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* Add option to cache item grid rendering * Fix highlighting for bookmarks * Tweak GL state slightly * Fix focus box being in the wrong place * Fix flickering for one frame when searching * Prevent potion effects from rendering over NEI slots Fixes #231 * Invalidate the buffer if `invalidSlotMap` changes * Clean up imports * Delay blitting until after the buffer is refreshed but still avoid waiting for the next frame * Refactor slot focus logic to handle highlighting multiple slots * Refresh grid when sorting bookmarks * Minor code cleanup, fix some more hovering issues * Remove `slotNeedsOutline`, it is now redundant * Remove focus parameter from drawItem