mirror of
https://github.com/GTNewHorizons/NotEnoughItems.git
synced 2026-11-12 00:17:51 +00:00
65ffbad491
* Update buildscript * Show a full recipe widget in item tooltips for bookmarked recipes * Make recipe tooltips configurable and only show in the bookmarks panel * Fix layout relative to tooltip boxes * Fix wildcard import * spotlessApply (#401) Co-authored-by: GitHub GTNH Actions <> * Fix handler tooltip offsets for new&legacy handlers * Fix render order to draw crafting tooltips on top of container manager buttons * Fix wrong mouse Y half-point calculation * Allow saving recipes with empty item ingredient lists to bookmarks (e.g. fluid-only) * Fix waila vs. non-waila tooltip offsets Co-authored-by: Wilhelm Schuster <dev@rot13.io> --------- Co-authored-by: Wilhelm Schuster <dev@rot13.io>
71 lines
1.5 KiB
Java
71 lines
1.5 KiB
Java
package codechicken.nei;
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import java.util.List;
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import net.minecraft.item.ItemStack;
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import codechicken.lib.vec.Rectangle4i;
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public abstract class Widget {
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public Widget() {}
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public abstract void draw(int mx, int my);
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public void postDraw(int mx, int my) {}
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public void postDrawTooltips(int mx, int my, List<String> tooltip) {}
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public boolean handleClick(int mx, int my, int button) {
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return true;
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}
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public void onGuiClick(int mx, int my) {}
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public void mouseUp(int mx, int my, int button) {}
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public boolean handleKeyPress(int keyID, char keyChar) {
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return false;
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}
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public void lastKeyTyped(int keyID, char keyChar) {}
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public boolean handleClickExt(int mx, int my, int button) {
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return false;
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}
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public boolean onMouseWheel(int i, int mx, int my) {
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return false;
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}
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public void update() {}
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public Rectangle4i bounds() {
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return new Rectangle4i(x, y, w, h);
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}
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public boolean contains(int px, int py) {
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return bounds().contains(px, py);
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}
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public ItemStack getStackMouseOver(int mx, int my) {
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return null;
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}
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public void mouseDragged(int mx, int my, int button, long heldTime) {}
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public List<String> handleTooltip(int mx, int my, List<String> tooltip) {
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return tooltip;
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}
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public void loseFocus() {}
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public void gainFocus() {}
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public int x;
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public int y;
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public int z;
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public int w;
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public int h;
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}
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