Files
NotEnoughItems/src/main/java/codechicken/nei/ItemsGrid.java
T
embeddedt 8f7d698e7d Add option to cache item grid rendering (#250)
* Add option to cache item grid rendering

* Fix highlighting for bookmarks

* Tweak GL state slightly

* Fix focus box being in the wrong place

* Fix flickering for one frame when searching

* Prevent potion effects from rendering over NEI slots

Fixes #231

* Invalidate the buffer if `invalidSlotMap` changes

* Clean up imports

* Delay blitting until after the buffer is refreshed

but still avoid waiting for the next frame

* Refactor slot focus logic to handle highlighting multiple slots

* Refresh grid when sorting bookmarks

* Minor code cleanup, fix some more hovering issues

* Remove `slotNeedsOutline`, it is now redundant

* Remove focus parameter from drawItem
2022-05-27 13:42:41 +02:00

332 lines
9.5 KiB
Java

package codechicken.nei;
import codechicken.lib.vec.Rectangle4i;
import codechicken.nei.api.GuiInfo;
import codechicken.nei.guihook.GuiContainerManager;
import codechicken.nei.recipe.StackInfo;
import codechicken.nei.ItemPanel.ItemPanelSlot;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.shader.Framebuffer;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Arrays;
import static codechicken.lib.gui.GuiDraw.drawRect;
public class ItemsGrid
{
public static final int SLOT_SIZE = 18;
protected int width;
protected int height;
protected int marginLeft;
protected int marginTop;
protected int paddingLeft;
protected ArrayList<ItemStack> realItems = new ArrayList<>();
protected int page;
protected int perPage;
protected int firstIndex;
protected int numPages;
protected int rows;
protected int columns;
protected boolean[] validSlotMap;
protected boolean[] invalidSlotMap;
@Nullable
private Framebuffer framebuffer = null;
protected boolean refreshBuffer = true;
public ArrayList<ItemStack> getItems()
{
return realItems;
}
public ItemStack getItem(int idx)
{
return realItems.get(idx);
}
public int size()
{
return realItems.size();
}
public int indexOf(ItemStack stackA, boolean useNBT)
{
for (int idx = 0; idx < realItems.size(); idx++) {
if (StackInfo.equalItemAndNBT(stackA, realItems.get(idx), useNBT)) {
return idx;
}
}
return -1;
}
public int getPage()
{
return page + 1;
}
public int getPerPage()
{
return perPage;
}
public int getNumPages()
{
return numPages;
}
public int getRows()
{
return rows;
}
public int getColumns()
{
return columns;
}
public void setGridSize(int mleft, int mtop, int w, int h)
{
if(width != w || height != h || mleft != marginLeft || mtop != marginTop)
refreshBuffer = true;
marginLeft = mleft;
marginTop = mtop;
width = Math.max(0, w);
height = Math.max(0, h);
columns = width / SLOT_SIZE;
rows = height / SLOT_SIZE;
paddingLeft = (width % SLOT_SIZE) / 2;
}
public void shiftPage(int shift)
{
if (perPage == 0) {
numPages = 0;
page = 0;
return;
}
numPages = (int) Math.ceil((float) realItems.size() / (float) perPage);
page += shift;
if (page >= numPages) {
page = page - numPages;
}
if (page < 0) {
page = numPages + page;
}
page = Math.max(0, Math.min(page, numPages - 1));
if(shift != 0)
refreshBuffer = true;
}
public void refresh(GuiContainer gui)
{
updateGuiOverlapSlots(gui);
shiftPage(0);
}
private void updateGuiOverlapSlots(GuiContainer gui)
{
boolean[] oldSlotMap = invalidSlotMap;
invalidSlotMap = new boolean[rows * columns];
perPage = columns * rows;
checkGuiOverlap(gui, 0, columns - 2, 1);
checkGuiOverlap(gui, columns - 1, 1, -1);
if(NEIClientConfig.shouldCacheItemRendering() && !Arrays.equals(oldSlotMap, invalidSlotMap)) {
refreshBuffer = true;
}
}
private void checkGuiOverlap(GuiContainer gui, int start, int end, int dir)
{
boolean validColumn = false;
for (int c = start; c != end && !validColumn; c += dir) {
validColumn = true;
for (int r = 0; r < rows; r++) {
final int idx = columns * r + c;
if (GuiInfo.hideItemPanelSlot(gui, getSlotRect(r, c)) && idx >= 0 && idx < invalidSlotMap.length && !invalidSlotMap[idx]) {
invalidSlotMap[idx] = true;
validColumn = false;
perPage--;
}
}
}
}
public Rectangle4i getSlotRect(int i)
{
return getSlotRect(i / columns, i % columns);
}
public Rectangle4i getSlotRect(int row, int column)
{
return new Rectangle4i(marginLeft + paddingLeft + column * SLOT_SIZE, marginTop + row * SLOT_SIZE, SLOT_SIZE, SLOT_SIZE);
}
public boolean isInvalidSlot(int idx)
{
return invalidSlotMap[idx];
}
private void drawSlotOutlines(int mousex, int mousey)
{
ItemPanelSlot focused = getSlotMouseOver(mousex, mousey);
int idx = page * perPage;
for (int i = 0; i < rows * columns && idx < size(); i++) {
if(!invalidSlotMap[i]) {
drawSlotOutline(focused, idx, getSlotRect(i));
idx++;
}
}
}
protected void drawSlotOutline(@Nullable ItemPanelSlot focused, int slotIdx, Rectangle4i rect) {
if(focused != null && focused.slotIndex == slotIdx)
drawRect(rect.x, rect.y, rect.w, rect.h, 0xee555555);//highlight
}
private void blitExistingBuffer() {
Minecraft minecraft = Minecraft.getMinecraft();
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
framebuffer.bindFramebufferTexture();
GL11.glEnable(GL11.GL_TEXTURE_2D);
ScaledResolution res = new ScaledResolution(minecraft, minecraft.displayWidth, minecraft.displayHeight);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(0, res.getScaledHeight_double(), 0.0, 0, 0);
tessellator.addVertexWithUV(res.getScaledWidth_double(), res.getScaledHeight_double(), 0.0, 1, 0);
tessellator.addVertexWithUV(res.getScaledWidth_double(), 0, 0.0, 1, 1);
tessellator.addVertexWithUV(0, 0, 0, 0, 1);
tessellator.draw();
OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
}
public void draw(int mousex, int mousey)
{
if (getPerPage() == 0) {
return;
}
boolean shouldCache = NEIClientConfig.shouldCacheItemRendering() && !PresetsWidget.inEditMode();
if(shouldCache) {
Minecraft minecraft = Minecraft.getMinecraft();
if (framebuffer == null) {
framebuffer = new Framebuffer(minecraft.displayWidth, minecraft.displayHeight, true);
framebuffer.framebufferColor[0] = 0.0F;
framebuffer.framebufferColor[1] = 0.0F;
framebuffer.framebufferColor[2] = 0.0F;
}
drawSlotOutlines(mousex, mousey);
if (refreshBuffer) {
framebuffer.createBindFramebuffer(minecraft.displayWidth, minecraft.displayHeight);
framebuffer.framebufferClear();
framebuffer.bindFramebuffer(false);
/* Set up some rendering state needed for items to work correctly */
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
} else {
blitExistingBuffer();
return;
}
} else {
drawSlotOutlines(mousex, mousey);
}
GuiContainerManager.enableMatrixStackLogging();
int idx = page * perPage;
for (int i = 0; i < rows * columns && idx < size(); i++) {
if (!invalidSlotMap[i]) {
drawItem(getSlotRect(i), idx);
idx ++;
}
}
GuiContainerManager.disableMatrixStackLogging();
if (refreshBuffer && shouldCache) {
refreshBuffer = false;
Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
blitExistingBuffer();
}
}
protected void drawItem(Rectangle4i rect, int idx)
{
GuiContainerManager.drawItem(rect.x + 1, rect.y + 1, getItem(idx));
}
public ItemPanelSlot getSlotMouseOver(int mousex, int mousey)
{
if (!contains(mousex, mousey)) {
return null;
}
final int overRow = (int) ((mousey - marginTop) / SLOT_SIZE);
final int overColumn = (int) ((mousex - marginLeft - paddingLeft) / SLOT_SIZE);
final int slt = columns * overRow + overColumn;
int idx = page * perPage + slt;
if (overRow >= rows || overColumn >= columns) {
return null;
}
for (int i = 0; i < slt; i++) {
if (invalidSlotMap[i]) {
idx--;
}
}
return idx < size()? new ItemPanelSlot(idx, realItems.get(idx)): null;
}
public boolean contains(int px, int py)
{
if (!(new Rectangle4i(marginLeft + paddingLeft, marginTop, columns * SLOT_SIZE, height)).contains(px, py)) {
return false;
}
final int r = (int) ((py - marginTop) / SLOT_SIZE);
final int c = (int) ((px - marginLeft - paddingLeft) / SLOT_SIZE);
final int slt = columns * r + c;
return r >= rows || c >= columns || !invalidSlotMap[slt];
}
}