Files
NotEnoughItems/src/main/java/codechicken/nei/drawable/GuiElementDuex.java
T

94 lines
3.1 KiB
Java

package codechicken.nei.drawable;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiScreen;
import org.lwjgl.opengl.GL11;
/*
* Taken from Mantle 1.12-1.3.3.49 under the MIT License
*
* The MIT License (MIT) Copyright (c) 2013-2014 Slime Knights (mDiyo, fuj1n, Sunstrike, progwml6, pillbox, alexbegt)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
@SideOnly(Side.CLIENT)
public class GuiElementDuex {
// this is totally completely ugly but it's a simple solution that doesn't clutter everything too much >_>
public static int defaultTexW = 256;
public static int defaultTexH = 256;
public final int x;
public final int y;
public final int w;
public final int h;
public int texW;
public int texH;
public GuiElementDuex(int x, int y, int w, int h, int texW, int texH) {
this(x, y, w, h);
setTextureSize(texW, texH);
defaultTexW = texW;
defaultTexH = texH;
}
public GuiElementDuex(int x, int y, int w, int h) {
this.x = x;
this.y = y;
this.w = w;
this.h = h;
setTextureSize(defaultTexW, defaultTexH);
}
public GuiElementDuex setTextureSize(int w, int h) {
texW = w;
texH = h;
return this;
}
public GuiElementDuex shift(int xd, int yd) {
return new GuiElementDuex(this.x + xd, this.y + yd, this.w, this.h, this.texW, this.texH);
}
/**
* Draws the element at the given x/y coordinates
*
* @param xPos X-Coordinate on the screen
* @param yPos Y-Coordinate on the screen
*/
public int draw(int xPos, int yPos) {
// drawModalRectWithCustomSizedTexture
GL11.glColor4f(1, 1, 1, 1);
GuiScreen.func_146110_a(xPos, yPos, x, y, w, h, texW, texH);
return w;
}
public static class Builder {
public int w;
public int h;
public Builder(int w, int h) {
this.w = w;
this.h = h;
}
public GuiElementDuex get(int x, int y, int w, int h) {
return new GuiElementDuex(x, y, w, h, this.w, this.h);
}
}
}