mirror of
https://github.com/GTNewHorizons/NotEnoughItems.git
synced 2026-11-12 00:17:51 +00:00
94 lines
3.1 KiB
Java
94 lines
3.1 KiB
Java
package codechicken.nei.drawable;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.gui.GuiScreen;
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import org.lwjgl.opengl.GL11;
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/*
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* Taken from Mantle 1.12-1.3.3.49 under the MIT License
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*
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* The MIT License (MIT) Copyright (c) 2013-2014 Slime Knights (mDiyo, fuj1n, Sunstrike, progwml6, pillbox, alexbegt)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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@SideOnly(Side.CLIENT)
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public class GuiElementDuex {
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// this is totally completely ugly but it's a simple solution that doesn't clutter everything too much >_>
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public static int defaultTexW = 256;
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public static int defaultTexH = 256;
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public final int x;
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public final int y;
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public final int w;
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public final int h;
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public int texW;
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public int texH;
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public GuiElementDuex(int x, int y, int w, int h, int texW, int texH) {
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this(x, y, w, h);
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setTextureSize(texW, texH);
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defaultTexW = texW;
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defaultTexH = texH;
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}
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public GuiElementDuex(int x, int y, int w, int h) {
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this.x = x;
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this.y = y;
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this.w = w;
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this.h = h;
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setTextureSize(defaultTexW, defaultTexH);
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}
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public GuiElementDuex setTextureSize(int w, int h) {
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texW = w;
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texH = h;
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return this;
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}
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public GuiElementDuex shift(int xd, int yd) {
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return new GuiElementDuex(this.x + xd, this.y + yd, this.w, this.h, this.texW, this.texH);
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}
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/**
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* Draws the element at the given x/y coordinates
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*
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* @param xPos X-Coordinate on the screen
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* @param yPos Y-Coordinate on the screen
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*/
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public int draw(int xPos, int yPos) {
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// drawModalRectWithCustomSizedTexture
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GL11.glColor4f(1, 1, 1, 1);
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GuiScreen.func_146110_a(xPos, yPos, x, y, w, h, texW, texH);
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return w;
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}
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public static class Builder {
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public int w;
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public int h;
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public Builder(int w, int h) {
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this.w = w;
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this.h = h;
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}
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public GuiElementDuex get(int x, int y, int w, int h) {
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return new GuiElementDuex(x, y, w, h, this.w, this.h);
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}
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}
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}
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