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bootNEI() is supposed to only be called once during the client's lifetime. Turns out, if your pack has 800 mods, bootNEI() might be called a second time before configLoaded is set to true at the end of the plugin loading thread. This introduces a second variable that is set at the end of the single threaded portion of bootNEI() so that it truly can only be called once, but we can still retain the ability to check if the plugin loading thread has finished.