for (PositionedStack stack : ingredients)
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if (stack.contains(ingredient))
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return true;
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return false;
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}
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/**
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* @param ingred
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* @return true if any of the permutations of any of the ingredients contain this stack
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*/
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public boolean contains(Collection<PositionedStack> ingredients, Item ingred) {
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for (PositionedStack stack : ingredients)
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if (stack.contains(ingred))
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return true;
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return false;
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}
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}
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/**
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* The Rectangle is an region of the gui relative to the corner of the recipe that will activate the recipe with the corresponding outputId apon being clicked.
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* Apply this over fuel icons or arrows that the user may click to see all recipes pertaining to that action.
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*/
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public static class RecipeTransferRect
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{
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public RecipeTransferRect(Rectangle rectangle, String outputId, Object... results) {
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rect = rectangle;
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this.outputId = outputId;
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this.results = results;
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}
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public boolean equals(Object obj) {
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if (!(obj instanceof RecipeTransferRect))
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return false;
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return rect.equals(((RecipeTransferRect) obj).rect);
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}
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public int hashCode() {
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return rect.hashCode();
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}
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Rectangle rect;
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String outputId;
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Object[] results;
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}
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public static class RecipeTransferRectHandler implements IContainerInputHandler, IContainerTooltipHandler
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{
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private static HashMap<Class<? extends GuiContainer>, HashSet<RecipeTransferRect>> guiMap = new HashMap<>();
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public static void registerRectsToGuis(List<Class<? extends GuiContainer>> classes, List<RecipeTransferRect> rects) {
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if (classes == null)
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return;
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for (Class<? extends GuiContainer> clazz : classes) {
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HashSet<RecipeTransferRect> set = guiMap.computeIfAbsent(clazz, k -> new HashSet<>());
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set.addAll(rects);
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}
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}
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public boolean canHandle(GuiContainer gui) {
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return guiMap.containsKey(gui.getClass());
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}
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@Override
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public boolean lastKeyTyped(GuiContainer gui, char keyChar, int keyCode) {
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if (!canHandle(gui))
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return false;
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if (keyCode == NEIClientConfig.getKeyBinding("gui.recipe"))
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return transferRect(gui, false);
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else if (keyCode == NEIClientConfig.getKeyBinding("gui.usage"))
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return transferRect(gui, true);
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return false;
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}
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@Override
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public boolean mouseClicked(GuiContainer gui, int mousex, int mousey, int button) {
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if (!canHandle(gui))
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return false;
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if (button == 0)
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return transferRect(gui, false);
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else if (button == 1)
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return transferRect(gui, true);
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return false;
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}
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private boolean transferRect(GuiContainer gui, boolean usage) {
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int[] offset = RecipeInfo.getGuiOffset(gui);
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return TemplateRecipeHandler.transferRect(gui, guiMap.get(gui.getClass()), offset[0], offset[1], usage);
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}
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@Override
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public void onKeyTyped(GuiContainer gui, char keyChar, int keyID) {
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}
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@Override
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public void onMouseClicked(GuiContainer gui, int mousex, int mousey, int button) {
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}
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@Override
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public void onMouseUp(GuiContainer gui, int mousex, int mousey, int button) {
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}
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@Override
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public boolean keyTyped(GuiContainer gui, char keyChar, int keyID) {
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return false;
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}
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@Override
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public boolean mouseScrolled(GuiContainer gui, int mousex, int mousey, int scrolled) {
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return false;
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}
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@Override
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public void onMouseScrolled(GuiContainer gui, int mousex, int mousey, int scrolled) {
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}
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@Override
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public List<String> handleTooltip(GuiContainer gui, int mousex, int mousey, List<String> currenttip) {
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if (!canHandle(gui))
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return currenttip;
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if (GuiContainerManager.shouldShowTooltip(gui) && currenttip.size() == 0) {
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int[] offset = RecipeInfo.getGuiOffset(gui);
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currenttip = TemplateRecipeHandler.transferRectTooltip(gui, guiMap.get(gui.getClass()), offset[0], offset[1], currenttip);
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}
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return currenttip;
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}
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@Override
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public List<String> handleItemDisplayName(GuiContainer gui, ItemStack itemstack, List<String> currenttip) {
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return currenttip;
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}
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@Override
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public List<String> handleItemTooltip(GuiContainer gui, ItemStack itemstack, int mousex, int mousey, List<String> currenttip) {
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return currenttip;
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}
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@Override
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public void onMouseDragged(GuiContainer gui, int mousex, int mousey, int button, long heldTime) {
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}
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}
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static {
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GuiContainerManager.addInputHandler(new RecipeTransferRectHandler());
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GuiContainerManager.addTooltipHandler(new RecipeTransferRectHandler());
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}
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/**
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* Internal tick counter, initialised to random value and incremented every tick.
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* Used for cycling similar ingredients and progress bars.
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*/
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public int cycleticks = Math.abs((int) System.currentTimeMillis());
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/**
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* The list of matching recipes
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*/
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public ArrayList<CachedRecipe> arecipes = new ArrayList<>();
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/**
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* A list of transferRects that when clicked or R is pressed will open a new recipe.
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*/
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public LinkedList<RecipeTransferRect> transferRects = new LinkedList<>();
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public TemplateRecipeHandler() {
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loadTransferRects();
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RecipeTransferRectHandler.registerRectsToGuis(getRecipeTransferRectGuis(), transferRects);
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}
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/**
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* Add all RecipeTransferRects to the transferRects list during this call.
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* Afterward they may be added to the input handler for the corresponding guis from getRecipeTransferRectGuis
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*/
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public void loadTransferRects() {
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}
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/**
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* In this function you need to fill up the empty recipe array with recipes.
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* The default passes it to a cleaner handler if outputId is an item
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*
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* @param outputId A String identifier representing the type of output produced. Eg. {"item", "fuel"}
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* @param results Objects representing the results that matching recipes must produce.
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*/
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public void loadCraftingRecipes(String outputId, Object... results) {
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if (outputId.equals("item"))
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loadCraftingRecipes((ItemStack) results[0]);
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}
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/**
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* Simplified wrapper, implement this and fill the empty recipe array with recipes
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*
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* @param result The result the recipes must output.
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*/
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public void loadCraftingRecipes(ItemStack result) {}
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/**
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* In this function you need to fill up the empty recipe array with recipes
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* The default passes it to a cleaner handler if inputId is an item
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*
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* @param inputId A String identifier representing the type of ingredients used. Eg. {"item", "fuel"}
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* @param ingredients Objects representing the ingredients that matching recipes must contain.
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*/
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public void loadUsageRecipes(String inputId, Object... ingredients) {
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if (inputId.equals("item"))
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loadUsageRecipes((ItemStack) ingredients[0]);
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}
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/**
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* Simplified wrapper, implement this and fill the empty recipe array with recipes
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*
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* @param ingredient The ingredient the recipes must contain.
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*/
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public void loadUsageRecipes(ItemStack ingredient) {}
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/**
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* @return The filepath to the texture to use when drawing this recipe
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*/
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public abstract String getGuiTexture();
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/**
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* Simply works with the {@link DefaultOverlayRenderer}
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* If the current container has been registered with this identifier, the question mark appears and an overlay guide can be drawn.
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*
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* @return The overlay identifier of this recipe type.
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*/
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public String getOverlayIdentifier() {
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return null;
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}
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/**
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* Extension point for drawing progress bars and other overlays
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*
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* @param recipe The recipeIndex being drawn
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*/
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public void drawExtras(int recipe) {}
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/**
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* Draws a texture rectangle that changes size with time.
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* Commonly used for progress bars.
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*
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* @param x X position on screen
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* @param y Y position on screen
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* @param tx Texture X position
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* @param ty Texture Y position
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* @param w Texture width
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* @param h Texture height
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* @param ticks The amount of ticks for the bar to complete
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* @param direction 0 right, 1 down, 2 left, 3 up. If bit 3 is set the bar will shrink rather extend
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*/
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public void drawProgressBar(int x, int y, int tx, int ty, int w, int h, int ticks, int direction) {
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drawProgressBar(x, y, tx, ty, w, h, cycleticks % ticks / (float) ticks, direction);
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}
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/**
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* Draws a texture rectangle that changes size with time.
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* Commonly used for progress bars.
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* If for some reason you don't like the default counter use this and specify the progress percentage.
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*
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* @param x X position on screen
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* @param y Y position on screen
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* @param tx Texture X position
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* @param ty Texture Y position
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* @param w Texture width
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* @param h Texture height
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* @param completion the percentage of progress bar completion, 0-1
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* @param direction 0 right, 1 down, 2 left, 3 up. If bit 3 is set the bar will shrink rather extend
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*/
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public void drawProgressBar(int x, int y, int tx, int ty, int w, int h, float completion, int direction) {
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if (direction > 3) {
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completion = 1 - completion;
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direction %= 4;
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}
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int var = (int) (completion * (direction % 2 == 0 ? w : h));
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switch (direction) {
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case 0://right
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drawTexturedModalRect(x, y, tx, ty, var, h);
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break;
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case 1://down
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drawTexturedModalRect(x, y, tx, ty, w, var);
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break;
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case 2://left
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drawTexturedModalRect(x + w - var, y, tx + w - var, ty, var, h);
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break;
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case 3://up
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drawTexturedModalRect(x, y + h - var, tx, ty + h - var, w, var);
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break;
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}
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}
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/**
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* @return The gui classes to which the transfer rects added in the constructor are to be located over. null if none.
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*/
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public List<Class<? extends GuiContainer>> getRecipeTransferRectGuis() {
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Class<? extends GuiContainer> clazz = getGuiClass();
|
|
if (clazz != null) {
|
|
LinkedList<Class<? extends GuiContainer>> list = new LinkedList<>();
|
|
list.add(clazz);
|
|
return list;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* @return The class of the GuiContainer that this recipe would be crafted in.
|
|
*/
|
|
public Class<? extends GuiContainer> getGuiClass() {
|
|
return null;
|
|
}
|
|
|
|
public TemplateRecipeHandler newInstance() {
|
|
try {
|
|
// Use the non parallel version since we might already be using the forkJoinPool and might have no threads available
|
|
// This will ideally have been pre-cached elsewhere and will be a NOOP
|
|
findFuelsOnce();
|
|
return getClass().newInstance();
|
|
} catch (Exception e) {
|
|
throw new RuntimeException(e);
|
|
}
|
|
}
|
|
|
|
public ICraftingHandler getRecipeHandler(String outputId, Object... results) {
|
|
TemplateRecipeHandler handler = newInstance();
|
|
handler.loadCraftingRecipes(outputId, results);
|
|
return handler;
|
|
}
|
|
|
|
public IUsageHandler getUsageHandler(String inputId, Object... ingredients) {
|
|
TemplateRecipeHandler handler = newInstance();
|
|
handler.loadUsageRecipes(inputId, ingredients);
|
|
return handler;
|
|
}
|
|
|
|
public int numRecipes() {
|
|
return arecipes.size();
|
|
}
|
|
|
|
public void drawBackground(int recipe) {
|
|
GL11.glColor4f(1, 1, 1, 1);
|
|
changeTexture(getGuiTexture());
|
|
drawTexturedModalRect(0, 0, 5, 11, 166, 65);
|
|
}
|
|
|
|
public void drawForeground(int recipe) {
|
|
GL11.glColor4f(1, 1, 1, 1);
|
|
GL11.glDisable(GL11.GL_LIGHTING);
|
|
changeTexture(getGuiTexture());
|
|
drawExtras(recipe);
|
|
}
|
|
|
|
public List<PositionedStack> getIngredientStacks(int recipe) {
|
|
return arecipes.get(recipe).getIngredients();
|
|
}
|
|
|
|
public PositionedStack getResultStack(int recipe) {
|
|
return arecipes.get(recipe).getResult();
|
|
}
|
|
|
|
public List<PositionedStack> getOtherStacks(int recipe) {
|
|
return arecipes.get(recipe).getOtherStacks();
|
|
}
|
|
|
|
public void onUpdate() {
|
|
if (!NEIClientUtils.shiftKey())
|
|
cycleticks++;
|
|
}
|
|
|
|
public boolean hasOverlay(GuiContainer gui, Container container, int recipe) {
|
|
return RecipeInfo.hasDefaultOverlay(gui, getOverlayIdentifier()) || RecipeInfo.hasOverlayHandler(gui, getOverlayIdentifier());
|
|
}
|
|
|
|
public IRecipeOverlayRenderer getOverlayRenderer(GuiContainer gui, int recipe) {
|
|
IStackPositioner positioner = RecipeInfo.getStackPositioner(gui, getOverlayIdentifier());
|
|
if (positioner == null)
|
|
return null;
|
|
return new DefaultOverlayRenderer(getIngredientStacks(recipe), positioner);
|
|
}
|
|
|
|
@Override
|
|
public IOverlayHandler getOverlayHandler(GuiContainer gui, int recipe) {
|
|
return RecipeInfo.getOverlayHandler(gui, getOverlayIdentifier());
|
|
}
|
|
|
|
@Override
|
|
public int recipiesPerPage() {
|
|
return 2;
|
|
}
|
|
|
|
@Override
|
|
public List<String> handleTooltip(GuiRecipe gui, List<String> currenttip, int recipe) {
|
|
if (GuiContainerManager.shouldShowTooltip(gui) && currenttip.size() == 0) {
|
|
Point offset = gui.getRecipePosition(recipe);
|
|
currenttip = transferRectTooltip(gui, transferRects, offset.x, offset.y, currenttip);
|
|
}
|
|
return currenttip;
|
|
}
|
|
|
|
@Override
|
|
public List<String> handleItemTooltip(GuiRecipe gui, ItemStack stack, List<String> currenttip, int recipe) {
|
|
return currenttip;
|
|
}
|
|
|
|
@Override
|
|
public boolean keyTyped(GuiRecipe gui, char keyChar, int keyCode, int recipe) {
|
|
if (keyCode == NEIClientConfig.getKeyBinding("gui.recipe"))
|
|
return transferRect(gui, recipe, false);
|
|
else if (keyCode == NEIClientConfig.getKeyBinding("gui.usage"))
|
|
return transferRect(gui, recipe, true);
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean mouseClicked(GuiRecipe gui, int button, int recipe) {
|
|
if (button == 0)
|
|
return transferRect(gui, recipe, false);
|
|
else if (button == 1)
|
|
return transferRect(gui, recipe, true);
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean mouseScrolled(GuiRecipe gui, int scroll, int recipe) {
|
|
return false;
|
|
}
|
|
|
|
private boolean transferRect(GuiRecipe gui, int recipe, boolean usage) {
|
|
Point offset = gui.getRecipePosition(recipe);
|
|
return transferRect(gui, transferRects, offset.x, offset.y, usage);
|
|
}
|
|
|
|
private static boolean transferRect(GuiContainer gui, Collection<RecipeTransferRect> transferRects, int offsetx, int offsety, boolean usage) {
|
|
Point pos = getMousePosition();
|
|
Point relMouse = new Point(pos.x - gui.guiLeft - offsetx, pos.y - gui.guiTop - offsety);
|
|
for (RecipeTransferRect rect : transferRects) {
|
|
if (rect.rect.contains(relMouse) &&
|
|
(usage ?
|
|
GuiUsageRecipe.openRecipeGui(rect.outputId, rect.results) :
|
|
GuiCraftingRecipe.openRecipeGui(rect.outputId, rect.results)))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static List<String> transferRectTooltip(GuiContainer gui, Collection<RecipeTransferRect> transferRects, int offsetx, int offsety, List<String> currenttip) {
|
|
Point pos = getMousePosition();
|
|
Point relMouse = new Point(pos.x - gui.guiLeft - offsetx, pos.y - gui.guiTop - offsety);
|
|
for (RecipeTransferRect rect : transferRects) {
|
|
if (rect.rect.contains(relMouse)) {
|
|
currenttip.add(NEIClientUtils.translate("recipe.tooltip"));
|
|
break;
|
|
}
|
|
}
|
|
|
|
return currenttip;
|
|
}
|
|
}
|