package net.minecraft.client.gui.inventory; import codechicken.nei.guihook.GuiContainerManager; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.HashSet; import java.util.Iterator; import java.util.Set; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; @SideOnly(Side.CLIENT) public abstract class GuiContainer extends GuiScreen { protected static final ResourceLocation field_147001_a = new ResourceLocation("textures/gui/container/inventory.png"); /** The X size of the inventory window in pixels. */ public int xSize = 176; /** The Y size of the inventory window in pixels. */ public int ySize = 166; /** A list of the players inventory slots */ public Container inventorySlots; /** * Starting X position for the Gui. Inconsistent use for Gui backgrounds. */ public int guiLeft; /** * Starting Y position for the Gui. Inconsistent use for Gui backgrounds. */ public int guiTop; private Slot theSlot; /** Used when touchscreen is enabled. */ private Slot clickedSlot; /** Used when touchscreen is enabled. */ private boolean isRightMouseClick; /** Used when touchscreen is enabled */ private ItemStack draggedStack; private int field_147011_y; private int field_147010_z; private Slot returningStackDestSlot; private long returningStackTime; /** Used when touchscreen is enabled */ private ItemStack returningStack; private Slot field_146985_D; private long field_146986_E; protected final Set field_147008_s = new HashSet(); protected boolean field_147007_t; private int field_146987_F; private int field_146988_G; private boolean field_146995_H; private int field_146996_I; private long field_146997_J; private Slot field_146998_K; private int field_146992_L; private boolean field_146993_M; private ItemStack field_146994_N; private static final String __OBFID = "CL_00000737"; public GuiContainerManager manager; public GuiContainer(Container par1Container) { this.inventorySlots = par1Container; this.field_146995_H = true; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { super.initGui(); this.mc.thePlayer.openContainer = this.inventorySlots; this.guiLeft = (this.width - this.xSize) / 2; this.guiTop = (this.height - this.ySize) / 2; } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { manager.preDraw(); this.drawDefaultBackground(); int k = this.guiLeft; int l = this.guiTop; this.drawGuiContainerBackgroundLayer(par3, par1, par2); GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); super.drawScreen(par1, par2, par3); RenderHelper.enableGUIStandardItemLighting(); GL11.glPushMatrix(); GL11.glTranslatef((float)k, (float)l, 0.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); this.theSlot = null; short short1 = 240; short short2 = 240; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)short1 / 1.0F, (float)short2 / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int k1; for (int i1 = 0; i1 < this.inventorySlots.inventorySlots.size(); ++i1) { Slot slot = (Slot)this.inventorySlots.inventorySlots.get(i1); this.func_146977_a(slot); if (this.isMouseOverSlot(slot, par1, par2) && slot.func_111238_b() && !manager.objectUnderMouse(par1, par2)) { this.theSlot = slot; GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); int j1 = slot.xDisplayPosition; k1 = slot.yDisplayPosition; GL11.glColorMask(true, true, true, false); this.drawGradientRect(j1, k1, j1 + 16, k1 + 16, -2130706433, -2130706433); GL11.glColorMask(true, true, true, true); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); } } //Forge: Force lighting to be disabled as there are some issue where lighting would //incorrectly be applied based on items that are in the inventory. GL11.glDisable(GL11.GL_LIGHTING); this.drawGuiContainerForegroundLayer(par1, par2); GL11.glEnable(GL11.GL_LIGHTING); manager.renderObjects(par1, par2); InventoryPlayer inventoryplayer = this.mc.thePlayer.inventory; ItemStack itemstack = this.draggedStack == null ? inventoryplayer.getItemStack() : this.draggedStack; if (itemstack != null) { byte b0 = 8; k1 = this.draggedStack == null ? 8 : 16; String s = null; if (this.draggedStack != null && this.isRightMouseClick) { itemstack = itemstack.copy(); itemstack.stackSize = MathHelper.ceiling_float_int((float)itemstack.stackSize / 2.0F); } else if (this.field_147007_t && this.field_147008_s.size() > 1) { itemstack = itemstack.copy(); itemstack.stackSize = this.field_146996_I; if (itemstack.stackSize == 0) { s = "" + EnumChatFormatting.YELLOW + "0"; } } this.drawItemStack(itemstack, par1 - k - b0, par2 - l - k1, s); } if (this.returningStack != null) { float f1 = (float)(Minecraft.getSystemTime() - this.returningStackTime) / 100.0F; if (f1 >= 1.0F) { f1 = 1.0F; this.returningStack = null; } k1 = this.returningStackDestSlot.xDisplayPosition - this.field_147011_y; int j2 = this.returningStackDestSlot.yDisplayPosition - this.field_147010_z; int l1 = this.field_147011_y + (int)((float)k1 * f1); int i2 = this.field_147010_z + (int)((float)j2 * f1); this.drawItemStack(this.returningStack, l1, i2, (String)null); } GL11.glPopMatrix(); /* if (inventoryplayer.getItemStack() == null && this.theSlot != null && this.theSlot.getHasStack()) { ItemStack itemstack1 = this.theSlot.getStack(); this.renderToolTip(itemstack1, par1, par2); } */ manager.renderToolTips(par1, par2); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); RenderHelper.enableStandardItemLighting(); } private void drawItemStack(ItemStack p_146982_1_, int p_146982_2_, int p_146982_3_, String p_146982_4_) { GL11.glTranslatef(0.0F, 0.0F, 32.0F); this.zLevel = 500.0F; itemRender.zLevel = 500.0F; FontRenderer font = null; if (p_146982_1_ != null) font = p_146982_1_.getItem().getFontRenderer(p_146982_1_); if (font == null) font = fontRendererObj; itemRender.renderItemAndEffectIntoGUI(font, this.mc.getTextureManager(), p_146982_1_, p_146982_2_, p_146982_3_); itemRender.renderItemOverlayIntoGUI(font, this.mc.getTextureManager(), p_146982_1_, p_146982_2_, p_146982_3_ - (this.draggedStack == null ? 0 : 8), p_146982_4_); this.zLevel = 0.0F; itemRender.zLevel = 0.0F; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {} protected abstract void drawGuiContainerBackgroundLayer(float var1, int var2, int var3); private void func_146977_a(Slot p_146977_1_) { int i = p_146977_1_.xDisplayPosition; int j = p_146977_1_.yDisplayPosition; ItemStack itemstack = p_146977_1_.getStack(); boolean flag = false; boolean flag1 = p_146977_1_ == this.clickedSlot && this.draggedStack != null && !this.isRightMouseClick; ItemStack itemstack1 = this.mc.thePlayer.inventory.getItemStack(); String s = null; if (p_146977_1_ == this.clickedSlot && this.draggedStack != null && this.isRightMouseClick && itemstack != null) { itemstack = itemstack.copy(); itemstack.stackSize /= 2; } else if (this.field_147007_t && this.field_147008_s.contains(p_146977_1_) && itemstack1 != null) { if (this.field_147008_s.size() == 1) { return; } if (Container.func_94527_a(p_146977_1_, itemstack1, true) && this.inventorySlots.canDragIntoSlot(p_146977_1_)) { itemstack = itemstack1.copy(); flag = true; Container.func_94525_a(this.field_147008_s, this.field_146987_F, itemstack, p_146977_1_.getStack() == null ? 0 : p_146977_1_.getStack().stackSize); if (itemstack.stackSize > itemstack.getMaxStackSize()) { s = EnumChatFormatting.YELLOW + "" + itemstack.getMaxStackSize(); itemstack.stackSize = itemstack.getMaxStackSize(); } if (itemstack.stackSize > p_146977_1_.getSlotStackLimit()) { s = EnumChatFormatting.YELLOW + "" + p_146977_1_.getSlotStackLimit(); itemstack.stackSize = p_146977_1_.getSlotStackLimit(); } } else { this.field_147008_s.remove(p_146977_1_); this.func_146980_g(); } } this.zLevel = 100.0F; itemRender.zLevel = 100.0F; if (itemstack == null) { IIcon iicon = p_146977_1_.getBackgroundIconIndex(); if (iicon != null) { GL11.glDisable(GL11.GL_LIGHTING); this.mc.getTextureManager().bindTexture(TextureMap.locationItemsTexture); this.drawTexturedModelRectFromIcon(i, j, iicon, 16, 16); GL11.glEnable(GL11.GL_LIGHTING); flag1 = true; } } if (!flag1) { if (flag) { drawRect(i, j, i + 16, j + 16, -2130706433); } GL11.glEnable(GL11.GL_DEPTH_TEST); manager.renderSlotUnderlay(p_146977_1_); manager.drawSlotItem(p_146977_1_, itemstack, i, j, s); manager.renderSlotOverlay(p_146977_1_); } itemRender.zLevel = 0.0F; this.zLevel = 0.0F; } private void func_146980_g() { ItemStack itemstack = this.mc.thePlayer.inventory.getItemStack(); if (itemstack != null && this.field_147007_t) { this.field_146996_I = itemstack.stackSize; ItemStack itemstack1; int i; for (Iterator iterator = this.field_147008_s.iterator(); iterator.hasNext(); this.field_146996_I -= itemstack1.stackSize - i) { Slot slot = (Slot)iterator.next(); itemstack1 = itemstack.copy(); i = slot.getStack() == null ? 0 : slot.getStack().stackSize; Container.func_94525_a(this.field_147008_s, this.field_146987_F, itemstack1, i); if (itemstack1.stackSize > itemstack1.getMaxStackSize()) { itemstack1.stackSize = itemstack1.getMaxStackSize(); } if (itemstack1.stackSize > slot.getSlotStackLimit()) { itemstack1.stackSize = slot.getSlotStackLimit(); } } } } /** * Returns the slot at the given coordinates or null if there is none. */ public Slot getSlotAtPosition(int p_146975_1_, int p_146975_2_) { for (int k = 0; k < this.inventorySlots.inventorySlots.size(); ++k) { Slot slot = (Slot)this.inventorySlots.inventorySlots.get(k); if (this.isMouseOverSlot(slot, p_146975_1_, p_146975_2_)) { return slot; } } return null; } /** * Called when the mouse is clicked. */ protected void mouseClicked(int par1, int par2, int par3) { super.mouseClicked(par1, par2, par3); if (manager.mouseClicked(par1, par2, par3)) return; boolean flag = par3 == this.mc.gameSettings.keyBindPickBlock.getKeyCode() + 100; Slot slot = this.getSlotAtPosition(par1, par2); long l = Minecraft.getSystemTime(); this.field_146993_M = this.field_146998_K == slot && l - this.field_146997_J < 250L && this.field_146992_L == par3; this.field_146995_H = false; if (par3 == 0 || par3 == 1 || flag) { int i1 = this.guiLeft; int j1 = this.guiTop; boolean flag1 = par1 < i1 || par2 < j1 || par1 >= i1 + this.xSize || par2 >= j1 + this.ySize; int k1 = -1; if (slot != null) { k1 = slot.slotNumber; } if (flag1) { k1 = -999; } if (this.mc.gameSettings.touchscreen && flag1 && this.mc.thePlayer.inventory.getItemStack() == null) { this.mc.displayGuiScreen((GuiScreen)null); return; } if (k1 != -1) { if (this.mc.gameSettings.touchscreen) { if (slot != null && slot.getHasStack()) { this.clickedSlot = slot; this.draggedStack = null; this.isRightMouseClick = par3 == 1; } else { this.clickedSlot = null; } } else if (!this.field_147007_t) { if (this.mc.thePlayer.inventory.getItemStack() == null) { if (par3 == this.mc.gameSettings.keyBindPickBlock.getKeyCode() + 100) { this.handleMouseClick(slot, k1, par3, 3); } else { boolean flag2 = k1 != -999 && (Keyboard.isKeyDown(42) || Keyboard.isKeyDown(54)); byte b0 = 0; if (flag2) { this.field_146994_N = slot != null && slot.getHasStack() ? slot.getStack() : null; b0 = 1; } else if (k1 == -999) { b0 = 4; } manager.handleMouseClick(slot, k1, par3, b0); } this.field_146995_H = true; } else { this.field_147007_t = true; this.field_146988_G = par3; this.field_147008_s.clear(); if (par3 == 0) { this.field_146987_F = 0; } else if (par3 == 1) { this.field_146987_F = 1; } } } } } this.field_146998_K = slot; this.field_146997_J = l; this.field_146992_L = par3; } /** * Called when a mouse button is pressed and the mouse is moved around. Parameters are : mouseX, mouseY, * lastButtonClicked & timeSinceMouseClick. */ protected void mouseClickMove(int p_146273_1_, int p_146273_2_, int p_146273_3_, long p_146273_4_) { Slot slot = this.getSlotAtPosition(p_146273_1_, p_146273_2_); ItemStack itemstack = this.mc.thePlayer.inventory.getItemStack(); manager.mouseDragged(p_146273_1_, p_146273_2_, p_146273_3_, p_146273_4_); if (this.clickedSlot != null && this.mc.gameSettings.touchscreen) { if (p_146273_3_ == 0 || p_146273_3_ == 1) { if (this.draggedStack == null) { if (slot != this.clickedSlot) { this.draggedStack = this.clickedSlot.getStack().copy(); } } else if (this.draggedStack.stackSize > 1 && slot != null && Container.func_94527_a(slot, this.draggedStack, false)) { long i1 = Minecraft.getSystemTime(); if (this.field_146985_D == slot) { if (i1 - this.field_146986_E > 500L) { this.handleMouseClick(this.clickedSlot, this.clickedSlot.slotNumber, 0, 0); this.handleMouseClick(slot, slot.slotNumber, 1, 0); this.handleMouseClick(this.clickedSlot, this.clickedSlot.slotNumber, 0, 0); this.field_146986_E = i1 + 750L; --this.draggedStack.stackSize; } } else { this.field_146985_D = slot; this.field_146986_E = i1; } } } } else if (this.field_147007_t && slot != null && itemstack != null && itemstack.stackSize > this.field_147008_s.size() && Container.func_94527_a(slot, itemstack, true) && slot.isItemValid(itemstack) && this.inventorySlots.canDragIntoSlot(slot)) { this.field_147008_s.add(slot); this.func_146980_g(); } } /** * Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is * mouseMove, which==0 or which==1 is mouseUp */ protected void mouseMovedOrUp(int p_146286_1_, int p_146286_2_, int p_146286_3_) { if(manager.overrideMouseUp(p_146286_1_, p_146286_2_, p_146286_3_)) return; Slot slot = this.getSlotAtPosition(p_146286_1_, p_146286_2_); int l = this.guiLeft; int i1 = this.guiTop; boolean flag = p_146286_1_ < l || p_146286_2_ < i1 || p_146286_1_ >= l + this.xSize || p_146286_2_ >= i1 + this.ySize; int j1 = -1; if (slot != null) { j1 = slot.slotNumber; } if (flag) { j1 = -999; } Slot slot1; Iterator iterator; if (this.field_146993_M && slot != null && p_146286_3_ == 0 && this.inventorySlots.func_94530_a((ItemStack)null, slot)) { if (isShiftKeyDown()) { if (slot != null && slot.inventory != null && this.field_146994_N != null) { iterator = this.inventorySlots.inventorySlots.iterator(); while (iterator.hasNext()) { slot1 = (Slot)iterator.next(); if (slot1 != null && slot1.canTakeStack(this.mc.thePlayer) && slot1.getHasStack() && slot1.inventory == slot.inventory && Container.func_94527_a(slot1, this.field_146994_N, true)) { this.handleMouseClick(slot1, slot1.slotNumber, p_146286_3_, 1); } } } } else { this.handleMouseClick(slot, j1, p_146286_3_, 6); } this.field_146993_M = false; this.field_146997_J = 0L; } else { if (this.field_147007_t && this.field_146988_G != p_146286_3_) { this.field_147007_t = false; this.field_147008_s.clear(); this.field_146995_H = true; return; } if (this.field_146995_H) { this.field_146995_H = false; return; } boolean flag1; if (this.clickedSlot != null && this.mc.gameSettings.touchscreen) { if (p_146286_3_ == 0 || p_146286_3_ == 1) { if (this.draggedStack == null && slot != this.clickedSlot) { this.draggedStack = this.clickedSlot.getStack(); } flag1 = Container.func_94527_a(slot, this.draggedStack, false); if (j1 != -1 && this.draggedStack != null && flag1) { this.handleMouseClick(this.clickedSlot, this.clickedSlot.slotNumber, p_146286_3_, 0); this.handleMouseClick(slot, j1, 0, 0); if (this.mc.thePlayer.inventory.getItemStack() != null) { this.handleMouseClick(this.clickedSlot, this.clickedSlot.slotNumber, p_146286_3_, 0); this.field_147011_y = p_146286_1_ - l; this.field_147010_z = p_146286_2_ - i1; this.returningStackDestSlot = this.clickedSlot; this.returningStack = this.draggedStack; this.returningStackTime = Minecraft.getSystemTime(); } else { this.returningStack = null; } } else if (this.draggedStack != null) { this.field_147011_y = p_146286_1_ - l; this.field_147010_z = p_146286_2_ - i1; this.returningStackDestSlot = this.clickedSlot; this.returningStack = this.draggedStack; this.returningStackTime = Minecraft.getSystemTime(); } this.draggedStack = null; this.clickedSlot = null; } } else if (this.field_147007_t && !this.field_147008_s.isEmpty()) { this.handleMouseClick((Slot)null, -999, Container.func_94534_d(0, this.field_146987_F), 5); iterator = this.field_147008_s.iterator(); while (iterator.hasNext()) { slot1 = (Slot)iterator.next(); this.handleMouseClick(slot1, slot1.slotNumber, Container.func_94534_d(1, this.field_146987_F), 5); } this.handleMouseClick((Slot)null, -999, Container.func_94534_d(2, this.field_146987_F), 5); } else if (this.mc.thePlayer.inventory.getItemStack() != null) { if (p_146286_3_ == this.mc.gameSettings.keyBindPickBlock.getKeyCode() + 100) { this.handleMouseClick(slot, j1, p_146286_3_, 3); } else { flag1 = j1 != -999 && (Keyboard.isKeyDown(42) || Keyboard.isKeyDown(54)); if (flag1) { this.field_146994_N = slot != null && slot.getHasStack() ? slot.getStack() : null; } manager.handleMouseClick(slot, j1, p_146286_3_, flag1 ? 1 : 0); } } else if(p_146286_3_ >= 0) manager.mouseUp(p_146286_1_, p_146286_2_, p_146286_3_); } if (this.mc.thePlayer.inventory.getItemStack() == null) { this.field_146997_J = 0L; } this.field_147007_t = false; } /** * Returns if the passed mouse position is over the specified slot. */ private boolean isMouseOverSlot(Slot p_146981_1_, int p_146981_2_, int p_146981_3_) { return this.func_146978_c(p_146981_1_.xDisplayPosition, p_146981_1_.yDisplayPosition, 16, 16, p_146981_2_, p_146981_3_); } protected boolean func_146978_c(int p_146978_1_, int p_146978_2_, int p_146978_3_, int p_146978_4_, int p_146978_5_, int p_146978_6_) { int k1 = this.guiLeft; int l1 = this.guiTop; p_146978_5_ -= k1; p_146978_6_ -= l1; return p_146978_5_ >= p_146978_1_ - 1 && p_146978_5_ < p_146978_1_ + p_146978_3_ + 1 && p_146978_6_ >= p_146978_2_ - 1 && p_146978_6_ < p_146978_2_ + p_146978_4_ + 1; } protected void handleMouseClick(Slot p_146984_1_, int p_146984_2_, int p_146984_3_, int p_146984_4_) { if (p_146984_1_ != null) { p_146984_2_ = p_146984_1_.slotNumber; } manager.handleSlotClick(p_146984_2_, p_146984_3_, p_146984_4_); } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char par1, int par2) { if(manager.lastKeyTyped(par2, par1)) return; if (par2 == 1 || par2 == this.mc.gameSettings.keyBindInventory.getKeyCode()) { this.mc.thePlayer.closeScreen(); } this.checkHotbarKeys(par2); if (this.theSlot != null && this.theSlot.getHasStack()) { if (par2 == this.mc.gameSettings.keyBindPickBlock.getKeyCode()) { this.handleMouseClick(this.theSlot, this.theSlot.slotNumber, 0, 3); } else if (par2 == this.mc.gameSettings.keyBindDrop.getKeyCode()) { this.handleMouseClick(this.theSlot, this.theSlot.slotNumber, isCtrlKeyDown() ? 1 : 0, 4); } } } /** * This function is what controls the hotbar shortcut check when you press a number key when hovering a stack. */ protected boolean checkHotbarKeys(int p_146983_1_) { if (this.mc.thePlayer.inventory.getItemStack() == null && this.theSlot != null) { for (int j = 0; j < 9; ++j) { if (p_146983_1_ == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode()) { this.handleMouseClick(this.theSlot, this.theSlot.slotNumber, j, 2); return true; } } } return false; } /** * Called when the screen is unloaded. Used to disable keyboard repeat events */ public void onGuiClosed() { if (this.mc.thePlayer != null) { this.inventorySlots.onContainerClosed(this.mc.thePlayer); } } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Called from the main game loop to update the screen. */ public void updateScreen() { super.updateScreen(); manager.updateScreen(); if (!this.mc.thePlayer.isEntityAlive() || this.mc.thePlayer.isDead) { this.mc.thePlayer.closeScreen(); } } public void setWorldAndResolution(Minecraft mc, int i, int j) { super.setWorldAndResolution(mc, i, j); if(mc.currentScreen == this) { manager = new GuiContainerManager(this); manager.load(); } } public void handleKeyboardInput() { manager.handleKeyboardInput(); } public void handleMouseInput() { super.handleMouseInput(); manager.handleMouseWheel(); } }