mirror of
https://github.com/GTNewHorizons/NotEnoughItems.git
synced 2026-11-12 16:37:45 +00:00
384 lines
14 KiB
Java
384 lines
14 KiB
Java
package codechicken.nei;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.entity.passive.EntityPig;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.world.EnumSkyBlock;
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import net.minecraft.world.SpawnerAnimals;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.chunk.Chunk;
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import org.lwjgl.opengl.GL11;
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import codechicken.lib.math.MathHelper;
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import codechicken.nei.KeyManager.IKeyStateTracker;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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public class WorldOverlayRenderer implements IKeyStateTracker {
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public static int chunkOverlay = 0;
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public static int mobOverlay = 0;
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private static byte[] mobSpawnCache;
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private static long mobOverlayUpdateTime;
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private static String oregenPatternName;
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public static void reset() {
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mobOverlay = 0;
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chunkOverlay = 0;
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oregenPatternName = null;
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}
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@Override
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public void tickKeyStates() {
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if (Minecraft.getMinecraft().currentScreen != null) return;
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if (KeyManager.keyStates.get("world.moboverlay").down) mobOverlay = (mobOverlay + 1) % 2;
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if (KeyManager.keyStates.get("world.chunkoverlay").down) {
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chunkOverlay = (chunkOverlay + 1) % (NEIModContainer.isGT5Loaded() ? 4 : 3);
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// 0-2 (or 3 with gt)
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NEIClientUtils.printChatMessage(
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new ChatComponentText(NEIClientUtils.translate("chat.chunkoverlay." + chunkOverlay)));
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}
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}
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public static void render(float frame) {
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GL11.glPushMatrix();
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Entity entity = Minecraft.getMinecraft().renderViewEntity;
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double interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * frame;
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double interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * frame;
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double interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * frame;
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int intOffsetX = (int) interpPosX;
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int intOffsetY = (int) interpPosY;
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int intOffsetZ = (int) interpPosZ;
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GL11.glTranslated(-interpPosX + intOffsetX, -interpPosY + intOffsetY, -interpPosZ + intOffsetZ);
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renderChunkBounds(entity, intOffsetX, intOffsetY, intOffsetZ);
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renderMobSpawnOverlay(entity, intOffsetX, intOffsetY, intOffsetZ);
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GL11.glPopMatrix();
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}
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private static void buildMobSpawnOverlay(Entity entity) {
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if (mobSpawnCache == null) {
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mobSpawnCache = new byte[33 * 33 * 33]; // 35kB
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}
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World world = entity.worldObj;
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int x1 = (int) entity.posX;
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int z1 = (int) entity.posZ;
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int y1 = (int) MathHelper.clip(entity.posY, 16, world.getHeight() - 16);
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for (int i = 0; i <= 32; i++) {
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int x = x1 - 16 + i;
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for (int j = 0; j <= 32; j++) {
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int z = z1 - 16 + j;
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int bufIndex = (i * 33 + j) * 33;
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Chunk chunk = world.getChunkFromBlockCoords(x, z);
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BiomeGenBase biome = world.getBiomeGenForCoords(x, z);
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if (biome.getSpawnableList(EnumCreatureType.monster).isEmpty() || biome.getSpawningChance() <= 0) {
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mobSpawnCache[bufIndex] = -1;
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continue;
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}
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int maxHeight = chunk.worldObj.getHeightValue(x, z);
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for (int k = 0; k <= 32; k++) {
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int y = y1 - 16 + k;
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if (y > maxHeight) {
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mobSpawnCache[bufIndex + k] = -1;
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break;
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}
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mobSpawnCache[bufIndex + k] = getSpawnMode(chunk, x, y, z);
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}
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}
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}
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}
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private static void renderMobSpawnOverlay(Entity entity, int intOffsetX, int intOffsetY, int intOffsetZ) {
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if (mobOverlay == 0) {
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if (mobSpawnCache != null) {
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mobSpawnCache = null;
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}
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return;
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}
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long worldTime = entity.worldObj.getTotalWorldTime();
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if (mobSpawnCache == null || mobOverlayUpdateTime != worldTime) {
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mobOverlayUpdateTime = worldTime;
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buildMobSpawnOverlay(entity);
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}
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glLineWidth(1.5F);
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int curSpawnMode = 2;
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World world = entity.worldObj;
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int x1 = (int) entity.posX - intOffsetX;
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int z1 = (int) entity.posZ - intOffsetZ;
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int y1 = (int) MathHelper.clip(entity.posY, 16, world.getHeight() - 16) - intOffsetY;
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final Tessellator tess = Tessellator.instance;
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tess.startDrawing(GL11.GL_LINES);
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tess.setColorOpaque(255, 0, 0);
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for (int i = 0; i <= 32; i++) {
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int x = x1 - 16 + i;
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for (int j = 0; j <= 32; j++) {
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int z = z1 - 16 + j;
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int cacheIndex = (i * 33 + j) * 33;
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for (int k = 0; k <= 32; k++) {
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int y = y1 - 16 + k;
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int spawnMode = mobSpawnCache[cacheIndex + k];
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if (spawnMode == 0) {
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continue;
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} else if (spawnMode == -1) {
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break;
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}
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if (spawnMode != curSpawnMode) {
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if (spawnMode == 1) {
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tess.setColorOpaque(255, 255, 0);
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} else {
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tess.setColorOpaque(255, 0, 0);
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}
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curSpawnMode = spawnMode;
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}
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tess.addVertex(x, y + 0.02, z);
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tess.addVertex(x + 1, y + 0.02, z + 1);
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tess.addVertex(x + 1, y + 0.02, z);
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tess.addVertex(x, y + 0.02, z + 1);
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}
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}
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}
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tess.draw();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_BLEND);
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}
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private static final Entity dummyEntity = new EntityPig(null);
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private static final AxisAlignedBB aabb = AxisAlignedBB.getBoundingBox(0, 0, 0, 0, 0, 0);
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private static byte getSpawnMode(Chunk chunk, int x, int y, int z) {
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if (chunk.getSavedLightValue(EnumSkyBlock.Block, x & 15, y, z & 15) >= 8
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|| !SpawnerAnimals.canCreatureTypeSpawnAtLocation(EnumCreatureType.monster, chunk.worldObj, x, y, z)) {
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return 0;
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}
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aabb.minX = x + 0.2;
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aabb.maxX = x + 0.8;
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aabb.minY = y + 0.01;
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aabb.maxY = y + 1.8;
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aabb.minZ = z + 0.2;
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aabb.maxZ = z + 0.8;
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if (!chunk.worldObj.getCollidingBoundingBoxes(dummyEntity, aabb).isEmpty()
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|| chunk.worldObj.isAnyLiquid(aabb)) {
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return 0;
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}
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return (byte) (chunk.getSavedLightValue(EnumSkyBlock.Sky, x & 15, y, z & 15) >= 8 ? 1 : 2);
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}
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private static void renderChunkBounds(Entity entity, int intOffsetX, int intOffsetY, int intOffsetZ) {
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if (chunkOverlay == 0) return;
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glLineWidth(1.5F);
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final Tessellator tess = Tessellator.instance;
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tess.startDrawing(GL11.GL_LINES);
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for (int cx = -4; cx <= 4; cx++) for (int cz = -4; cz <= 4; cz++) {
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double x1 = ((entity.chunkCoordX + cx) << 4) - intOffsetX;
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double z1 = ((entity.chunkCoordZ + cz) << 4) - intOffsetZ;
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double x2 = x1 + 16;
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double z2 = z1 + 16;
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double dy = 128;
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double y1 = Math.floor(entity.posY - dy / 2);
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double y2 = y1 + dy;
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if (y1 < 0) {
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y1 = 0;
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y2 = dy;
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}
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if (y1 > entity.worldObj.getHeight()) {
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y2 = entity.worldObj.getHeight();
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y1 = y2 - dy;
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}
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y1 -= intOffsetY;
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y2 -= intOffsetY;
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double dist = Math.pow(1.5, -(cx * cx + cz * cz));
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tess.setColorRGBA_F(0.9F, 0, 0, (float) dist);
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if (cx >= 0 && cz >= 0) {
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tess.addVertex(x2, y1, z2);
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tess.addVertex(x2, y2, z2);
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}
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if (cx >= 0 && cz <= 0) {
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tess.addVertex(x2, y1, z1);
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tess.addVertex(x2, y2, z1);
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}
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if (cx <= 0 && cz >= 0) {
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tess.addVertex(x1, y1, z2);
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tess.addVertex(x1, y2, z2);
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}
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if (cx <= 0 && cz <= 0) {
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tess.addVertex(x1, y1, z1);
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tess.addVertex(x1, y2, z1);
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}
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if (cx == 0 && cz == 0) {
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if (chunkOverlay == 2) {
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dy = 32;
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y1 = Math.floor(entity.posY - dy / 2);
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y2 = y1 + dy;
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if (y1 < 0) {
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y1 = 0;
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y2 = dy;
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}
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if (y1 > entity.worldObj.getHeight()) {
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y2 = entity.worldObj.getHeight();
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y1 = y2 - dy;
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}
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y1 -= intOffsetY;
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y2 -= intOffsetY;
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tess.setColorRGBA_F(0, 0.9F, 0, 0.4F);
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for (double y = (int) y1; y <= y2; y++) {
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tess.addVertex(x2, y, z1);
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tess.addVertex(x2, y, z2);
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tess.addVertex(x1, y, z1);
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tess.addVertex(x1, y, z2);
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tess.addVertex(x1, y, z2);
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tess.addVertex(x2, y, z2);
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tess.addVertex(x1, y, z1);
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tess.addVertex(x2, y, z1);
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}
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for (double h = 1; h <= 15; h++) {
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tess.addVertex(x1 + h, y1, z1);
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tess.addVertex(x1 + h, y2, z1);
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tess.addVertex(x1 + h, y1, z2);
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tess.addVertex(x1 + h, y2, z2);
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tess.addVertex(x1, y1, z1 + h);
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tess.addVertex(x1, y2, z1 + h);
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tess.addVertex(x2, y1, z1 + h);
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tess.addVertex(x2, y2, z1 + h);
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}
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} else if (chunkOverlay == 3) {
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int gx1;
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int gz1;
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if (getOregenPatternName().equals("EQUAL_SPACING")) {
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// gt oregen uses new regular pattern
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gx1 = ((Math.floorDiv(entity.chunkCoordX, 3) * 3) << 4) - intOffsetX;
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gz1 = ((Math.floorDiv(entity.chunkCoordZ, 3) * 3) << 4) - intOffsetZ;
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} else {
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// gt oregen uses old bugged pattern
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gx1 = (((entity.chunkCoordX < 0 ? entity.chunkCoordX - 3 : entity.chunkCoordX) / 3 * 3) << 4)
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- intOffsetX;
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gz1 = (((entity.chunkCoordZ < 0 ? entity.chunkCoordZ - 3 : entity.chunkCoordZ) / 3 * 3) << 4)
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- intOffsetZ;
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if (entity.chunkCoordX < 0) {
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gx1 += 16;
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}
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if (entity.chunkCoordZ < 0) {
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gz1 += 16;
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}
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}
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int gx2 = gx1 + 48;
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int gz2 = gz1 + 48;
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tess.setColorRGBA_F(0, 0.9F, 0, 0.4F);
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for (double y = (int) y1; y <= y2; y++) {
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tess.addVertex(gx2, y, gz1);
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tess.addVertex(gx2, y, gz2);
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tess.addVertex(gx1, y, gz1);
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tess.addVertex(gx1, y, gz2);
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tess.addVertex(gx1, y, gz2);
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tess.addVertex(gx2, y, gz2);
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tess.addVertex(gx1, y, gz1);
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tess.addVertex(gx2, y, gz1);
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}
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for (double h = 4; h <= 44; h += 4) {
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if (h % 16 == 0) {
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continue;
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}
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tess.addVertex(gx1 + h, y1, gz1);
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tess.addVertex(gx1 + h, y2, gz1);
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tess.addVertex(gx1 + h, y1, gz2);
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tess.addVertex(gx1 + h, y2, gz2);
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tess.addVertex(gx1, y1, gz1 + h);
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tess.addVertex(gx1, y2, gz1 + h);
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tess.addVertex(gx2, y1, gz1 + h);
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tess.addVertex(gx2, y2, gz1 + h);
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}
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tess.setColorRGBA_F(0, 0, 0.9F, 0.4F);
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gx1 += 23;
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gz1 += 23;
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gx2 = gx1 + 1;
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gz2 = gz1 + 1;
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tess.addVertex(gx1, y1, gz1);
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tess.addVertex(gx1, y2, gz1);
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tess.addVertex(gx2, y1, gz1);
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tess.addVertex(gx2, y2, gz1);
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tess.addVertex(gx1, y1, gz2);
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tess.addVertex(gx1, y2, gz2);
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tess.addVertex(gx2, y1, gz2);
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tess.addVertex(gx2, y2, gz2);
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}
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}
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}
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tess.draw();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_BLEND);
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}
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private static String getOregenPatternName() {
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if (oregenPatternName == null) {
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try {
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final ClassLoader loader = WorldOverlayRenderer.class.getClassLoader();
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final Class<?> gtWorldGenerator = ReflectionHelper
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.getClass(loader, "gregtech.common.GTWorldgenerator", "gregtech.common.GT_Worldgenerator");
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oregenPatternName = ((Enum<?>) gtWorldGenerator.getDeclaredField("oregenPattern").get(null)).name();
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} catch (Exception ignored) {
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oregenPatternName = "AXISSYMMETRICAL";
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}
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}
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return oregenPatternName;
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}
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public static void load() {
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KeyManager.trackers.add(new WorldOverlayRenderer());
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}
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}
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