Commit Graph
6 Commits
Author SHA1 Message Date
Raven Szewczyk 89cc203875 Light/chunk overlay fixes (#353)
* Update buildscript

* Fix mob/chunk overlay rendering at very far x/z coordinates

Closes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12680>

* Use Tesselator for mob spawn overlay drawing for a minor performance boost

* Missed a couple of offsets in the other chunk overlay modes
2023-02-27 13:31:44 +01:00
Jason Mitchell f106b5e766 [ci skip] spotlessApply with the new settings 2023-01-28 17:55:51 -08:00
Raven Szewczyk f7a900e910 Update buildscript & apply automatic formatting rules 2022-06-27 10:23:18 -07:00
Oleg Ivanov f588543b64 Add new chunk overlay mode for gregtech ore regions (#211)
* Add new chunk overlay mode for gregtech ore regions
* Change GregTech existence check to GregTech 5 only
* Add GT-like region shift on negative coords
2022-02-07 12:18:02 -08:00
Socolio f006a93dd5 Add mob overlay cache, optimize mob overlay spawn check 2022-02-07 12:14:26 -08:00
Johann Bernhardt a7ca6c8527 Unified build script (#175)
* Update build script
* Update build script to import fix for shadow in dev and sources artifacts
* Update fixed build script to shadow csv dependency in dev jar as well
* Moved jitpack
* Move new files
2021-11-22 08:56:35 -08:00