Jason Mitchell
8c858b5842
Too many ingredients, and apparently an empty fuel?
2020-12-13 12:00:33 -08:00
David Lindström
abfcdbb3f2
Highly experimental support for backing to BQ when coming from there
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This is a highly exprimental solution to backing out of NEI's recipe view back to whatever opened it, such as BetterQuesting. It seems highly likely that this will break something somewhere, but extremely quick testing did not find any such case.
2020-09-03 03:39:30 +02:00
TataTawa
2fe5ad7275
Update NEIClientConfig.java
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This reduce server start time for about 1 min. Very helpful to GTNH ssp player.
2020-07-29 08:03:43 +00:00
Jason Mitchell
5b35ce5575
Mark itemlist dirty after adjusting ItemInfo (hidden, overrides, etc). Should fix craft tweaker item hiding.
2020-05-30 09:57:07 -07:00
Jason Mitchell
23173070c9
lambda
2020-05-25 13:54:38 -07:00
Balthild
4c37971a2b
Reuse the ForkJoinPool in ItemList
2020-05-25 13:54:38 -07:00
Balthild
458947628c
Add TaskProfiler back
2020-05-25 13:54:38 -07:00
Balthild
6e23c51868
Use a dedicated ForkJoinPool
2020-05-25 13:54:38 -07:00
Balthild
c2acfb7d8a
Parallelize recipe handlers
2020-05-25 13:54:38 -07:00
Jason Mitchell
0311599a34
Whoops, it's ArithmeticException not NPE
2020-03-04 20:55:41 -08:00
Jason Mitchell
3bb594ba11
Handle NPE from GC
2020-03-04 16:39:23 -08:00
Jason Mitchell
8db8fa1b72
Adjust cheat button alignment with bookmark previous button
2020-02-22 20:04:01 -08:00
Jason Mitchell
10c2326184
Fix the underlying problem -- Bad X!
2020-02-04 20:11:17 -08:00
Jason Mitchell
bb7a9c51f7
Slightly better fix.
2020-02-02 10:44:48 -08:00
Jason Mitchell
bb40acc7a3
Fix clicking on items in the bookmark panel. Thanks @monatann for contributing
2020-02-02 09:50:22 -08:00
Jason Mitchell
abd1b38870
Avoid divide by zero error
2020-01-21 20:20:45 -08:00
Jason Mitchell
2c0292c3e7
Add back in ItemPanel.items as static
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* Fixes crash in ThermalDyanmics [probably]
2020-01-20 09:42:39 -08:00
Jason Mitchell
bc1aa9e97e
Stop running the LoadItem task on every inventory open (which also re-ran the search and caused lag on every inventory open).
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Unclear if this breaks anything -- it works with simple testing.
2020-01-08 21:32:53 -08:00
Jason Mitchell
64ad0f826e
Fix TCON workbench compat
2020-01-07 11:15:03 -08:00
Jason Mitchell
935a82d079
Save string ids instead of int ids.
2020-01-05 12:13:50 -08:00
Jason Mitchell
8364eaef6f
Add hotkeys to move around recipes
2020-01-02 21:00:34 -08:00
Jason Mitchell
9359df3031
Workaround missing font renderer causing OptionTextField crash
2020-01-02 11:30:24 -08:00
Jason Mitchell
503d26dcdf
Less final
2020-01-01 13:24:07 -08:00
Jason Mitchell
4b56f78b46
Pre allocate threadpool, with size of 2/3rds numProcessors
2020-01-01 11:14:02 -08:00
Jason Mitchell
05b5fa7baf
Intellij suggested changes
2019-12-30 21:21:54 -08:00
Jason Mitchell
e3462ac9c9
Fix AppleCore crash
2019-12-30 16:32:04 -08:00
Jason Mitchell
6d9ff9ea0a
Backport some JEI features
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* Licensed under LGPL
* Remove TMI style
* Remove Load/Save inventory state
* Reworked ItemPanel so it's no longer used statically
* BookmarkPanel inherits from ItemPanel
* Rework LayoutManager
* Bookmarks - including loading & saving
* Utility/Cheat buttons line up and wrap based on GUI size
2019-12-30 14:32:55 -08:00
Jason Mitchell
195885d2b6
(Probably) Stop the ic2 invalid damage application messages.
2019-06-12 14:11:03 -07:00
Jason Mitchell
23888bd46d
Prevent random crashes. No idea why this happens, but deal with it gracefully.
2019-06-12 14:10:36 -07:00
ganymedes01
9d37aeb07f
Fix shift-clicking recipes with items that don't stack
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The old method didn't allow items that don't stack to be shift-clicked.
Since the method is (probably) used in other parts of the mod/by other mods, I thought that it would be better to make a new one to reproduce the wanted behaviour only in this instance.
Edit: I made the method protected just in case another mod wants to override it without much trouble (though I can't think of a reason why)
2015-11-17 20:49:10 +00:00
Chicken-Bones
aaa4cc123c
Fix typo
2015-09-01 11:04:49 +10:00
Chicken-Bones
e523e6c4e8
Added the ability to add variants to the item panel
2015-09-01 10:57:43 +10:00
mezz
956aabbbdf
NBT when looking up by ingredient [1.7 branch]
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Should be the same as the last PR, but for the 1.7 branch.
2015-08-19 21:17:56 -07:00
Chicken-Bones
f1c7b134d9
Add additional brewing ingredient validity check
2015-06-14 15:33:28 +10:00
Chicken-Bones
115ad9e31a
Some inventory stuff moved
2015-05-29 18:05:29 +10:00
ganymedes01
58bdc0b1a4
Use EntityPlayer sensitive version of getPickBlock
2015-05-27 11:57:25 -03:00
Chicken-Bones
c42edf53cf
Add try catch block to handle some implementation breaking subclasses of ShapelessRecipe
2015-05-11 11:57:28 +10:00
Chicken-Bones
46d7a84ecd
Localise recipes tooltip
2015-04-26 04:39:53 +10:00
Chicken-Bones
d59b28f8fc
Localise all the things!
2015-04-25 23:41:18 +10:00
Chicken-Bones
e99febf27c
Add try/catch around item.getSubItems in creative tab subset loading
2015-04-24 19:05:09 +10:00
Chicken-Bones
fbcd6692ed
Add fontRenderer parameter
2015-04-24 18:52:02 +10:00
Chicken-Bones
8511a25389
Catch NPE on items that don't have names registered
2015-03-31 15:47:20 +10:00
Chicken-Bones
6b82a35554
Use alternative to avoid late static init of TextureUtils
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FML now tries to determine registrant mod for all event bus register calls
2015-03-25 13:53:42 +10:00
Chicken-Bones
387b81160b
Fix bad documentation
2015-02-26 09:48:13 +10:00
Chicken-Bones
922ec6b1cb
Demote crash to warning on bad Shaped/Shapless recipes and add a more informative error message.
2015-02-26 09:32:43 +10:00
Chicken-Bones
277c8b5cc0
Hide mob spawners and save states on servers without NEI
2014-12-30 21:14:59 +10:00
Chicken-Bones
a1879a9654
Improved searching API to have primary and secondary filters
2014-12-26 12:39:37 +10:00
Chicken-Bones
35841ebe9b
Add Bacon_Donut as a supporter
2014-12-22 12:33:32 +10:00
Chicken-Bones
6e0dad40c9
Merge pull request #37 from ganymedes01/patch-1
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Allow bedrock to be cheated in by default
2014-12-16 12:09:42 +10:00
Chicken-Bones
b646c6b52f
Removed test function
2014-12-14 20:34:28 +10:00